Player Matchup

Artio
Artio
 
Artio
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
LakePanzer
Anubis
Level 63
God Stats
3W - 2L
1,636 SR
Queue Stats
67W - 69L
1,492 Elo+
Party 1
Hercules
Hercules
turbulentie
Hercules
Level 104
God Stats
9W - 4L
1,652 SR
Queue Stats
65W - 69L
1,482 Elo+
Party 1
Team Averages
Level 78
1,596 SR
1,491 Elo+

VS

Team Averages
Level 112
1,467 SR
1,460 Elo+
Neith
Neith
YunoFTW
Neith
Level 125
God Stats
13W - 9L
1,604 SR
Queue Stats
135W - 113L
1,505 Elo+
Solo
Anubis
Anubis
Yurashii
Anubis
Level 102
God Stats
3W - 6L
1,390 SR
Queue Stats
20W - 27L
1,370 Elo+
Solo
Ymir
Ymir
iGamerXD
Ymir
Level 109
God Stats
3W - 5L
1,406 SR
Queue Stats
423W - 451L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 1 / 5
7,316
665
4,340
10,118
7,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
LakePanzer
Anubis
12
4 / 2 / 3
8,085
735
6,703
7,360
3,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
turbulentie
Hercules
11
3 / 2 / 5
8,104
737
9,488
9,449
4,331
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
YunoFTW
Neith
13
5 / 2 / 0
7,979
725
10,205
6,364
2,052
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Yurashii
Anubis
11
0 / 2 / 4
6,670
606
4,293
3,810
926
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
10
0 / 4 / 4
6,877
625
5,461
14,718
11,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
8
Kills
5
5
Deaths
8
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
5
3.5
W
Anubis
LakePanzer
Anubis
4
2
3
2.75
L
Neith
YunoFTW
Neith
5
2
0
2.5
L
Anubis
Yurashii
Anubis
0
2
4
1
L
Ymir
0
4
4
0.5
W
Hercules
turbulentie
Hercules
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,531
Damage
19,959
26,927
Taken
24,892
15,091
Mitigated
14,031
10,066
Healing
4,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,340
766
1,900
3,103
10,118
7,751
0
4,470
5,648
14,699
0
W
Anubis
LakePanzer
Anubis
6,703
394
0
3,592
7,360
3,009
0
2,154
5,206
36,379
0
L
Neith
YunoFTW
Neith
10,205
4,251
0
763
6,364
2,052
0
2,981
3,383
0
33,715
L
Anubis
Yurashii
Anubis
4,293
232
0
336
3,810
926
0
1,889
1,921
14,425
0
L
Ymir
5,461
1,039
0
3,886
14,718
11,053
0
6,467
8,251
14,431
0
W
Hercules
turbulentie
Hercules
9,488
3,105
0
1,471
9,449
4,331
0
3,712
5,737
0
16,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,505
Gold Earned
21,526
118
Minions Killed
113
4
Camps Cleared
5
637,678
Distance Traveled
570,522
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,316
665
22
2
2
220,550
3
W
Anubis
8,085
735
75
7
1
194,709
2
L
Neith
7,979
725
71
6
4
186,048
2
L
Anubis
6,670
606
24
2
1
204,555
0
L
Ymir
6,877
625
18
2
0
179,919
4
W
Hercules
8,104
737
21
2
1
222,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role