Player Matchup

Baron Samedi
Baron Samedi
BoopDaSnoop
Baron Samedi
Level 122
God Stats
16W - 9L
1,699 SR
Queue Stats
212W - 190L
1,559 Elo+
Party 2
King Arthur
King Arthur
M32GodLauncher
King Arthur
Level 82
God Stats
18W - 24L
1,499 SR
Queue Stats
162W - 178L
1,458 Elo+
Party 2
Fenrir
Fenrir
Xxd34thisherexX
Fenrir
Level 124
God Stats
0W - 1L
1,319 SR
Queue Stats
12W - 15L
1,413 Elo+
Solo
Team Averages
Level 109
1,506 SR
1,477 Elo+

VS

Team Averages
Level 117
1,453 SR
1,532 Elo+
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Mrjenkins707
Hou Yi
Level 81
God Stats
36W - 40L
1,403 SR
Queue Stats
644W - 474L
1,534 Elo+
Party 1
Artio
Artio
Schenk9469
Artio
Level 122
God Stats
28W - 35L
1,455 SR
Queue Stats
830W - 715L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BoopDaSnoop
Baron Samedi
10
1 / 0 / 3
7,170
598
3,249
3,114
1,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
M32GodLauncher
King Arthur
4
0 / 3 / 0
6,057
505
377
3,218
945
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
11 / 3 / 1
9,788
816
13,819
13,243
6,307
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 8 / 5
8,378
698
4,628
8,323
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
13
2 / 3 / 3
8,301
692
3,040
6,972
2,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Artio
13
3 / 1 / 3
9,212
768
4,422
10,872
11,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
12
Kills
6
6
Deaths
12
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
8
5
0.44
L
Baron Samedi
BoopDaSnoop
Baron Samedi
1
0
3
2.5
L
King Arthur
M32GodLauncher
King Arthur
0
3
0
0
W
Hou Yi
2
3
3
1.17
W
Artio
3
1
3
4.5
L
11
3
1
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,445
Damage
12,090
19,575
Taken
26,167
8,366
Mitigated
15,652
3,773
Healing
7,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,628
195
0
510
8,323
1,844
720
633
7,690
25,081
0
L
Baron Samedi
BoopDaSnoop
Baron Samedi
3,249
264
526
1,198
3,114
1,114
0
1,843
1,271
13,251
0
L
King Arthur
M32GodLauncher
King Arthur
377
160
38
190
3,218
945
0
1,560
1,658
0
1,863
W
Hou Yi
3,040
1,166
0
1,234
6,972
2,232
1,372
1,221
5,751
0
26,207
W
Artio
4,422
173
594
5,128
10,872
11,576
189
2,254
8,618
17,913
0
L
13,819
3,085
0
1,821
13,243
6,307
0
5,981
7,262
0
37,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,015
Gold Earned
25,891
83
Minions Killed
130
3
Camps Cleared
6
378,727
Distance Traveled
645,680
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,378
698
55
5
1
193,705
0
L
Baron Samedi
7,170
598
28
2
0
109,148
1
L
King Arthur
6,057
505
2
0
0
42,202
0
W
Hou Yi
8,301
692
51
4
4
231,761
3
W
Artio
9,212
768
24
2
1
220,214
2
L
Fenrir
9,788
816
53
4
3
227,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role