Player Matchup

Geb
Geb
Im_The_Ragnarokk
Geb
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,175 Elo+
Solo
Sol
Sol
ImmortalGodRa
Sol
Level 143
God Stats
59W - 62L
1,475 SR
Queue Stats
532W - 520L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
Luchini9
Tsukuyomi
Level 100
God Stats
11W - 13L
1,467 SR
Queue Stats
488W - 448L
1,512 Elo+
Solo
Bastet
Bastet
elica9286
Bastet
Level 150
God Stats
9W - 5L
1,498 SR
Queue Stats
328W - 331L
1,442 Elo+
Solo
Hachiman
Hachiman
lollol0123456789
Hachiman
Level 105
God Stats
26W - 15L
1,572 SR
Queue Stats
252W - 207L
1,522 Elo+
Solo
Team Averages
Level 124
1,503 SR
1,413 Elo+

VS

Team Averages
Level 91
1,464 SR
1,475 Elo+
Nemesis
Nemesis
Alpha_-Paradox
Nemesis
Level 60
God Stats
1W - 2L
1,303 SR
Queue Stats
60W - 77L
1,406 Elo+
Solo
Tyr
Tyr
JustPickup
Tyr
Level 64
God Stats
3W - 6L
1,506 SR
Queue Stats
244W - 240L
1,480 Elo+
Solo
Fenrir
Fenrir
Kalalthewise
Fenrir
Level 137
God Stats
6W - 5L
1,518 SR
Queue Stats
107W - 108L
1,471 Elo+
Solo
Hera
Hera
Kirishima5501
Hera
Level 82
God Stats
11W - 8L
1,592 SR
Queue Stats
176W - 154L
1,516 Elo+
Solo
Hou Yi
Hou Yi
SLU-Perrote
Hou Yi
Level 114
God Stats
2W - 4L
1,402 SR
Queue Stats
643W - 674L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 12
7,744
553
5,817
8,789
7,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 1 / 3
8,474
605
5,099
9,744
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Luchini9
Tsukuyomi
14
2 / 4 / 4
8,319
594
8,172
8,854
3,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bastet
elica9286
Bastet
15
11 / 1 / 4
9,015
644
10,662
8,988
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
5 / 2 / 3
8,779
627
5,979
8,906
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
6,458
461
4,420
11,719
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 2 / 1
7,737
553
3,897
10,729
7,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
11
3 / 3 / 0
7,338
524
4,226
12,267
5,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 7 / 1
7,349
525
7,834
8,395
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
12
0 / 4 / 1
6,996
500
4,872
8,592
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
20
Kills
8
8
Deaths
21
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
1
0
12
7
W
1
1
3
2.5
L
3
2
1
1.75
L
Fenrir
3
3
0
1
L
1
7
1
0.21
W
Tsukuyomi
Luchini9
Tsukuyomi
2
4
4
1
L
Hou Yi
0
4
1
0.13
W
Bastet
elica9286
Bastet
11
1
4
13
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,729
Damage
25,249
45,281
Taken
51,702
19,755
Mitigated
21,435
21,605
Healing
11,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,420
1,404
0
2,848
11,719
3,370
0
3,444
8,192
0
24,123
W
5,817
1,642
291
2,884
8,789
7,070
575
670
8,016
27,681
0
W
5,099
999
0
5,901
9,744
3,357
2,068
5,392
3,942
55,279
0
L
3,897
993
0
4,258
10,729
7,569
800
348
9,577
0
36,586
L
Fenrir
4,226
831
175
1,345
12,267
5,971
0
2,793
9,354
0
28,260
L
7,834
1,365
0
471
8,395
2,394
31
3,147
4,996
46,049
0
W
Tsukuyomi
Luchini9
Tsukuyomi
8,172
2,593
0
3,096
8,854
3,688
0
0
8,467
0
50,246
L
Hou Yi
4,872
2,664
0
2,434
8,592
2,131
240
800
7,792
0
50,618
W
Bastet
elica9286
Bastet
10,662
1,719
0
4,945
8,988
3,435
1,476
1,020
7,884
0
47,471
W
5,979
3,274
0
4,488
8,906
2,205
0
197
8,709
0
61,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,331
Gold Earned
35,878
481
Minions Killed
390
0
Camps Cleared
0
1,388,011
Distance Traveled
1,318,299
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,458
461
46
3
0
297,380
8
W
Geb
7,744
553
31
2
0
283,328
2
W
Sol
8,474
605
127
9
0
272,558
3
L
Tyr
7,737
553
90
6
0
262,739
2
L
Fenrir
7,338
524
42
3
0
286,792
3
L
Hera
7,349
525
110
8
0
211,209
1
W
Tsukuyomi
8,319
594
118
8
0
269,281
2
L
Hou Yi
6,996
500
102
7
0
260,179
1
W
Bastet
9,015
644
78
6
0
299,026
2
W
Hachiman
8,779
627
127
9
0
263,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role