Player Matchup

Cerberus
Cerberus
AmiablePedant
Cerberus
Level 132
God Stats
7W - 3L
1,735 SR
Queue Stats
438W - 387L
1,534 Elo+
Party 2
Nox
Nox
AuroraShakes
Nox
Level 87
God Stats
10W - 7L
1,641 SR
Queue Stats
294W - 263L
1,571 Elo+
Party 2
Ne Zha
Ne Zha
DoggyPete
Ne Zha
Level 126
God Stats
2W - 2L
1,688 SR
Queue Stats
217W - 204L
1,489 Elo+
Party 3
Nu Wa
Nu Wa
Nakitimijasi
Nu Wa
Level 155
God Stats
7W - 3L
1,822 SR
Queue Stats
371W - 385L
1,513 Elo+
Party 3
Bastet
Bastet
Plegplayer
Bastet
Level 160
God Stats
21W - 29L
1,481 SR
Queue Stats
662W - 626L
1,521 Elo+
Party 2
Team Averages
Level 132
1,674 SR
1,526 Elo+

VS

Team Averages
Level 106
1,585 SR
1,534 Elo+
Kali
Kali
DrJizztazztic
Kali
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,498 Elo+
Party 1
Fafnir
Fafnir
E-Eye
Fafnir
Level 118
God Stats
2W - 0L
1,733 SR
Queue Stats
23W - 27L
1,508 Elo+
Party 1
He Bo
He Bo
Ortel
He Bo
Level 143
God Stats
16W - 8L
1,669 SR
Queue Stats
539W - 551L
1,537 Elo+
Solo
Chaac
Chaac
Ramis_777
Chaac
Level 124
God Stats
2W - 4L
1,332 SR
Queue Stats
522W - 527L
1,510 Elo+
Solo
Cthulhu
Cthulhu
Rusko95
Cthulhu
Level 35
God Stats
1W - 0L
1,693 SR
Queue Stats
13W - 8L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AmiablePedant
Cerberus
20
9 / 4 / 18
13,967
776
21,549
27,830
37,832
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 7 / 12
11,176
621
14,279
14,438
6,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
DoggyPete
Ne Zha
18
6 / 8 / 11
11,740
652
21,606
20,421
11,946
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 10 / 16
11,773
654
23,523
18,558
8,592
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Plegplayer
Bastet
20
7 / 3 / 15
13,323
740
31,511
16,369
7,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 14
13,036
724
17,304
28,389
15,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
E-Eye
Fafnir
20
3 / 4 / 15
13,505
750
11,529
24,191
31,673
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
Ortel
He Bo
19
5 / 7 / 8
12,500
694
14,297
17,338
7,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Ramis_777
Chaac
20
14 / 7 / 14
14,924
829
27,520
45,351
46,996
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Rusko95
Cthulhu
20
4 / 4 / 15
12,992
722
16,458
33,523
24,208
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
98
29
Kills
32
32
Deaths
29
72
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AmiablePedant
Cerberus
9
4
18
4.5
L
4
7
12
1.43
L
Ne Zha
DoggyPete
Ne Zha
6
8
11
1.44
W
6
7
14
1.86
W
Fafnir
E-Eye
Fafnir
3
4
15
2.63
L
3
10
16
1.1
W
He Bo
Ortel
He Bo
5
7
8
1.29
L
Bastet
Plegplayer
Bastet
7
3
15
4.83
W
Chaac
Ramis_777
Chaac
14
7
14
3
W
Cthulhu
Rusko95
Cthulhu
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,468
Damage
87,108
97,616
Taken
148,792
73,273
Mitigated
125,936
36,128
Healing
60,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AmiablePedant
Cerberus
21,549
1,782
1,004
13,438
27,830
37,832
33
15,393
12,055
45,816
0
L
14,279
1,799
1,372
2,113
14,438
6,956
99
4,332
10,106
23,148
0
L
Ne Zha
DoggyPete
Ne Zha
21,606
4,070
885
4,154
20,421
11,946
0
9,958
10,355
37
38,648
W
17,304
9,020
2,503
7,775
28,389
15,236
2,486
10,324
17,510
0
39,754
W
Fafnir
E-Eye
Fafnir
11,529
3,651
1,130
7,016
24,191
31,673
680
12,603
11,254
27,541
0
L
23,523
11,164
1,454
3,220
18,558
8,592
853
6,993
11,565
35,691
0
W
He Bo
Ortel
He Bo
14,297
143
2,375
2,881
17,338
7,823
586
6,237
11,061
34,956
0
L
Bastet
Plegplayer
Bastet
31,511
5,318
1,416
7,072
16,369
7,947
577
5,849
10,520
0
51,029
W
Chaac
Ramis_777
Chaac
27,520
7,336
2,003
18,362
45,351
46,996
1,171
16,583
27,982
903
55,514
W
Cthulhu
Rusko95
Cthulhu
16,458
1,279
2,685
14,014
33,523
24,208
1,407
12,707
19,290
39,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,979
Gold Earned
66,957
180
Minions Killed
223
0
Camps Cleared
0
1,562,089
Distance Traveled
1,610,706
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,967
776
69
4
0
326,606
0
L
Nox
11,176
621
19
1
0
281,897
2
L
Ne Zha
11,740
652
18
1
0
312,477
0
W
Kali
13,036
724
54
3
0
322,940
0
W
Fafnir
13,505
750
26
1
0
345,962
0
L
Nu Wa
11,773
654
25
1
0
232,612
2
W
He Bo
12,500
694
50
3
0
312,068
0
L
Bastet
13,323
740
49
3
0
408,497
1
W
Chaac
14,924
829
56
3
0
313,903
1
W
Cthulhu
12,992
722
37
2
0
315,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role