Player Matchup

Danzaburou
Danzaburou
ClosedStone1
Danzaburou
Level 122
God Stats
202W - 130L
1,671 SR
Queue Stats
557W - 514L
1,558 Elo+
Party 2
Zeus
Zeus
MaxGotFacts
Zeus
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 43L
1,561 Elo+
Party 1
Anubis
Anubis
TheEliteDragonz
Anubis
Level 126
God Stats
49W - 36L
1,588 SR
Queue Stats
865W - 812L
1,509 Elo+
Party 2
Bastet
Bastet
Travis765
Bastet
Level 110
God Stats
2W - 1L
1,351 SR
Queue Stats
87W - 64L
1,647 Elo+
Party 1
Baron Samedi
Baron Samedi
burritosuitcase
Baron Samedi
Level 84
God Stats
11W - 6L
1,695 SR
Queue Stats
236W - 186L
1,646 Elo+
Party 1
Team Averages
Level 99
1,561 SR
1,584 Elo+

VS

Team Averages
Level 130
1,567 SR
1,496 Elo+
Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
EDGE-3737
Tsukuyomi
Level 124
God Stats
30W - 23L
1,565 SR
Queue Stats
808W - 832L
1,400 Elo+
Solo
Sobek
Sobek
Genuine Jebb
Sobek
Level 147
God Stats
1W - 4L
1,568 SR
Queue Stats
42W - 45L
1,539 Elo+
Party 3
Artemis
Artemis
Popearoni
Artemis
Level 157
God Stats
9W - 7L
1,585 SR
Queue Stats
445W - 446L
1,588 Elo+
Party 3
Chang'e
Chang'e
bvod76
Chang'e
Level 95
God Stats
4W - 4L
1,618 SR
Queue Stats
17W - 20L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ClosedStone1
Danzaburou
10
2 / 1 / 2
5,921
592
5,032
7,370
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 4 / 4
5,123
512
2,943
5,598
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
5 / 0 / 2
5,740
574
2,684
2,598
943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Travis765
Bastet
12
7 / 1 / 0
7,163
716
8,293
6,772
2,161
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
burritosuitcase
Baron Samedi
10
5 / 0 / 4
6,475
648
4,532
5,866
2,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
3 / 3 / 1
5,623
562
3,946
5,554
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
EDGE-3737
Tsukuyomi
8
1 / 6 / 1
4,871
487
3,765
7,972
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
1 / 2 / 2
4,737
474
2,251
8,878
4,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Popearoni
Artemis
7
0 / 4 / 0
4,668
467
4,666
5,930
1,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
bvod76
Chang'e
9
1 / 5 / 0
5,093
509
3,541
7,771
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
20
Kills
6
6
Deaths
20
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
3
1
1.17
W
Danzaburou
ClosedStone1
Danzaburou
2
1
2
3
L
Tsukuyomi
EDGE-3737
Tsukuyomi
1
6
1
0.25
L
1
2
2
1
W
1
4
4
0.75
L
Artemis
Popearoni
Artemis
0
4
0
0
W
5
0
2
6
W
Bastet
Travis765
Bastet
7
1
0
7
W
Baron Samedi
burritosuitcase
Baron Samedi
5
0
4
7
L
Chang'e
bvod76
Chang'e
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,484
Damage
18,169
28,204
Taken
36,105
9,515
Mitigated
12,045
14,297
Healing
11,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,946
114
0
1,352
5,554
2,411
0
2,493
2,990
28,381
0
W
Danzaburou
ClosedStone1
Danzaburou
5,032
2,497
0
3,077
7,370
1,854
782
1,044
6,326
0
28,895
L
Tsukuyomi
EDGE-3737
Tsukuyomi
3,765
1,239
0
1,908
7,972
2,255
0
2,288
5,616
0
22,900
L
2,251
259
84
3,013
8,878
4,231
0
3,488
5,292
8,900
0
W
2,943
893
0
1,153
5,598
1,614
132
2,140
3,259
22,862
0
L
Artemis
Popearoni
Artemis
4,666
2,113
0
1,472
5,930
1,041
0
1,078
4,852
0
23,630
W
2,684
93
0
1,818
2,598
943
288
399
2,159
22,096
0
W
Bastet
Travis765
Bastet
8,293
2,171
0
3,596
6,772
2,161
9
3,032
3,438
0
37,348
W
Baron Samedi
burritosuitcase
Baron Samedi
4,532
1,185
1,755
2,898
5,866
2,943
209
2,450
3,284
15,300
0
L
Chang'e
bvod76
Chang'e
3,541
497
180
3,241
7,771
2,107
0
575
7,196
20,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,422
Gold Earned
24,992
240
Minions Killed
220
0
Camps Cleared
0
867,669
Distance Traveled
881,770
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,623
562
54
5
0
175,583
2
W
Danzaburou
5,921
592
55
6
0
159,712
4
L
Tsukuyomi
4,871
487
51
5
0
182,571
3
L
Sobek
4,737
474
18
2
0
193,274
1
W
Zeus
5,123
512
42
4
0
165,146
3
L
Artemis
4,668
467
44
4
0
166,631
1
W
Anubis
5,740
574
48
5
0
173,192
0
W
Bastet
7,163
716
76
8
0
204,386
4
W
Baron Samedi
6,475
648
19
2
0
165,233
5
L
Chang'e
5,093
509
53
5
0
163,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role