Player Matchup

Freya
Freya
PanossMate
Freya
Level 108
God Stats
1W - 0L
1,885 SR
Queue Stats
3W - 4L
1,347 Elo+
Party 1
Scylla
Scylla
Patetox
Scylla
Level 143
God Stats
1W - 0L
1,407 SR
Queue Stats
9W - 16L
1,372 Elo+
Party 1
Tyr
Tyr
ProudLilith
Tyr
Level 101
God Stats
1W - 1L
1,302 SR
Queue Stats
107W - 124L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
StepBroNick
Sun Wukong
Level 24
God Stats
1W - 0L
1,250 SR
Queue Stats
2W - 2L
1,328 Elo+
Party 1
Baron Samedi
Baron Samedi
nacke6305
Baron Samedi
Level 107
God Stats
1W - 0L
1,482 SR
Queue Stats
8W - 11L
1,411 Elo+
Party 1
Team Averages
Level 97
1,465 SR
1,370 Elo+

VS

Team Averages
Level 105
1,537 SR
1,442 Elo+
Olorun
Olorun
Bozza555
Olorun
Level 109
God Stats
0W - 1L
1,568 SR
Queue Stats
11W - 21L
1,344 Elo+
Party 2
Thoth
Thoth
DisgracedTurnip
Thoth
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,394 Elo+
Party 2
Nox
Nox
Matafantasmaz
Nox
Level 150
God Stats
6W - 9L
1,582 SR
Queue Stats
779W - 813L
1,495 Elo+
Party 3
Kukulkan
Kukulkan
qnom189
Kukulkan
Level 69
God Stats
5W - 8L
1,331 SR
Queue Stats
562W - 591L
1,525 Elo+
Party 3
Neith
Neith
z4LP
Neith
Level 108
God Stats
4W - 1L
1,705 SR
Queue Stats
518W - 554L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
10 / 2 / 16
13,208
777
17,706
17,545
8,665
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Patetox
Scylla
20
18 / 2 / 10
14,310
842
25,583
14,879
6,866
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

18
0 / 3 / 21
11,138
655
6,010
17,381
21,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
StepBroNick
Sun Wukong
19
6 / 5 / 19
12,666
745
18,133
22,404
27,834
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
nacke6305
Baron Samedi
19
3 / 4 / 20
12,181
717
14,564
19,489
15,449
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bozza555
Olorun
19
5 / 7 / 9
11,136
655
15,385
20,119
8,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 8 / 10
10,250
603
10,761
15,096
5,647
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 5 / 8
12,084
711
12,392
12,874
5,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
qnom189
Kukulkan
17
1 / 12 / 10
10,095
594
14,414
18,057
7,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
z4LP
Neith
18
4 / 5 / 8
12,119
713
23,123
19,624
8,221
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
60
37
Kills
15
16
Deaths
37
86
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bozza555
Olorun
5
7
9
1.36
L
0
8
10
0.63
L
5
5
8
1.8
W
Freya
10
2
16
9
W
Scylla
Patetox
Scylla
18
2
10
11.5
W
0
3
21
3.5
W
Sun Wukong
StepBroNick
Sun Wukong
6
5
19
3.1
W
Baron Samedi
nacke6305
Baron Samedi
3
4
20
3.25
L
Kukulkan
qnom189
Kukulkan
1
12
10
0.5
L
Neith
z4LP
Neith
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,996
Damage
76,075
91,698
Taken
85,770
80,335
Mitigated
36,055
47,722
Healing
26,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bozza555
Olorun
15,385
8,223
4,969
7,086
20,119
8,822
0
14,347
5,513
26,011
0
L
10,761
854
169
1,519
15,096
5,647
0
10,116
4,773
26,905
0
L
12,392
46
517
2,366
12,874
5,959
0
8,972
3,774
34,884
0
W
Freya
17,706
5,281
1,655
6,971
17,545
8,665
1,522
9,260
8,285
32,460
0
W
Scylla
Patetox
Scylla
25,583
1,819
5,033
4,649
14,879
6,866
1,588
9,066
5,813
64,792
0
W
6,010
597
3,159
4,780
17,381
21,521
1,716
9,314
8,067
0
15,080
W
Sun Wukong
StepBroNick
Sun Wukong
18,133
2,599
2,756
3,734
22,404
27,834
130
13,125
9,279
0
28,760
W
Baron Samedi
nacke6305
Baron Samedi
14,564
1,495
6,166
8,819
19,489
15,449
590
12,187
7,302
32,177
0
L
Kukulkan
qnom189
Kukulkan
14,414
788
851
1,744
18,057
7,406
0
11,082
6,510
30,465
0
L
Neith
z4LP
Neith
23,123
5,645
1,164
6,310
19,624
8,221
0
13,336
5,867
0
44,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,503
Gold Earned
55,684
191
Minions Killed
177
0
Camps Cleared
0
1,644,133
Distance Traveled
1,402,438
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,136
655
24
1
0
242,722
0
L
Thoth
10,250
603
32
2
0
277,764
0
L
Nox
12,084
711
56
3
0
296,821
4
W
Freya
13,208
777
33
2
0
302,901
0
W
Scylla
14,310
842
82
5
0
328,998
5
W
Tyr
11,138
655
13
1
0
367,162
0
W
Sun Wukong
12,666
745
29
2
0
320,976
1
W
Baron Samedi
12,181
717
34
2
0
324,096
3
L
Kukulkan
10,095
594
33
2
0
288,678
1
L
Neith
12,119
713
32
2
0
296,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role