Player Matchup

Skadi
Skadi
Bronze III
saint_toadenbomb
Skadi
Bronze III
Level 69
God Stats
1W - 2L
1,473 SR
Queue Stats
1W - 6L
1,314 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,473 SR
1,314 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 41
1,500 SR
1,130 MMR
Sol
Sol
Bronze IV
officialkd__
Sol
Bronze IV
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 22L
1,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 0
12,415
776
11,573
15,130
8,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
IzanamiMulanMedusaChaacGilgamesh

VS

Bans
ZeusAnubisPoseidonBakasuraBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
10,549
659
10,673
14,511
5,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,573
Damage
10,673
15,130
Taken
14,511
8,411
Mitigated
5,440
7,089
Healing
6,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,673
3,497
0
6,248
14,511
5,440
173
406
14,105
53,158
4,557
W
11,573
7,803
0
7,089
15,130
8,411
2,585
9,867
5,263
0
94,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,415
Gold Earned
10,549
166
Minions Killed
131
11
Camps Cleared
3
264,826
Distance Traveled
248,729
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,549
659
131
8
3
248,729
3
W
Skadi
12,415
776
166
10
11
264,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role