Player Matchup

Kali
Kali
Platinum IV
Opzet
Kali
Platinum IV
Level 160
God Stats
12W - 8L
1,665 SR
Queue Stats
441W - 426L
1,538 MMR
Solo
Yemoja
Yemoja
Gold V
Sirmikey03
Yemoja
Gold V
Level 142
God Stats
2W - 0L
1,696 SR
Queue Stats
23W - 23L
1,479 MMR
Solo
Sol
Sol
Gold I
TimsCoffee
Sol
Gold I
Level 147
God Stats
2W - 2L
1,447 SR
Queue Stats
167W - 169L
1,505 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
VPlay2WinV
Tsukuyomi
Gold III
Level 125
God Stats
22W - 18L
1,566 SR
Queue Stats
539W - 532L
1,517 MMR
Solo
Medusa
Medusa
Gold V
nuriafonseca90
Medusa
Gold V
Level 89
God Stats
8W - 0L
2,140 SR
Queue Stats
11W - 5L
1,633 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,703 SR
1,534 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,579 SR
1,526 MMR
Hun Batz
Hun Batz
Bronze III
 
Hun Batz
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold V
 
Chronos
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum V
LDANIELS2018
Anhur
Platinum V
Level 148
God Stats
7W - 20L
1,389 SR
Queue Stats
793W - 789L
1,562 MMR
Solo
Camazotz
Camazotz
Platinum V
Maesonx
Camazotz
Platinum V
Level 136
God Stats
13W - 8L
1,823 SR
Queue Stats
163W - 166L
1,600 MMR
Solo
Khepri
Khepri
Gold II
ZmansNut
Khepri
Gold II
Level 157
God Stats
4W - 3L
1,682 SR
Queue Stats
494W - 506L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Opzet
Kali
19
6 / 0 / 7
11,829
696
8,652
15,783
8,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Sirmikey03
Yemoja
15
0 / 0 / 14
10,055
591
4,438
13,710
14,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 4 / 9
11,326
666
14,737
13,998
3,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
VPlay2WinV
Tsukuyomi
17
6 / 1 / 3
11,625
684
12,752
14,818
11,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
17 / 2 / 6
12,570
739
21,395
11,752
5,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
MulanBastetGebMerlin

VS

Bans
AthenaMorgan Le FayArtioDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 7 / 0
8,834
520
7,735
14,794
5,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
 
Chronos
11
1 / 11 / 1
7,500
441
6,223
14,351
5,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 5 / 1
8,461
498
9,534
14,476
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
Maesonx
Camazotz
15
0 / 4 / 1
8,717
513
7,902
19,158
14,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
ZmansNut
Khepri
7
0 / 9 / 2
6,347
373
1,985
15,961
10,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
35
Kills
7
7
Deaths
36
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
7
0
0.43
L
Chronos
 
Chronos
1
11
1
0.14
L
3
5
1
0.7
L
Camazotz
Maesonx
Camazotz
0
4
1
0.13
W
Kali
Opzet
Kali
6
0
7
9.5
W
Yemoja
Sirmikey03
Yemoja
0
0
14
7
W
6
4
9
2.63
W
Tsukuyomi
VPlay2WinV
Tsukuyomi
6
1
3
7.5
L
Khepri
ZmansNut
Khepri
0
9
2
0.11
W
17
2
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,974
Damage
33,379
70,061
Taken
78,740
43,542
Mitigated
39,554
35,019
Healing
17,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,735
1,533
0
2,522
14,794
5,171
0
2,653
12,039
0
60,561
L
Chronos
 
Chronos
6,223
1,736
0
1,713
14,351
5,035
0
2,136
12,164
35,015
3,428
L
9,534
4,650
0
3,087
14,476
4,515
1,060
7,168
7,259
0
62,953
L
Camazotz
Maesonx
Camazotz
7,902
1,099
122
8,555
19,158
14,536
106
1,242
16,904
7,100
48,871
W
Kali
Opzet
Kali
8,652
3,921
0
7,979
15,783
8,558
3,581
2,839
12,858
0
100,244
W
Yemoja
Sirmikey03
Yemoja
4,438
1,852
4,693
6,914
13,710
14,283
691
2,045
11,573
31,329
0
W
14,737
9,587
0
7,042
13,998
3,099
4,555
1,023
12,929
74,355
0
W
Tsukuyomi
VPlay2WinV
Tsukuyomi
12,752
2,573
0
4,964
14,818
11,745
1,245
1,242
12,945
0
68,633
L
Khepri
ZmansNut
Khepri
1,985
165
0
1,225
15,961
10,297
0
6,044
9,866
7,563
0
W
21,395
9,409
0
3,427
11,752
5,857
4,982
3,503
8,155
0
76,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,405
Gold Earned
39,859
547
Minions Killed
433
0
Camps Cleared
0
1,724,309
Distance Traveled
1,465,827
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,834
520
112
7
0
358,432
2
L
Chronos
7,500
441
73
4
0
291,812
2
L
Anhur
8,461
498
107
6
0
265,294
3
L
Camazotz
8,717
513
127
7
0
303,873
2
W
Kali
11,829
696
135
8
0
373,538
3
W
Yemoja
10,055
591
37
2
0
296,531
5
W
Sol
11,326
666
125
7
0
318,554
3
W
Tsukuyomi
11,625
684
147
9
0
383,450
4
L
Khepri
6,347
373
14
1
0
246,416
1
W
Medusa
12,570
739
103
6
0
352,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role