Player Matchup

King Arthur
King Arthur
DBSRites
King Arthur
Level 129
God Stats
7W - 8L
1,517 SR
Queue Stats
255W - 171L
1,614 Elo+
Party 1
Hel
Hel
TrueMatty
Hel
Level 146
God Stats
1W - 2L
1,645 SR
Queue Stats
484W - 365L
1,638 Elo+
Party 1
Medusa
Medusa
oOathmeal
Medusa
Level 107
God Stats
7W - 6L
1,567 SR
Queue Stats
101W - 115L
1,461 Elo+
Party 1
Team Averages
Level 127
1,576 SR
1,571 Elo+

VS

Team Averages
Level 129
1,561 SR
1,468 Elo+
Sylvanus
Sylvanus
Nirvana Kizaru
Sylvanus
Level 154
God Stats
74W - 72L
1,553 SR
Queue Stats
422W - 457L
1,540 Elo+
Party 2
Artemis
Artemis
Smug Rooster
Artemis
Level 123
God Stats
8W - 6L
1,681 SR
Queue Stats
263W - 268L
1,565 Elo+
Party 2
Ra
Ra
xxxxxTORIxxxxx
Ra
Level 109
God Stats
9W - 12L
1,450 SR
Queue Stats
64W - 92L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DBSRites
King Arthur
13
0 / 6 / 2
9,691
538
7,141
22,246
9,689
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 5 / 1
10,520
584
7,227
13,152
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
oOathmeal
Medusa
14
1 / 6 / 1
10,346
575
13,159
15,712
4,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
3 / 1 / 14
13,109
728
7,588
14,007
14,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Smug Rooster
Artemis
19
11 / 0 / 6
13,316
740
30,818
12,750
5,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
3 / 1 / 11
11,456
636
6,311
8,936
3,691
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
17
17
Deaths
2
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DBSRites
King Arthur
0
6
2
0.17
W
Sylvanus
3
1
14
10
W
Artemis
Smug Rooster
Artemis
11
0
6
14
L
1
5
1
0.3
L
Medusa
oOathmeal
Medusa
1
6
1
0.25
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,527
Damage
44,717
51,110
Taken
35,693
17,780
Mitigated
24,536
14,668
Healing
21,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DBSRites
King Arthur
7,141
252
251
1,230
22,246
9,689
22
5,692
16,554
0
33,693
W
Sylvanus
7,588
1,493
4,921
7,178
14,007
14,929
500
3,355
10,652
27,001
0
W
Artemis
Smug Rooster
Artemis
30,818
13,044
0
4,446
12,750
5,916
2,189
3,438
9,312
0
96,892
L
7,227
112
6,178
5,938
13,152
3,977
0
2,889
10,263
47,764
0
L
Medusa
oOathmeal
Medusa
13,159
5,701
0
1,071
15,712
4,114
81
5,565
10,147
0
47,277
W
6,311
164
2,332
2,307
8,936
3,691
497
1,398
7,538
26,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,557
Gold Earned
37,881
227
Minions Killed
212
8
Camps Cleared
9
906,919
Distance Traveled
970,090
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,691
538
46
3
4
301,636
6
W
Sylvanus
13,109
728
43
2
2
321,162
4
W
Artemis
13,316
740
94
5
4
324,763
3
L
Hel
10,520
584
100
6
2
331,241
1
L
Medusa
10,346
575
81
5
2
274,042
2
W
Ra
11,456
636
75
4
3
324,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role