Player Matchup

Bastet
Bastet
LeIystad
Bastet
Level 109
God Stats
23W - 10L
1,762 SR
Queue Stats
143W - 70L
1,685 Elo+
Party 2
Cthulhu
Cthulhu
NAJINATORR
Cthulhu
Level 25
God Stats
3W - 2L
1,468 SR
Queue Stats
25W - 17L
1,466 Elo+
Party 2
Vulcan
Vulcan
reda-killer3000
Vulcan
Level 60
God Stats
3W - 5L
1,500 SR
Queue Stats
178W - 124L
1,547 Elo+
Party 2
Team Averages
Level 65
1,577 SR
1,566 Elo+

VS

Team Averages
Level 32
1,626 SR
1,541 Elo+
Achilles
Achilles
Staatsfeind8
Achilles
Level 41
God Stats
3W - 4L
1,657 SR
Queue Stats
56W - 41L
1,563 Elo+
Party 1
Ra
Ra
Terrormeister08
Ra
Level 38
God Stats
0W - 1L
1,472 SR
Queue Stats
56W - 42L
1,555 Elo+
Party 1
Hou Yi
Hou Yi
ZeKulling
Hou Yi
Level 17
God Stats
2W - 2L
1,750 SR
Queue Stats
16W - 13L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
LeIystad
Bastet
15
9 / 3 / 6
11,704
732
19,343
15,625
5,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
NAJINATORR
Cthulhu
15
2 / 1 / 12
11,349
709
6,994
11,504
11,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 1 / 10
11,261
704
12,853
7,228
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Staatsfeind8
Achilles
12
2 / 5 / 1
9,100
569
10,231
17,457
8,281
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

13
0 / 3 / 2
9,089
568
6,216
9,267
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
ZeKulling
Hou Yi
12
3 / 7 / 2
9,590
599
3,925
14,944
4,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
15
Kills
5
5
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
LeIystad
Bastet
9
3
6
4
W
Cthulhu
NAJINATORR
Cthulhu
2
1
12
8
L
Achilles
Staatsfeind8
Achilles
2
5
1
0.5
L
0
3
2
0.33
L
Hou Yi
ZeKulling
Hou Yi
3
7
2
0.57
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,190
Damage
20,372
34,357
Taken
41,668
20,231
Mitigated
15,026
7,030
Healing
6,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
LeIystad
Bastet
19,343
6,272
0
4,229
15,625
5,547
797
3,531
11,755
0
47,588
W
Cthulhu
NAJINATORR
Cthulhu
6,994
70
251
1,323
11,504
11,951
140
2,090
9,414
33,846
0
L
Achilles
Staatsfeind8
Achilles
10,231
1,253
0
3,014
17,457
8,281
0
8,454
8,551
0
27,616
L
6,216
239
1,367
2,182
9,267
2,603
0
4,423
4,590
39,895
0
L
Hou Yi
ZeKulling
Hou Yi
3,925
1,474
0
323
14,944
4,142
0
6,288
8,392
0
14,324
W
12,853
1,828
0
1,227
7,228
2,733
978
1,484
5,744
51,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,314
Gold Earned
27,779
187
Minions Killed
169
11
Camps Cleared
4
980,401
Distance Traveled
859,443
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,704
732
44
3
5
340,168
3
W
Cthulhu
11,349
709
45
3
2
320,637
0
L
Achilles
9,100
569
34
2
1
304,017
7
L
Ra
9,089
568
96
6
2
287,797
6
L
Hou Yi
9,590
599
39
2
1
267,629
2
W
Vulcan
11,261
704
98
6
4
319,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role