Player Matchup

Poseidon
Poseidon
Akxshhi-
Poseidon
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 16L
1,557 Elo+
Party 2
Athena
Athena
AsTaa-xZ
Athena
Level 84
God Stats
10W - 17L
1,427 SR
Queue Stats
230W - 248L
1,427 Elo+
Party 2
Da Ji
Da Ji
ByaKuyaa-xZ
Da Ji
Level 140
God Stats
0W - 5L
1,231 SR
Queue Stats
245W - 249L
1,559 Elo+
Party 2
Skadi
Skadi
Kanekiii-xZ
Skadi
Level 64
God Stats
15W - 13L
1,556 SR
Queue Stats
65W - 70L
1,483 Elo+
Party 2
Mercury
Mercury
iTachiii-xZ
Mercury
Level 124
God Stats
1W - 3L
1,417 SR
Queue Stats
271W - 271L
1,546 Elo+
Party 2
Team Averages
Level 88
1,426 SR
1,514 Elo+

VS

Team Averages
Level 61
1,492 SR
1,476 Elo+
Bellona
Bellona
Chibro dOr
Bellona
Level 49
God Stats
4W - 11L
1,401 SR
Queue Stats
170W - 171L
1,426 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Kriplin
Kumbhakarna
Level 83
God Stats
6W - 1L
1,867 SR
Queue Stats
404W - 369L
1,498 Elo+
Party 1
Medusa
Medusa
OLVERION
Medusa
Level 68
God Stats
22W - 25L
1,457 SR
Queue Stats
186W - 182L
1,476 Elo+
Party 3
Janus
Janus
inykapo9
Janus
Level 89
God Stats
1W - 4L
1,235 SR
Queue Stats
488W - 444L
1,488 Elo+
Party 1
Fenrir
Fenrir
loliken
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 37L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Akxshhi-
Poseidon
9
1 / 2 / 2
5,334
533
2,087
3,235
1,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
AsTaa-xZ
Athena
8
0 / 1 / 0
4,850
485
3,067
7,574
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 2
5,019
502
3,313
7,532
2,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
4,254
425
4,752
5,509
816
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
iTachiii-xZ
Mercury
10
3 / 2 / 0
5,950
595
3,733
6,812
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chibro dOr
Bellona
11
4 / 1 / 2
6,297
630
4,912
6,523
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Kriplin
Kumbhakarna
7
0 / 0 / 3
5,004
500
2,513
6,405
1,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
OLVERION
Medusa
9
2 / 0 / 0
5,168
517
7,725
5,651
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
inykapo9
Janus
12
4 / 2 / 1
6,584
658
2,821
3,192
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
loliken
Fenrir
8
2 / 1 / 3
5,398
540
2,462
5,076
1,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
12
12
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Akxshhi-
Poseidon
1
2
2
1
L
Athena
AsTaa-xZ
Athena
0
1
0
0
L
0
5
2
0.2
W
Bellona
Chibro dOr
Bellona
4
1
2
5
L
0
2
0
0
W
Kumbhakarna
Kriplin
Kumbhakarna
0
0
3
1.5
W
Medusa
OLVERION
Medusa
2
0
0
2
L
Mercury
iTachiii-xZ
Mercury
3
2
0
1.5
W
Janus
inykapo9
Janus
4
2
1
2.25
W
Fenrir
loliken
Fenrir
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,952
Damage
20,433
30,662
Taken
26,847
9,520
Mitigated
8,363
4,913
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Akxshhi-
Poseidon
2,087
478
0
173
3,235
1,110
0
1,166
1,997
21,225
1,343
L
Athena
AsTaa-xZ
Athena
3,067
599
0
1,657
7,574
3,024
0
1,412
6,124
13,484
0
L
3,313
574
0
644
7,532
2,829
0
820
6,666
0
21,162
W
Bellona
Chibro dOr
Bellona
4,912
1,612
0
1,375
6,523
3,497
0
973
5,256
0
26,290
L
4,752
2,160
329
1,282
5,509
816
0
784
4,725
0
22,063
W
Kumbhakarna
Kriplin
Kumbhakarna
2,513
747
1,304
3,070
6,405
1,671
0
1,709
4,696
10,675
0
W
Medusa
OLVERION
Medusa
7,725
3,117
0
2,367
5,651
1,188
0
1,417
4,234
0
35,043
L
Mercury
iTachiii-xZ
Mercury
3,733
2,077
0
828
6,812
1,741
0
942
5,816
0
32,406
W
Janus
inykapo9
Janus
2,821
56
0
1,142
3,192
618
0
225
2,939
35,687
0
W
Fenrir
loliken
Fenrir
2,462
824
0
2,268
5,076
1,389
0
761
4,287
0
21,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,407
Gold Earned
28,451
217
Minions Killed
265
0
Camps Cleared
0
953,013
Distance Traveled
1,003,878
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,334
533
54
5
0
182,407
2
L
Athena
4,850
485
22
2
0
189,035
1
L
Da Ji
5,019
502
43
4
0
197,005
1
W
Bellona
6,297
630
64
6
0
200,257
5
L
Skadi
4,254
425
39
4
0
167,760
2
W
Kumbhakarna
5,004
500
7
1
0
206,642
4
W
Medusa
5,168
517
67
7
0
196,501
5
L
Mercury
5,950
595
59
6
0
216,806
4
W
Janus
6,584
658
85
9
0
202,629
3
W
Fenrir
5,398
540
42
4
0
197,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role