Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Djboonana
Amaterasu
Level 65
God Stats
4W - 5L
1,491 SR
Queue Stats
272W - 306L
1,451 Elo+
Solo
Cliodhna
Cliodhna
FiftyShots1Kill
Cliodhna
Level 112
God Stats
3W - 5L
1,398 SR
Queue Stats
127W - 125L
1,503 Elo+
Solo
Anhur
Anhur
PowerTrips
Anhur
Level 126
God Stats
0W - 2L
1,180 SR
Queue Stats
63W - 65L
1,507 Elo+
Solo
Cerberus
Cerberus
TouchyOctopus
Cerberus
Level 152
God Stats
0W - 1L
1,642 SR
Queue Stats
6W - 4L
1,649 Elo+
Solo
Team Averages
Level 123
1,442 SR
1,522 Elo+

VS

Team Averages
Level 98
1,502 SR
1,510 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bandalo
Morgan Le Fay
Level 107
God Stats
13W - 9L
1,596 SR
Queue Stats
122W - 117L
1,530 Elo+
Solo
Eset
Eset
Eva02Beast
Eset
Level 68
God Stats
5W - 3L
1,470 SR
Queue Stats
230W - 244L
1,479 Elo+
Solo
Nemesis
Nemesis
NoxiousNyx
Nemesis
Level 126
God Stats
4W - 6L
1,371 SR
Queue Stats
261W - 265L
1,531 Elo+
Solo
Terra
Terra
W1ldR3d
Terra
Level 31
God Stats
6W - 6L
1,574 SR
Queue Stats
90W - 73L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 3 / 2
6,001
1,200
6,500
5,732
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Djboonana
Amaterasu
11
0 / 4 / 4
5,694
1,139
1,870
7,461
4,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
11
5 / 1 / 3
7,224
1,445
6,447
5,319
1,668
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
10
1 / 3 / 3
5,604
1,121
3,686
6,511
1,739
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cerberus
TouchyOctopus
Cerberus
9
0 / 1 / 1
4,765
953
161
1,341
718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

345

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 2 / 7
5,917
1,183
4,836
4,527
1,303
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Bandalo
Morgan Le Fay
11
4 / 1 / 6
6,572
1,314
7,829
2,639
583
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 4
5,426
1,085
3,379
3,284
750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
NoxiousNyx
Nemesis
11
5 / 2 / 4
6,754
1,351
5,742
4,135
1,142
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
W1ldR3d
Terra
11
0 / 1 / 7
6,121
1,224
1,707
6,535
3,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
8
Kills
12
12
Deaths
8
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
3
2
1
W
Danzaburou
 
Danzaburou
2
2
7
2.75
W
Morgan Le Fay
Bandalo
Morgan Le Fay
4
1
6
7
L
Amaterasu
Djboonana
Amaterasu
0
4
4
0.5
W
1
2
4
1.5
L
Cliodhna
5
1
3
6.5
W
Nemesis
NoxiousNyx
Nemesis
5
2
4
3.5
L
Anhur
1
3
3
0.83
L
Cerberus
TouchyOctopus
Cerberus
0
1
1
0.5
W
Terra
W1ldR3d
Terra
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,664
Damage
23,493
26,364
Taken
21,120
10,088
Mitigated
7,671
3,835
Healing
4,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,500
357
1,090
1,021
5,732
1,821
0
3,098
2,560
21,448
0
W
Danzaburou
 
Danzaburou
4,836
2,338
0
350
4,527
1,303
0
1,847
2,513
0
10,268
W
Morgan Le Fay
Bandalo
Morgan Le Fay
7,829
1,411
0
28
2,639
583
0
449
2,176
20,972
0
L
Amaterasu
Djboonana
Amaterasu
1,870
847
0
458
7,461
4,142
0
3,556
3,781
0
5,887
W
3,379
47
174
204
3,284
750
0
1,533
1,636
5,236
0
L
Cliodhna
6,447
278
0
0
5,319
1,668
0
2,018
3,251
0
16,145
W
Nemesis
NoxiousNyx
Nemesis
5,742
1,928
0
325
4,135
1,142
0
573
3,556
0
9,753
L
Anhur
3,686
1,636
0
920
6,511
1,739
0
3,144
3,265
0
7,831
L
Cerberus
TouchyOctopus
Cerberus
161
0
0
346
1,341
718
0
707
592
1,288
0
W
Terra
W1ldR3d
Terra
1,707
492
901
2,460
6,535
3,893
0
1,777
4,578
9,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,288
Gold Earned
30,790
89
Minions Killed
78
5
Camps Cleared
4
402,524
Distance Traveled
512,363
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,001
1,200
33
7
1
86,529
0
W
Danzaburou
5,917
1,183
17
3
0
86,300
0
W
Morgan Le Fay
6,572
1,314
13
3
0
110,301
0
L
Amaterasu
5,694
1,139
11
2
1
92,682
1
W
Eset
5,426
1,085
9
2
0
97,842
0
L
Cliodhna
7,224
1,445
23
5
2
108,254
1
W
Nemesis
6,754
1,351
12
2
3
106,046
2
L
Anhur
5,604
1,121
18
4
0
93,893
1
L
Cerberus
4,765
953
4
1
1
21,166
0
W
Terra
6,121
1,224
27
5
1
111,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role