Player Matchup

Medusa
Medusa
EndruZ
Medusa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,380 Elo+
Solo
He Bo
He Bo
Godsmist21
He Bo
Level 136
God Stats
11W - 9L
1,502 SR
Queue Stats
397W - 403L
1,382 Elo+
Party 2
Thoth
Thoth
HomerJSimPs
Thoth
Level 100
God Stats
2W - 6L
1,351 SR
Queue Stats
163W - 159L
1,439 Elo+
Solo
Scylla
Scylla
The__Don_xl
Scylla
Level 113
God Stats
3W - 0L
1,821 SR
Queue Stats
110W - 115L
1,382 Elo+
Party 2
Hou Yi
Hou Yi
kiwi bros123
Hou Yi
Level 62
God Stats
4W - 1L
1,605 SR
Queue Stats
165W - 158L
1,428 Elo+
Solo
Team Averages
Level 107
1,556 SR
1,402 Elo+

VS

Team Averages
Level 66
1,519 SR
1,399 Elo+
Ganesha
Ganesha
 
Ganesha
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
POROMINKKI
Sun Wukong
Level 113
God Stats
3W - 1L
1,374 SR
Queue Stats
44W - 51L
1,397 Elo+
Party 3
Hou Yi
Hou Yi
Samhalt
Hou Yi
Level 41
God Stats
1W - 2L
1,505 SR
Queue Stats
138W - 130L
1,417 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ShivaSun
Morgan Le Fay
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,265 Elo+
Party 1
Hercules
Hercules
W1wwe
Hercules
Level 75
God Stats
1W - 1L
1,717 SR
Queue Stats
41W - 45L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EndruZ
Medusa
17
9 / 2 / 12
10,665
820
17,336
8,144
3,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
17
3 / 1 / 18
10,091
776
9,541
7,129
2,347
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 1 / 17
10,828
833
22,712
10,849
4,150
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
17
3 / 1 / 22
9,996
769
14,753
7,591
2,827
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
17
5 / 2 / 21
10,428
802
12,465
11,323
4,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 5 / 4
7,818
601
5,889
22,615
17,415
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
POROMINKKI
Sun Wukong
13
3 / 5 / 2
8,286
637
10,009
20,691
14,420
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
Samhalt
Hou Yi
15
1 / 5 / 2
8,454
650
5,040
11,854
4,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ShivaSun
Morgan Le Fay
13
1 / 7 / 1
7,762
597
8,391
10,855
4,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
W1wwe
Hercules
16
2 / 5 / 3
8,568
659
9,288
17,340
19,489
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
19
27
Kills
7
7
Deaths
27
90
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
4
0.4
W
Medusa
EndruZ
Medusa
9
2
12
7.5
W
He Bo
3
1
18
12
W
7
1
17
15.5
L
Sun Wukong
POROMINKKI
Sun Wukong
3
5
2
0.8
L
Hou Yi
Samhalt
Hou Yi
1
5
2
0.4
L
Morgan Le Fay
ShivaSun
Morgan Le Fay
1
7
1
0.21
W
Scylla
3
1
22
14
L
Hercules
W1wwe
Hercules
2
5
3
0.7
W
Hou Yi
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,807
Damage
38,617
45,036
Taken
83,355
17,093
Mitigated
59,806
25,532
Healing
28,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,889
80
732
6,299
22,615
17,415
0
12,548
10,067
12,906
0
W
Medusa
EndruZ
Medusa
17,336
8,193
0
1,648
8,144
3,468
1,557
2,925
5,219
0
35,213
W
He Bo
9,541
390
1,923
2,483
7,129
2,347
896
1,981
5,148
20,650
0
W
22,712
831
2,708
3,426
10,849
4,150
667
4,042
6,807
43,239
0
L
Sun Wukong
POROMINKKI
Sun Wukong
10,009
1,284
1,626
7,841
20,691
14,420
0
11,631
9,060
0
16,373
L
Hou Yi
Samhalt
Hou Yi
5,040
1,561
447
2,381
11,854
4,445
0
6,264
5,590
0
24,741
L
Morgan Le Fay
ShivaSun
Morgan Le Fay
8,391
1,472
834
1,051
10,855
4,037
0
5,268
5,587
17,650
0
W
Scylla
14,753
1,073
2,942
1,931
7,591
2,827
148
2,301
5,290
24,956
0
L
Hercules
W1wwe
Hercules
9,288
774
1,238
6,058
17,340
19,489
0
11,295
6,045
0
17,347
W
Hou Yi
12,465
6,724
3,684
4,787
11,323
4,301
2,365
3,031
8,292
0
24,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,008
Gold Earned
40,888
144
Minions Killed
108
0
Camps Cleared
0
1,357,846
Distance Traveled
1,139,508
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,818
601
0
0
0
225,006
0
W
Medusa
10,665
820
22
2
0
266,777
4
W
He Bo
10,091
776
14
1
0
271,664
0
W
Thoth
10,828
833
51
4
0
286,010
1
L
Sun Wukong
8,286
637
17
1
0
233,289
0
L
Hou Yi
8,454
650
49
4
0
220,779
0
L
Morgan Le Fay
7,762
597
11
1
0
220,759
0
W
Scylla
9,996
769
30
2
0
274,935
1
L
Hercules
8,568
659
31
2
0
239,675
1
W
Hou Yi
10,428
802
27
2
0
258,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role