Player Matchup

Khepri
Khepri
Jonthebluecow
Khepri
Level 129
God Stats
5W - 1L
1,715 SR
Queue Stats
58W - 41L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
JozekSem
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,501 Elo+
Solo
Apollo
Apollo
Waihto
Apollo
Level 158
God Stats
7W - 14L
1,301 SR
Queue Stats
820W - 786L
1,522 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
harvey119
Ah Muzen Cab
Level 160
God Stats
71W - 23L
1,748 SR
Queue Stats
1,042W - 792L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
joew1986
Cthulhu
Level 160
God Stats
37W - 17L
1,686 SR
Queue Stats
1,082W - 824L
1,573 Elo+
Party 1
Team Averages
Level 127
1,590 SR
1,533 Elo+

VS

Team Averages
Level 107
1,492 SR
1,510 Elo+
Da Ji
Da Ji
Badcrevette
Da Ji
Level 158
God Stats
18W - 27L
1,429 SR
Queue Stats
1,947W - 1,986L
1,506 Elo+
Solo
Hades
Hades
Chicharron568
Hades
Level 126
God Stats
31W - 17L
1,606 SR
Queue Stats
1,845W - 1,885L
1,481 Elo+
Solo
Osiris
Osiris
Fossie122
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Pele
Pele
Shоf
Pele
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 116L
1,521 Elo+
Solo
Cthulhu
Cthulhu
torobravoxX33
Cthulhu
Level 109
God Stats
1W - 3L
1,423 SR
Queue Stats
244W - 258L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 20
10,678
821
5,970
18,078
22,570
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
JozekSem
Danzaburou
18
5 / 4 / 15
10,914
840
16,948
13,227
7,218
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Waihto
Apollo
18
9 / 3 / 12
11,175
860
17,252
13,574
8,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
harvey119
Ah Muzen Cab
16
13 / 5 / 7
11,424
879
26,874
11,983
5,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
joew1986
Cthulhu
16
0 / 4 / 24
10,360
797
16,400
17,918
20,226
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 13
10,067
774
9,061
16,576
7,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 6 / 13
10,938
841
11,711
23,316
24,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Fossie122
Osiris
14
1 / 6 / 10
8,960
689
6,328
15,657
20,784
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
Shоf
Pele
18
7 / 5 / 10
11,347
873
14,443
17,417
8,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
19
7 / 7 / 9
11,992
922
18,506
22,730
30,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
75
29
Kills
20
20
Deaths
29
78
Assists
55
Player
Kills
Deaths
Assists
KDA
L
2
5
13
1.7
L
3
6
13
1.58
L
Osiris
Fossie122
Osiris
1
6
10
1
W
2
4
20
3
W
Danzaburou
JozekSem
Danzaburou
5
4
15
3.13
L
Pele
Shоf
Pele
7
5
10
2.4
W
Apollo
Waihto
Apollo
9
3
12
5
W
Ah Muzen Cab
harvey119
Ah Muzen Cab
13
5
7
3.3
W
Cthulhu
joew1986
Cthulhu
0
4
24
3
L
Cthulhu
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,444
Damage
60,049
74,780
Taken
95,696
64,000
Mitigated
91,621
20,899
Healing
34,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,061
1,585
2,521
4,204
16,576
7,778
123
3,518
13,058
0
11,408
L
11,711
522
2,245
8,009
23,316
24,439
746
5,155
18,161
27,437
0
L
Osiris
Fossie122
Osiris
6,328
1,549
2,655
2,962
15,657
20,784
696
4,985
10,672
0
9,645
W
5,970
335
288
1,183
18,078
22,570
0
5,558
11,651
13,547
0
W
Danzaburou
JozekSem
Danzaburou
16,948
6,107
1,390
3,429
13,227
7,218
1,752
5,752
6,982
0
37,083
L
Pele
Shоf
Pele
14,443
2,794
2,529
4,643
17,417
8,054
1,224
3,524
13,893
0
38,875
W
Apollo
Waihto
Apollo
17,252
7,358
1,780
3,349
13,574
8,110
1,912
6,931
6,053
0
35,736
W
Ah Muzen Cab
harvey119
Ah Muzen Cab
26,874
9,568
0
2,313
11,983
5,876
2,347
5,133
6,349
0
36,356
W
Cthulhu
joew1986
Cthulhu
16,400
883
3,691
3,476
17,918
20,226
399
5,594
10,897
30,622
0
L
Cthulhu
18,506
719
696
3,685
22,730
30,566
448
5,188
17,542
38,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,551
Gold Earned
53,304
136
Minions Killed
164
0
Camps Cleared
0
1,192,425
Distance Traveled
1,102,469
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,067
774
5
0
0
223,729
0
L
Hades
10,938
841
60
5
0
202,619
0
L
Osiris
8,960
689
6
0
0
224,471
2
W
Khepri
10,678
821
7
1
0
247,128
2
W
Danzaburou
10,914
840
40
3
0
234,924
5
L
Pele
11,347
873
52
4
0
238,753
3
W
Apollo
11,175
860
39
3
0
246,200
1
W
Ah Muzen Cab
11,424
879
18
1
0
195,313
3
W
Cthulhu
10,360
797
32
2
0
268,860
2
L
Cthulhu
11,992
922
41
3
0
212,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role