Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Col Chicken
Artio
Level 137
God Stats
8W - 10L
1,412 SR
Queue Stats
665W - 699L
1,361 Elo+
Solo
Ra
Ra
JamieTEGmosley17
Ra
Level 127
God Stats
5W - 3L
1,574 SR
Queue Stats
69W - 70L
1,446 Elo+
Solo
Izanami
Izanami
Refeiki
Izanami
Level 87
God Stats
6W - 4L
1,632 SR
Queue Stats
303W - 361L
1,403 Elo+
Solo
Guan Yu
Guan Yu
TysonKfc
Guan Yu
Level 99
God Stats
1W - 0L
1,536 SR
Queue Stats
6W - 9L
1,483 Elo+
Solo
Team Averages
Level 110
1,531 SR
1,438 Elo+

VS

Team Averages
Level 74
1,472 SR
1,396 Elo+
Baba Yaga
Baba Yaga
AstarteAA
Baba Yaga
Level 85
God Stats
15W - 10L
1,562 SR
Queue Stats
93W - 114L
1,348 Elo+
Solo
Atlas
Atlas
Elias1201_03
Atlas
Level 43
God Stats
5W - 8L
1,372 SR
Queue Stats
54W - 74L
1,334 Elo+
Party 1
Vulcan
Vulcan
HopInTheJansport
Vulcan
Level 103
God Stats
1W - 2L
1,691 SR
Queue Stats
2W - 3L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JCJC_2000
Ah Muzen Cab
Level 71
God Stats
20W - 15L
1,566 SR
Queue Stats
176W - 184L
1,440 Elo+
Party 1
Susano
Susano
angelos19-10
Susano
Level 69
God Stats
0W - 3L
1,168 SR
Queue Stats
35W - 50L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
9 / 1 / 2
11,796
590
19,654
18,373
9,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 4 / 11
9,570
479
4,419
22,762
23,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 1 / 2
10,821
541
11,353
13,611
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Refeiki
Izanami
16
5 / 3 / 5
10,608
530
12,202
16,413
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
TysonKfc
Guan Yu
17
0 / 2 / 2
10,187
509
4,415
20,361
23,553
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AstarteAA
Baba Yaga
17
1 / 3 / 1
10,509
525
13,830
15,043
6,614
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 7
8,679
434
10,224
18,336
14,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 4 / 3
9,573
479
12,992
8,853
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
JCJC_2000
Ah Muzen Cab
15
5 / 3 / 0
9,424
471
12,926
12,844
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
14
2 / 7 / 4
8,645
432
7,560
17,201
6,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
19
Kills
11
11
Deaths
19
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
1
2
10
L
Baba Yaga
AstarteAA
Baba Yaga
1
3
1
0.5
W
0
4
11
1.38
L
1
2
7
2.25
L
2
4
3
0.88
L
Ah Muzen Cab
JCJC_2000
Ah Muzen Cab
5
3
0
1.67
W
5
1
2
6
W
Izanami
Refeiki
Izanami
5
3
5
2.5
W
Guan Yu
TysonKfc
Guan Yu
0
2
2
0.5
L
Susano
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,043
Damage
57,532
91,520
Taken
72,277
66,080
Mitigated
33,962
40,188
Healing
23,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
19,654
3,958
0
4,602
18,373
9,149
200
4,536
13,679
0
97,083
L
Baba Yaga
AstarteAA
Baba Yaga
13,830
1,989
0
4,703
15,043
6,614
0
2,329
12,714
67,746
0
W
4,419
525
1,047
7,180
22,762
23,013
345
8,566
14,042
23,167
0
L
10,224
4,435
131
5,871
18,336
14,743
0
5,917
12,419
24,622
0
L
12,992
6,913
328
1,322
8,853
2,798
853
2,923
5,930
69,432
0
L
Ah Muzen Cab
JCJC_2000
Ah Muzen Cab
12,926
4,918
0
5,443
12,844
3,746
1,156
2,431
10,413
0
75,012
W
11,353
1,588
3,109
7,294
13,611
5,212
1,937
6,590
6,801
86,299
0
W
Izanami
Refeiki
Izanami
12,202
8,349
1,099
6,380
16,413
5,153
2,984
4,978
11,347
0
78,450
W
Guan Yu
TysonKfc
Guan Yu
4,415
1,070
211
9,266
20,361
23,553
0
11,752
8,605
94
60,047
L
Susano
7,560
601
440
5,617
17,201
6,061
0
2,299
14,902
0
51,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,982
Gold Earned
46,830
658
Minions Killed
485
0
Camps Cleared
0
2,012,694
Distance Traveled
1,821,531
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,796
590
146
7
0
439,276
0
L
Baba Yaga
10,509
525
131
7
0
329,807
2
W
Artio
9,570
479
33
2
0
403,332
5
L
Atlas
8,679
434
23
1
0
379,726
1
L
Vulcan
9,573
479
128
6
0
380,150
1
L
Ah Muzen Cab
9,424
471
115
6
0
379,230
2
W
Ra
10,821
541
181
9
0
414,373
5
W
Izanami
10,608
530
167
8
0
363,515
3
W
Guan Yu
10,187
509
131
7
0
392,198
1
L
Susano
8,645
432
88
4
0
352,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role