Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Jaka611
Tiamat
Level 136
God Stats
220W - 90L
1,679 SR
Queue Stats
437W - 238L
1,576 Elo+
Party 1
Cthulhu
Cthulhu
Líff
Cthulhu
Level 88
God Stats
254W - 104L
1,648 SR
Queue Stats
418W - 234L
1,583 Elo+
Party 1
Charybdis
Charybdis
ShinSFX
Charybdis
Level 157
God Stats
10W - 16L
1,422 SR
Queue Stats
470W - 494L
1,533 Elo+
Solo
Nike
Nike
zeas01
Nike
Level 85
God Stats
7W - 2L
1,646 SR
Queue Stats
340W - 223L
1,576 Elo+
Party 1
Team Averages
Level 117
1,579 SR
1,554 Elo+

VS

Team Averages
Level 104
1,594 SR
1,545 Elo+
Heimdallr
Heimdallr
DiDoXx984
Heimdallr
Level 128
God Stats
3W - 2L
1,713 SR
Queue Stats
279W - 287L
1,427 Elo+
Solo
Sol
Sol
Haloe
Sol
Level 67
God Stats
2W - 1L
1,813 SR
Queue Stats
43W - 25L
1,613 Elo+
Party 2
Horus
Horus
Hiphopser01
Horus
Level 102
God Stats
2W - 2L
1,537 SR
Queue Stats
177W - 170L
1,549 Elo+
Solo
Erlang Shen
Erlang Shen
LyokoTheLost
Erlang Shen
Level 64
God Stats
10W - 4L
1,719 SR
Queue Stats
85W - 85L
1,538 Elo+
Party 2
Zhong Kui
Zhong Kui
please_be_maad
Zhong Kui
Level 157
God Stats
0W - 3L
1,187 SR
Queue Stats
368W - 300L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
4 / 1 / 3
8,502
654
4,888
7,599
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
Jaka611
Tiamat
15
4 / 2 / 6
9,147
704
9,280
6,355
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Líff
Cthulhu
13
2 / 0 / 5
8,162
628
4,045
7,166
3,758
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
ShinSFX
Charybdis
12
2 / 5 / 2
7,531
579
5,337
9,744
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
zeas01
Nike
12
2 / 3 / 7
7,541
580
2,595
10,069
4,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DiDoXx984
Heimdallr
5
0 / 1 / 0
4,955
381
837
2,548
752
Sol
Haloe
Sol
13
6 / 3 / 2
7,759
597
7,848
8,494
2,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 3 / 5
6,144
473
3,700
9,589
7,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
LyokoTheLost
Erlang Shen
11
2 / 4 / 3
6,465
497
4,534
10,247
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
please_be_maad
Zhong Kui
10
2 / 3 / 1
6,432
495
4,192
6,784
4,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
14
Kills
11
11
Deaths
14
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
1
3
5.5
L
Heimdallr
DiDoXx984
Heimdallr
0
1
0
0
L
Sol
Haloe
Sol
6
3
2
2.33
L
1
3
5
1.17
W
Tiamat
Jaka611
Tiamat
4
2
6
3.5
L
Erlang Shen
LyokoTheLost
Erlang Shen
2
4
3
0.88
W
Cthulhu
Líff
Cthulhu
2
0
5
4.5
W
Charybdis
ShinSFX
Charybdis
2
5
2
0.6
L
Zhong Kui
please_be_maad
Zhong Kui
2
3
1
0.83
W
Nike
zeas01
Nike
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,145
Damage
21,111
40,933
Taken
37,662
17,235
Mitigated
20,449
16,596
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,888
349
0
4,216
7,599
2,498
0
1,086
6,513
0
63,157
L
Heimdallr
DiDoXx984
Heimdallr
837
406
0
552
2,548
752
0
1,259
1,289
0
10,723
L
Sol
Haloe
Sol
7,848
3,623
0
3,831
8,494
2,832
0
1,847
6,647
48,164
7,330
L
3,700
1,399
448
2,462
9,589
7,194
0
2,695
6,894
794
14,661
W
Tiamat
Jaka611
Tiamat
9,280
2,046
0
3,484
6,355
3,667
870
1,869
4,486
78,692
0
L
Erlang Shen
LyokoTheLost
Erlang Shen
4,534
1,851
0
2,964
10,247
5,219
0
2,984
7,263
0
36,723
W
Cthulhu
Líff
Cthulhu
4,045
0
310
2,181
7,166
3,758
109
1,589
5,577
45,767
0
W
Charybdis
ShinSFX
Charybdis
5,337
1,967
0
3,339
9,744
2,959
0
4,227
5,517
0
45,457
L
Zhong Kui
please_be_maad
Zhong Kui
4,192
65
0
2,006
6,784
4,452
0
4,768
2,016
30,483
0
W
Nike
zeas01
Nike
2,595
442
167
2,899
10,069
4,353
0
3,099
6,970
0
25,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,883
Gold Earned
31,755
487
Minions Killed
308
0
Camps Cleared
0
1,357,061
Distance Traveled
1,052,449
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,502
654
121
9
0
294,634
4
L
Heimdallr
4,955
381
30
2
0
81,117
1
L
Sol
7,759
597
102
8
0
238,393
1
L
Horus
6,144
473
31
2
0
249,718
4
W
Tiamat
9,147
704
136
10
0
270,939
6
L
Erlang Shen
6,465
497
67
5
0
274,030
4
W
Cthulhu
8,162
628
95
7
0
272,229
0
W
Charybdis
7,531
579
86
7
0
231,447
2
L
Zhong Kui
6,432
495
78
6
0
209,191
2
W
Nike
7,541
580
49
4
0
287,812
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role