Player Matchup

Achilles
Achilles
Kobe_X_Mamba8_24
Achilles
Level 134
God Stats
2W - 0L
1,545 SR
Queue Stats
137W - 78L
1,637 Elo+
Party 3
Jing Wei
Jing Wei
SuperGamon14
Jing Wei
Level 160
God Stats
9W - 8L
1,600 SR
Queue Stats
381W - 277L
1,684 Elo+
Party 3
He Bo
He Bo
XarJPN
He Bo
Level 85
God Stats
5W - 4L
1,449 SR
Queue Stats
75W - 61L
1,491 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XarZNR
Tsukuyomi
Level 106
God Stats
6W - 2L
1,724 SR
Queue Stats
54W - 58L
1,436 Elo+
Party 2
Sylvanus
Sylvanus
killingjoke7867
Sylvanus
Level 48
God Stats
7W - 1L
1,882 SR
Queue Stats
148W - 55L
1,617 Elo+
Party 3
Team Averages
Level 107
1,640 SR
1,573 Elo+

VS

Team Averages
Level 53
1,543 SR
1,555 Elo+
Janus
Janus
Aldii82
Janus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
Milvreis
Ra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,608 Elo+
Solo
Skadi
Skadi
OmneeSlash
Skadi
Level 36
God Stats
4W - 3L
1,716 SR
Queue Stats
66W - 32L
1,622 Elo+
Solo
Hercules
Hercules
OnLy-HiGHer-
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,567 Elo+
Party 1
Camazotz
Camazotz
Pxrisma
Camazotz
Level 17
God Stats
6W - 8L
1,501 SR
Queue Stats
98W - 81L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,993
624
2,237
4,002
2,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
SuperGamon14
Jing Wei
10
4 / 0 / 0
5,951
744
3,518
4,008
931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
XarJPN
He Bo
8
3 / 2 / 0
5,031
629
3,602
3,130
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
XarZNR
Tsukuyomi
9
3 / 1 / 3
5,279
660
4,699
4,979
1,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
7
1 / 1 / 4
4,637
580
1,046
4,525
1,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aldii82
Janus
5
0 / 5 / 1
3,525
441
1,540
3,185
393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
3 / 2 / 1
4,757
595
1,919
3,501
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
5
0 / 1 / 0
3,822
478
1,937
2,928
346
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
OnLy-HiGHer-
Hercules
8
0 / 1 / 1
4,112
514
1,980
5,684
2,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Camazotz
Pxrisma
Camazotz
8
2 / 2 / 2
4,819
602
3,360
6,440
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
11
Kills
5
5
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
Aldii82
Janus
0
5
1
0.1
W
0
1
1
0.5
L
3
2
1
1.75
L
Skadi
0
1
0
0
L
Hercules
OnLy-HiGHer-
Hercules
0
1
1
0.5
L
Camazotz
Pxrisma
Camazotz
2
2
2
1.5
W
Jing Wei
SuperGamon14
Jing Wei
4
0
0
4
W
He Bo
XarJPN
He Bo
3
2
0
1.5
W
Tsukuyomi
XarZNR
Tsukuyomi
3
1
3
4.5
W
Sylvanus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,102
Damage
10,736
20,644
Taken
21,738
6,774
Mitigated
5,958
7,926
Healing
7,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aldii82
Janus
1,540
218
0
0
3,185
393
0
330
2,815
5,937
0
W
2,237
269
0
1,585
4,002
2,208
0
0
3,783
0
18,545
L
1,919
355
57
787
3,501
1,052
0
1,618
1,685
18,790
0
L
Skadi
1,937
887
0
500
2,928
346
0
379
2,549
0
13,463
L
Hercules
OnLy-HiGHer-
Hercules
1,980
615
0
2,944
5,684
2,544
0
419
4,777
0
12,055
L
Camazotz
Pxrisma
Camazotz
3,360
1,397
0
3,436
6,440
1,623
0
1,527
4,839
0
19,501
W
Jing Wei
SuperGamon14
Jing Wei
3,518
3,121
0
1,482
4,008
931
1,499
215
3,765
0
35,850
W
He Bo
XarJPN
He Bo
3,602
413
0
344
3,130
608
0
217
2,887
20,585
0
W
Tsukuyomi
XarZNR
Tsukuyomi
4,699
1,395
0
2,357
4,979
1,364
0
768
4,055
0
21,389
W
Sylvanus
1,046
221
626
1,532
4,525
1,663
0
1,871
2,403
7,902
2,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,891
Gold Earned
21,035
240
Minions Killed
169
0
Camps Cleared
0
783,900
Distance Traveled
673,418
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,525
441
10
1
0
124,934
0
W
Achilles
4,993
624
38
5
0
154,143
0
L
Ra
4,757
595
38
5
0
144,577
0
L
Skadi
3,822
478
38
5
0
96,044
1
L
Hercules
4,112
514
29
4
0
147,225
0
L
Camazotz
4,819
602
54
7
0
160,638
1
W
Jing Wei
5,951
744
83
10
0
137,463
2
W
He Bo
5,031
629
36
5
0
144,365
3
W
Tsukuyomi
5,279
660
59
7
0
191,735
2
W
Sylvanus
4,637
580
24
3
0
156,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role