Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Aldii82
Thanatos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,321 Elo+
Solo
Neith
Neith
Milvreis
Neith
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,508 Elo+
Solo
Atlas
Atlas
WhiteBacon-strip
Atlas
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 335L
1,506 Elo+
Party 2
Merlin
Merlin
bgthebeast
Merlin
Level 69
God Stats
2W - 5L
1,355 SR
Queue Stats
268W - 291L
1,422 Elo+
Party 2
Team Averages
Level 87
1,471 SR
1,451 Elo+

VS

Team Averages
Level 95
1,682 SR
1,572 Elo+
Izanami
Izanami
 
Izanami
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Crusader1175162
Hercules
Level 40
God Stats
3W - 0L
1,723 SR
Queue Stats
97W - 97L
1,400 Elo+
Solo
Arachne
Arachne
Kobe_X_Mamba8_24
Arachne
Level 134
God Stats
2W - 0L
1,712 SR
Queue Stats
137W - 78L
1,645 Elo+
Party 1
Mercury
Mercury
SuperGamon14
Mercury
Level 160
God Stats
4W - 1L
1,778 SR
Queue Stats
381W - 277L
1,691 Elo+
Party 1
The Morrigan
The Morrigan
killingjoke7867
The Morrigan
Level 48
God Stats
2W - 1L
1,695 SR
Queue Stats
148W - 55L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 8 / 2
6,554
468
4,483
11,844
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Aldii82
Thanatos
9
1 / 7 / 1
5,774
412
5,909
9,405
2,854
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Milvreis
Neith
7
0 / 2 / 4
5,274
377
1,878
3,102
540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 3 / 1
6,306
450
4,184
9,749
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
bgthebeast
Merlin
11
2 / 3 / 3
6,317
451
4,735
6,593
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 0 / 4
8,877
634
6,441
7,164
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
13
5 / 1 / 2
8,483
606
4,079
7,431
3,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
7 / 1 / 8
9,020
644
6,687
10,142
4,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
SuperGamon14
Mercury
12
5 / 2 / 8
7,649
546
6,694
9,570
3,677
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
killingjoke7867
The Morrigan
12
3 / 4 / 3
7,813
558
3,236
5,916
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
8
Kills
23
23
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
8
2
0.38
W
Izanami
 
Izanami
3
0
4
5
L
Thanatos
Aldii82
Thanatos
1
7
1
0.21
W
Hercules
5
1
2
6
W
7
1
8
11
L
Neith
Milvreis
Neith
0
2
4
1
W
Mercury
SuperGamon14
Mercury
5
2
8
4.5
L
3
3
1
1.17
L
Merlin
bgthebeast
Merlin
2
3
3
1.17
W
The Morrigan
killingjoke7867
The Morrigan
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,189
Damage
27,137
40,693
Taken
40,223
15,404
Mitigated
15,603
12,379
Healing
15,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,483
1,262
0
2,698
11,844
4,186
0
355
11,433
0
39,122
W
Izanami
 
Izanami
6,441
3,645
0
3,653
7,164
2,806
3,676
1,774
5,390
0
67,521
L
Thanatos
Aldii82
Thanatos
5,909
1,920
0
5,003
9,405
2,854
0
244
8,785
0
26,202
W
Hercules
4,079
1,477
0
3,112
7,431
3,265
0
280
7,151
190
38,846
W
6,687
4,729
0
4,197
10,142
4,209
153
1,725
8,417
0
58,678
L
Neith
Milvreis
Neith
1,878
811
0
250
3,102
540
0
118
2,961
0
15,828
W
Mercury
SuperGamon14
Mercury
6,694
3,414
105
2,429
9,570
3,677
0
3,329
6,241
0
25,572
L
4,184
1,191
273
2,960
9,749
5,819
0
1,011
8,520
18,968
0
L
Merlin
bgthebeast
Merlin
4,735
212
0
1,195
6,593
2,005
0
674
5,739
36,538
0
W
The Morrigan
killingjoke7867
The Morrigan
3,236
226
0
1,612
5,916
1,646
360
1,968
3,948
33,586
911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,225
Gold Earned
41,842
248
Minions Killed
431
0
Camps Cleared
0
1,096,890
Distance Traveled
1,386,805
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,554
468
75
5
0
256,739
1
W
Izanami
8,877
634
130
9
0
245,901
1
L
Thanatos
5,774
412
42
3
0
239,993
1
W
Hercules
8,483
606
101
7
0
255,737
3
W
Arachne
9,020
644
90
6
0
309,285
0
L
Neith
5,274
377
32
2
0
139,882
0
W
Mercury
7,649
546
41
3
0
311,596
1
L
Atlas
6,306
450
28
2
0
205,605
0
L
Merlin
6,317
451
71
5
0
254,671
5
W
The Morrigan
7,813
558
69
5
0
264,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role