Player Matchup

Chaac
Chaac
 
Chaac
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Amra
Baron Samedi
Level 69
God Stats
1W - 0L
1,516 SR
Queue Stats
5W - 8L
1,302 Elo+
Solo
Neith
Neith
Goldhanter2
Neith
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,773 Elo+
Party 1
Aphrodite
Aphrodite
Nutnefer
Aphrodite
Level 45
God Stats
38W - 36L
1,525 SR
Queue Stats
63W - 58L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
UR26Ci124Q69420
Kuzenbo
Level 18
God Stats
2W - 2L
1,742 SR
Queue Stats
3W - 2L
1,685 Elo+
Party 1
Team Averages
Level 67
1,557 SR
1,550 Elo+

VS

Team Averages
Level 92
1,547 SR
1,458 Elo+
Apollo
Apollo
 
Apollo
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
HARDREVIVE
Tiamat
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,468 Elo+
Party 2
Geb
Geb
The_Hunter_V1
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,620 Elo+
Solo
Zhong Kui
Zhong Kui
WEvans2001
Zhong Kui
Level 96
God Stats
0W - 1L
1,560 SR
Queue Stats
6W - 12L
1,216 Elo+
Solo
Kali
Kali
isma202
Kali
Level 157
God Stats
1W - 1L
1,674 SR
Queue Stats
31W - 39L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
6 / 0 / 4
8,225
1,028
4,706
6,518
4,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Amra
Baron Samedi
13
1 / 1 / 8
6,790
849
4,648
5,793
2,378
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
4 / 0 / 4
8,115
1,014
10,396
9,023
3,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Nutnefer
Aphrodite
12
2 / 0 / 8
7,039
880
5,394
3,636
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 0 / 11
7,278
910
3,508
14,895
19,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 2 / 0
6,263
783
5,532
8,033
3,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
HARDREVIVE
Tiamat
11
0 / 2 / 1
5,536
692
6,940
7,276
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 1
5,483
685
3,778
6,313
4,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
WEvans2001
Zhong Kui
9
0 / 5 / 1
5,068
634
2,292
6,540
3,436
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
isma202
Kali
11
0 / 3 / 1
5,428
679
3,002
6,113
2,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
13
Kills
1
1
Deaths
13
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
4
8
L
Apollo
 
Apollo
1
2
0
0.5
W
Baron Samedi
Amra
Baron Samedi
1
1
8
5
W
4
0
4
6
L
Tiamat
HARDREVIVE
Tiamat
0
2
1
0.25
W
Aphrodite
Nutnefer
Aphrodite
2
0
8
6
L
0
1
1
0.5
W
0
0
11
5.5
L
Zhong Kui
WEvans2001
Zhong Kui
0
5
1
0.1
L
Kali
isma202
Kali
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,652
Damage
21,544
39,865
Taken
34,275
32,205
Mitigated
17,279
25,093
Healing
4,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,706
644
0
3,792
6,518
4,177
285
2,748
3,770
0
27,202
L
Apollo
 
Apollo
5,532
3,084
0
1,288
8,033
3,524
0
4,524
3,509
0
27,881
W
Baron Samedi
Amra
Baron Samedi
4,648
608
2,070
999
5,793
2,378
1,466
2,078
3,715
15,220
0
W
10,396
4,284
0
3,494
9,023
3,847
2,658
2,439
6,584
0
40,202
L
Tiamat
HARDREVIVE
Tiamat
6,940
644
0
598
7,276
3,564
1
2,741
4,445
19,675
0
W
Aphrodite
Nutnefer
Aphrodite
5,394
987
7,166
2,919
3,636
1,936
1,055
1,710
1,926
16,491
0
L
3,778
109
0
1,629
6,313
4,024
0
1,875
4,293
10,965
0
W
3,508
1,106
0
4,653
14,895
19,867
515
4,446
10,449
8,983
0
L
Zhong Kui
WEvans2001
Zhong Kui
2,292
546
0
724
6,540
3,436
0
2,276
4,158
5,166
0
L
Kali
isma202
Kali
3,002
579
0
534
6,113
2,731
0
2,242
3,791
0
16,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,447
Gold Earned
27,778
218
Minions Killed
158
10
Camps Cleared
3
881,606
Distance Traveled
705,243
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,225
1,028
58
7
3
164,347
1
L
Apollo
6,263
783
74
9
0
151,056
3
W
Baron Samedi
6,790
849
35
4
1
166,108
0
W
Neith
8,115
1,014
76
10
5
178,728
2
L
Tiamat
5,536
692
37
5
2
162,276
0
W
Aphrodite
7,039
880
33
4
1
178,024
3
L
Geb
5,483
685
6
1
0
142,064
1
W
Kuzenbo
7,278
910
16
2
0
194,399
0
L
Zhong Kui
5,068
634
13
2
0
98,927
0
L
Kali
5,428
679
28
4
1
150,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role