Player Matchup

Thanatos
Thanatos
SP_AG3
Thanatos
Level 148
God Stats
10W - 9L
1,566 SR
Queue Stats
487W - 389L
1,568 Elo+
Party 1
Zhong Kui
Zhong Kui
TEXASNOVA2005
Zhong Kui
Level 136
God Stats
7W - 5L
1,568 SR
Queue Stats
466W - 412L
1,535 Elo+
Party 1
Da Ji
Da Ji
The_Anti-Meta
Da Ji
Level 28
God Stats
1W - 1L
1,301 SR
Queue Stats
39W - 30L
1,610 Elo+
Party 1
Heimdallr
Heimdallr
lidlu
Heimdallr
Level 148
God Stats
11W - 11L
1,592 SR
Queue Stats
279W - 217L
1,554 Elo+
Party 1
Janus
Janus
random-groove16
Janus
Level 115
God Stats
6W - 2L
1,622 SR
Queue Stats
409W - 384L
1,533 Elo+
Party 1
Team Averages
Level 115
1,530 SR
1,560 Elo+

VS

Team Averages
Level 99
1,470 SR
1,383 Elo+
Ymir
Ymir
Itz_the_Dit
Ymir
Level 61
God Stats
19W - 19L
1,482 SR
Queue Stats
74W - 86L
1,366 Elo+
Party 2
Neith
Neith
JustSayMacklunky
Neith
Level 105
God Stats
8W - 3L
1,565 SR
Queue Stats
66W - 79L
1,377 Elo+
Party 2
Ao Kuang
Ao Kuang
Raven_Tale
Ao Kuang
Level 65
God Stats
1W - 8L
1,281 SR
Queue Stats
229W - 294L
1,330 Elo+
Solo
Cu Chulainn
Cu Chulainn
davsario
Cu Chulainn
Level 149
God Stats
7W - 3L
1,507 SR
Queue Stats
125W - 150L
1,428 Elo+
Solo
Ah Puch
Ah Puch
obeyzaaddy915
Ah Puch
Level 113
God Stats
63W - 50L
1,515 SR
Queue Stats
228W - 224L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SP_AG3
Thanatos
12
10 / 0 / 1
7,565
688
7,476
8,828
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
TEXASNOVA2005
Zhong Kui
10
2 / 0 / 3
6,147
559
6,944
8,608
6,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 1 / 2
6,348
577
6,974
5,693
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
lidlu
Heimdallr
12
4 / 0 / 3
7,047
641
5,251
5,602
2,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 0 / 5
5,918
538
2,961
3,714
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,441
495
3,242
10,472
4,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 6 / 0
5,100
464
3,563
7,811
1,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Raven_Tale
Ao Kuang
7
0 / 4 / 0
4,696
427
1,976
7,806
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
davsario
Cu Chulainn
7
0 / 6 / 0
4,682
426
3,225
9,514
4,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
8
0 / 4 / 0
5,068
461
3,776
7,073
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
23
Kills
1
1
Deaths
23
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
6
0
0.17
L
Ao Kuang
Raven_Tale
Ao Kuang
0
4
0
0
W
Thanatos
SP_AG3
Thanatos
10
0
1
10.5
W
Zhong Kui
TEXASNOVA2005
Zhong Kui
2
0
3
3.5
W
6
1
2
7
L
Cu Chulainn
davsario
Cu Chulainn
0
6
0
0
W
Heimdallr
lidlu
Heimdallr
4
0
3
5.5
L
Ah Puch
0
4
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,606
Damage
15,782
32,445
Taken
42,676
15,658
Mitigated
13,132
17,237
Healing
11,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,242
680
1,341
2,364
10,472
4,149
48
2,779
7,644
21,011
0
L
3,563
1,462
454
951
7,811
1,327
0
1,888
5,837
0
15,689
L
Ao Kuang
Raven_Tale
Ao Kuang
1,976
806
0
2,787
7,806
1,588
0
1,487
6,234
17,557
0
W
Thanatos
SP_AG3
Thanatos
7,476
2,071
0
10,402
8,828
2,967
0
2,642
6,186
0
45,984
W
Zhong Kui
TEXASNOVA2005
Zhong Kui
6,944
478
0
4,008
8,608
6,673
0
1,746
6,627
33,859
0
W
6,974
1,811
0
816
5,693
2,438
0
1,108
4,585
0
28,547
L
Cu Chulainn
davsario
Cu Chulainn
3,225
1,240
0
2,003
9,514
4,469
0
1,753
7,333
0
22,398
W
Heimdallr
lidlu
Heimdallr
5,251
1,941
0
1,518
5,602
2,452
0
1,200
4,147
0
42,855
L
Ah Puch
3,776
104
133
1,251
7,073
1,599
0
1,612
5,145
24,546
0
W
2,961
94
0
493
3,714
1,128
388
2,298
1,416
22,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,025
Gold Earned
24,987
343
Minions Killed
206
0
Camps Cleared
0
1,061,978
Distance Traveled
968,408
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,441
495
41
4
0
198,731
4
L
Neith
5,100
464
25
2
0
184,630
1
L
Ao Kuang
4,696
427
43
4
0
166,718
0
W
Thanatos
7,565
688
92
8
0
249,406
0
W
Zhong Kui
6,147
559
63
6
0
195,265
0
W
Da Ji
6,348
577
41
4
0
199,417
0
L
Cu Chulainn
4,682
426
42
4
0
227,515
2
W
Heimdallr
7,047
641
92
8
0
196,069
5
L
Ah Puch
5,068
461
55
5
0
190,814
1
W
Janus
5,918
538
55
5
0
221,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role