Player Matchup

Nox
Nox
CherriStar
Nox
Level 22
God Stats
19W - 20L
1,356 SR
Queue Stats
23W - 42L
1,300 Elo+
Party 2
Chaac
Chaac
TTvAlexTheHotDog
Chaac
Level 40
God Stats
8W - 8L
1,634 SR
Queue Stats
23W - 23L
1,531 Elo+
Solo
Nemesis
Nemesis
izSkuller
Nemesis
Level 89
God Stats
11W - 6L
1,540 SR
Queue Stats
121W - 145L
1,415 Elo+
Party 2
Team Averages
Level 50
1,510 SR
1,415 Elo+

VS

Team Averages
Level 45
1,488 SR
1,489 Elo+
Rama
Rama
Chessnr
Rama
Level 58
God Stats
0W - 4L
1,152 SR
Queue Stats
39W - 53L
1,414 Elo+
Solo
Heimdallr
Heimdallr
jerriktheviking
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
lennylopolis
Olorun
Level 69
God Stats
0W - 2L
1,812 SR
Queue Stats
222W - 166L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 15
8,616
862
7,829
4,987
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 3 / 11
8,281
828
8,650
14,905
8,198
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
izSkuller
Nemesis
13
11 / 1 / 11
9,225
923
10,069
11,509
7,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Chessnr
Rama
9
2 / 7 / 1
7,356
736
6,438
8,849
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
jerriktheviking
Heimdallr
9
1 / 9 / 2
6,593
659
7,924
10,934
3,945
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
10
0 / 8 / 3
6,487
649
7,108
9,570
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
24
Kills
3
4
Deaths
24
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
15
13.5
L
Rama
Chessnr
Rama
2
7
1
0.36
W
7
3
11
4.17
W
Nemesis
izSkuller
Nemesis
11
1
11
16.5
L
Heimdallr
jerriktheviking
Heimdallr
1
9
2
0.22
L
Olorun
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,548
Damage
21,470
31,401
Taken
29,353
17,136
Mitigated
10,923
11,180
Healing
2,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,829
0
0
2,989
4,987
1,659
1,012
1,543
3,444
18,223
0
L
Rama
Chessnr
Rama
6,438
4,343
0
544
8,849
3,334
0
1,889
6,828
0
17,740
W
8,650
1,416
0
5,452
14,905
8,198
740
2,074
12,831
0
23,635
W
Nemesis
izSkuller
Nemesis
10,069
3,069
295
2,444
11,509
7,279
862
2,690
8,819
0
25,045
L
Heimdallr
jerriktheviking
Heimdallr
7,924
4,087
225
423
10,934
3,945
0
2,677
8,091
0
15,720
L
Olorun
7,108
2,860
284
983
9,570
3,644
0
2,932
6,378
19,736
2,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,122
Gold Earned
20,436
114
Minions Killed
82
3
Camps Cleared
2
638,291
Distance Traveled
455,953
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,616
862
40
4
2
203,087
1
L
Rama
7,356
736
25
3
0
156,694
1
W
Chaac
8,281
828
41
4
1
213,639
3
W
Nemesis
9,225
923
33
3
0
221,565
0
L
Heimdallr
6,593
659
17
2
1
146,714
0
L
Olorun
6,487
649
40
4
1
152,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role