Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BrucieJ
Ah Muzen Cab
Level 155
God Stats
2W - 2L
1,441 SR
Queue Stats
486W - 367L
1,521 Elo+
Party 1
King Arthur
King Arthur
Monsu5107
King Arthur
Level 160
God Stats
23W - 34L
1,522 SR
Queue Stats
739W - 675L
1,524 Elo+
Party 1
Eset
Eset
SemajSenni
Eset
Level 160
God Stats
5W - 2L
1,856 SR
Queue Stats
767W - 546L
1,637 Elo+
Party 1
Da Ji
Da Ji
tomcroft2001
Da Ji
Level 126
God Stats
2W - 1L
1,562 SR
Queue Stats
137W - 102L
1,592 Elo+
Party 2
Ymir
Ymir
xiXWill007Xix
Ymir
Level 120
God Stats
6W - 2L
1,672 SR
Queue Stats
379W - 237L
1,573 Elo+
Party 2
Team Averages
Level 144
1,610 SR
1,569 Elo+

VS

Team Averages
Level 127
1,539 SR
1,583 Elo+
Hun Batz
Hun Batz
PapaNoel215
Hun Batz
Level 149
God Stats
5W - 10L
1,493 SR
Queue Stats
249W - 268L
1,551 Elo+
Solo
Athena
Athena
Zanplix
Athena
Level 72
God Stats
16W - 13L
1,612 SR
Queue Stats
247W - 196L
1,538 Elo+
Solo
Ullr
Ullr
aaronn_YT
Ullr
Level 128
God Stats
11W - 11L
1,483 SR
Queue Stats
501W - 447L
1,595 Elo+
Solo
Fenrir
Fenrir
m3sk3ns
Fenrir
Level 126
God Stats
13W - 10L
1,569 SR
Queue Stats
133W - 120L
1,598 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
x Thomaster x
Morgan Le Fay
Level 160
God Stats
20W - 30L
1,537 SR
Queue Stats
435W - 448L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BrucieJ
Ah Muzen Cab
10
1 / 0 / 1
6,004
667
4,130
4,817
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Monsu5107
King Arthur
11
3 / 1 / 0
6,375
708
6,335
6,256
2,441
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 1
5,871
652
1,406
4,213
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 0 / 1
5,787
643
3,749
7,069
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 0 / 3
5,180
576
1,716
5,361
2,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
PapaNoel215
Hun Batz
9
0 / 3 / 1
4,864
540
4,078
7,047
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Zanplix
Athena
8
1 / 1 / 1
5,110
568
1,781
7,223
4,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
9
0 / 1 / 0
5,022
558
2,966
4,833
967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
m3sk3ns
Fenrir
6
0 / 1 / 0
3,884
432
262
3,419
1,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
x Thomaster x
Morgan Le Fay
10
1 / 1 / 0
5,350
594
3,671
2,624
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
2
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BrucieJ
Ah Muzen Cab
1
0
1
1.5
W
King Arthur
Monsu5107
King Arthur
3
1
0
3
L
Hun Batz
PapaNoel215
Hun Batz
0
3
1
0.17
W
0
1
1
0.5
L
Athena
Zanplix
Athena
1
1
1
1.5
L
Ullr
0
1
0
0
L
Fenrir
m3sk3ns
Fenrir
0
1
0
0
W
3
0
1
3.5
L
Morgan Le Fay
x Thomaster x
Morgan Le Fay
1
1
0
1
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,336
Damage
12,758
27,716
Taken
25,146
10,021
Mitigated
9,414
11,793
Healing
7,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BrucieJ
Ah Muzen Cab
4,130
2,249
0
3,382
4,817
1,335
0
436
4,381
0
38,594
W
King Arthur
Monsu5107
King Arthur
6,335
1,069
0
1,767
6,256
2,441
0
224
6,001
0
41,500
L
Hun Batz
PapaNoel215
Hun Batz
4,078
1,628
0
1,893
7,047
1,900
0
449
6,598
0
26,149
W
1,406
109
233
897
4,213
1,421
57
2,034
1,971
42,077
0
L
Athena
Zanplix
Athena
1,781
473
496
2,213
7,223
4,677
0
1,236
5,987
14,640
0
L
Ullr
2,966
1,105
0
1,567
4,833
967
0
486
4,347
0
31,423
L
Fenrir
m3sk3ns
Fenrir
262
66
212
1,095
3,419
1,078
0
0
3,419
0
6,361
W
3,749
722
0
3,296
7,069
2,031
0
530
6,497
0
31,894
L
Morgan Le Fay
x Thomaster x
Morgan Le Fay
3,671
183
0
92
2,624
792
0
951
1,673
28,820
0
W
1,716
529
216
2,002
5,361
2,793
0
1,897
3,383
11,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,217
Gold Earned
24,230
353
Minions Killed
246
0
Camps Cleared
0
950,570
Distance Traveled
905,744
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,004
667
85
9
0
192,262
2
W
King Arthur
6,375
708
95
11
0
194,611
0
L
Hun Batz
4,864
540
53
6
0
197,483
1
W
Eset
5,871
652
87
10
0
173,257
1
L
Athena
5,110
568
48
5
0
203,857
5
L
Ullr
5,022
558
70
8
0
184,583
3
L
Fenrir
3,884
432
11
1
0
132,711
2
W
Da Ji
5,787
643
64
7
0
203,019
0
L
Morgan Le Fay
5,350
594
64
7
0
187,110
4
W
Ymir
5,180
576
22
2
0
187,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role