Player Matchup

Izanami
Izanami
Bronze IV
 
Izanami
Bronze IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
McLovin4
Ganesha
Silver I
Level 148
God Stats
5W - 4L
1,776 SR
Queue Stats
46W - 48L
1,202 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
XxM3SsxX
Tsukuyomi
Silver II
Level 68
God Stats
0W - 2L
1,689 SR
Queue Stats
21W - 26L
1,373 MMR
Solo
Nike
Nike
Silver IV
cloutibxby
Nike
Silver IV
Level 85
God Stats
2W - 2L
1,563 SR
Queue Stats
6W - 19L
1,225 MMR
Solo
Sol
Sol
Silver I
leo02727
Sol
Silver I
Level 84
God Stats
5W - 12L
1,422 SR
Queue Stats
76W - 83L
1,227 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,590 SR
1,305 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,593 SR
1,248 MMR
Hachiman
Hachiman
Silver II
Kylluminatii
Hachiman
Silver II
Level 67
God Stats
5W - 7L
1,582 SR
Queue Stats
18W - 29L
1,240 MMR
Solo
Cerberus
Cerberus
Silver II
MajorZero90
Cerberus
Silver II
Level 158
God Stats
25W - 32L
1,477 SR
Queue Stats
712W - 734L
997 MMR
Party 1
Athena
Athena
Silver I
PyroManical
Athena
Silver I
Level 153
God Stats
8W - 3L
1,635 SR
Queue Stats
114W - 119L
1,234 MMR
Solo
Scylla
Scylla
Gold IV
Salchifla
Scylla
Gold IV
Level 106
God Stats
6W - 4L
1,540 SR
Queue Stats
44W - 50L
1,364 MMR
Party 1
Mercury
Mercury
Gold V
TheKingKooter
Mercury
Gold V
Level 80
God Stats
3W - 5L
1,731 SR
Queue Stats
33W - 41L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 9 / 2
10,338
492
10,667
19,266
5,517
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
McLovin4
Ganesha
13
0 / 7 / 8
8,689
414
6,464
21,507
21,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
XxM3SsxX
Tsukuyomi
16
8 / 7 / 3
10,251
488
12,264
16,667
6,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 6 / 0
9,247
440
5,554
18,313
7,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
3 / 5 / 4
10,009
477
15,740
15,601
6,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ZeusBastetGebMulan

VS

Bans
GilgameshAresCliodhnaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kylluminatii
Hachiman
20
7 / 4 / 10
13,458
641
15,654
14,571
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
MajorZero90
Cerberus
20
10 / 1 / 8
14,139
673
19,223
23,299
28,865
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
17
6 / 0 / 18
12,555
598
11,157
17,112
23,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Salchifla
Scylla
19
6 / 5 / 10
12,669
603
11,001
11,930
4,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
19
5 / 5 / 12
12,521
596
10,354
16,918
7,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
92
14
Kills
34
34
Deaths
15
17
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
9
2
0.33
W
Hachiman
Kylluminatii
Hachiman
7
4
10
3
W
Cerberus
MajorZero90
Cerberus
10
1
8
14
L
Ganesha
McLovin4
Ganesha
0
7
8
0.57
W
Athena
6
0
18
15
W
Scylla
Salchifla
Scylla
6
5
10
2.2
W
Mercury
5
5
12
2.2
L
Tsukuyomi
XxM3SsxX
Tsukuyomi
8
7
3
1.36
L
1
6
0
0.17
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,689
Damage
67,389
91,354
Taken
83,830
47,868
Mitigated
70,425
24,612
Healing
26,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,667
6,368
0
5,111
19,266
5,517
1,108
4,599
14,625
0
85,752
W
Hachiman
Kylluminatii
Hachiman
15,654
10,031
0
6,126
14,571
5,755
6,265
3,576
10,949
0
97,617
W
Cerberus
MajorZero90
Cerberus
19,223
1,350
518
11,819
23,299
28,865
651
2,973
19,717
100,805
0
L
Ganesha
McLovin4
Ganesha
6,464
543
551
3,807
21,507
21,477
0
8,176
13,112
19,869
0
W
Athena
11,157
2,774
991
3,138
17,112
23,655
119
7,149
9,775
30,404
0
W
Scylla
Salchifla
Scylla
11,001
1,042
111
2,932
11,930
4,530
2,506
4,215
7,715
74,726
0
W
Mercury
10,354
4,863
0
1,017
16,918
7,620
2,024
4,457
12,415
0
110,523
L
Tsukuyomi
XxM3SsxX
Tsukuyomi
12,264
4,247
0
5,466
16,667
6,358
0
9,307
7,188
0
57,563
L
5,554
854
0
3,578
18,313
7,618
0
11,633
6,680
2,263
56,126
L
15,740
4,150
0
6,099
15,601
6,898
0
7,247
8,218
76,406
7,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,534
Gold Earned
65,342
551
Minions Killed
734
0
Camps Cleared
0
1,918,188
Distance Traveled
2,102,906
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,338
492
166
8
0
369,595
3
W
Hachiman
13,458
641
174
8
0
397,002
6
W
Cerberus
14,139
673
238
11
0
409,619
2
L
Ganesha
8,689
414
3
0
0
380,855
10
W
Athena
12,555
598
42
2
0
428,132
9
W
Scylla
12,669
603
120
6
0
382,415
7
W
Mercury
12,521
596
160
8
0
485,738
0
L
Tsukuyomi
10,251
488
100
5
0
443,598
6
L
Nike
9,247
440
122
6
0
362,169
8
L
Sol
10,009
477
160
8
0
361,971
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role