Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ItzBiriGod
Janus
Level 68
God Stats
6W - 5L
1,649 SR
Queue Stats
229W - 233L
1,509 Elo+
Solo
Bacchus
Bacchus
Thoreu
Bacchus
Level 109
God Stats
6W - 6L
1,636 SR
Queue Stats
384W - 354L
1,589 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tafoda87
Ah Muzen Cab
Level 86
God Stats
154W - 149L
1,576 SR
Queue Stats
368W - 404L
1,534 Elo+
Solo
Team Averages
Level 91
1,572 SR
1,526 Elo+

VS

Team Averages
Level 98
1,545 SR
1,524 Elo+
Hou Yi
Hou Yi
Gust21
Hou Yi
Level 59
God Stats
13W - 6L
1,547 SR
Queue Stats
64W - 48L
1,521 Elo+
Solo
Discordia
Discordia
Leo3011
Discordia
Level 125
God Stats
2W - 1L
1,404 SR
Queue Stats
56W - 70L
1,445 Elo+
Solo
Awilix
Awilix
LeonildoDoTuiuti
Awilix
Level 104
God Stats
41W - 33L
1,561 SR
Queue Stats
90W - 72L
1,509 Elo+
Party 1
Hercules
Hercules
Luanildo
Hercules
Level 104
God Stats
38W - 24L
1,666 SR
Queue Stats
143W - 102L
1,597 Elo+
Party 1
Ah Puch
Ah Puch
SWEET KILLER249
Ah Puch
Level 99
God Stats
55W - 55L
1,548 SR
Queue Stats
602W - 642L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 5 / 6
9,570
957
12,001
23,661
32,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
 
Eset
15
1 / 2 / 4
8,893
889
8,976
6,219
2,209
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
16
2 / 2 / 5
9,965
997
11,853
7,433
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Thoreu
Bacchus
15
2 / 0 / 5
9,253
925
6,256
13,000
18,629
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
tafoda87
Ah Muzen Cab
15
2 / 4 / 3
9,637
964
10,036
8,161
3,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

211

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gust21
Hou Yi
16
4 / 1 / 5
10,220
1,022
10,761
10,849
4,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Leo3011
Discordia
16
1 / 2 / 5
9,268
927
8,116
6,741
2,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 3 / 3
10,298
1,030
15,912
10,873
3,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Luanildo
Hercules
17
1 / 2 / 10
9,450
945
7,162
16,600
16,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 0 / 7
9,823
982
13,123
6,165
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
8
Kills
13
13
Deaths
8
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
6
0.8
L
Eset
 
Eset
1
2
4
1.5
W
Hou Yi
Gust21
Hou Yi
4
1
5
6.5
L
Janus
2
2
5
2.25
W
Discordia
Leo3011
Discordia
1
2
5
1.75
W
6
3
3
2.5
W
Hercules
Luanildo
Hercules
1
2
10
3
W
1
0
7
4.5
L
Bacchus
Thoreu
Bacchus
2
0
5
4.5
L
Ah Muzen Cab
tafoda87
Ah Muzen Cab
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,122
Damage
55,074
58,474
Taken
51,228
59,432
Mitigated
29,463
5,666
Healing
6,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,001
937
502
1,656
23,661
32,187
0
8,098
15,017
24,805
0
L
Eset
 
Eset
8,976
341
583
283
6,219
2,209
0
1,575
4,436
15,305
0
W
Hou Yi
Gust21
Hou Yi
10,761
6,724
0
250
10,849
4,147
0
7,830
3,019
0
25,786
L
Janus
11,853
282
161
1,077
7,433
2,942
0
3,454
3,658
44,879
0
W
Discordia
Leo3011
Discordia
8,116
504
0
0
6,741
2,386
0
5,632
1,109
26,724
0
W
15,912
5,653
0
0
10,873
3,761
0
8,711
2,162
0
23,846
W
Hercules
Luanildo
Hercules
7,162
2,073
0
5,055
16,600
16,916
0
12,046
4,554
0
9,046
W
13,123
278
0
805
6,165
2,253
0
4,867
1,298
53,877
0
L
Bacchus
Thoreu
Bacchus
6,256
416
0
144
13,000
18,629
0
5,139
7,495
14,044
0
L
Ah Muzen Cab
tafoda87
Ah Muzen Cab
10,036
4,168
0
1,260
8,161
3,465
0
2,120
5,855
0
38,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,318
Gold Earned
49,059
218
Minions Killed
239
5
Camps Cleared
8
1,042,086
Distance Traveled
912,996
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,570
957
28
3
1
199,160
0
L
Eset
8,893
889
16
2
0
200,307
0
W
Hou Yi
10,220
1,022
27
3
3
182,213
3
L
Janus
9,965
997
92
9
2
209,684
2
W
Discordia
9,268
927
65
7
0
171,332
0
W
Awilix
10,298
1,030
23
2
4
217,282
1
W
Hercules
9,450
945
3
0
0
146,145
0
W
Ah Puch
9,823
982
121
12
1
196,024
0
L
Bacchus
9,253
925
6
1
0
222,290
0
L
Ah Muzen Cab
9,637
964
76
8
2
210,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role