Player Matchup

Cliodhna
Cliodhna
DODrigun
Cliodhna
Level 147
God Stats
5W - 8L
1,475 SR
Queue Stats
1,038W - 1,090L
1,441 Elo+
Solo
Neith
Neith
DracoMeteor996
Neith
Level 129
God Stats
3W - 7L
1,316 SR
Queue Stats
298W - 312L
1,446 Elo+
Solo
Mulan
Mulan
GloClipz1240
Mulan
Level 67
God Stats
4W - 1L
1,818 SR
Queue Stats
43W - 37L
1,443 Elo+
Solo
Cerberus
Cerberus
TRUE_OneShot22
Cerberus
Level 85
God Stats
2W - 2L
1,613 SR
Queue Stats
329W - 380L
1,493 Elo+
Solo
Freya
Freya
madhoppin86
Freya
Level 145
God Stats
16W - 20L
1,534 SR
Queue Stats
403W - 365L
1,470 Elo+
Solo
Team Averages
Level 115
1,551 SR
1,459 Elo+

VS

Team Averages
Level 97
1,491 SR
1,431 Elo+
Chronos
Chronos
AngelGloria15
Chronos
Level 94
God Stats
9W - 6L
1,455 SR
Queue Stats
371W - 418L
1,406 Elo+
Solo
Chaac
Chaac
BitesZaDusto955
Chaac
Level 78
God Stats
3W - 1L
1,388 SR
Queue Stats
100W - 158L
1,367 Elo+
Solo
Eset
Eset
Cheliosz
Eset
Level 109
God Stats
3W - 2L
1,516 SR
Queue Stats
701W - 632L
1,513 Elo+
Party 1
Odin
Odin
Maurix97
Odin
Level 119
God Stats
33W - 25L
1,546 SR
Queue Stats
870W - 866L
1,464 Elo+
Party 1
Nemesis
Nemesis
its UnkNwn
Nemesis
Level 84
God Stats
19W - 14L
1,550 SR
Queue Stats
334W - 361L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DODrigun
Cliodhna
7
2 / 2 / 0
4,649
664
3,539
4,169
1,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

3
0 / 3 / 0
3,222
460
792
2,535
440
Short Bow

Short Bow

+15%
Attack Speed

8
3 / 1 / 0
4,912
702
2,474
3,790
1,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
6
0 / 3 / 2
4,003
572
1,676
6,506
2,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
0 / 2 / 2
4,153
593
915
3,165
1,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
9
4 / 0 / 3
5,229
747
3,169
2,616
728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 3 / 0
4,098
585
1,842
5,143
2,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
8
3 / 1 / 3
5,413
773
3,781
2,871
708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
6
2 / 1 / 5
4,656
665
2,620
4,944
1,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
its UnkNwn
Nemesis
9
2 / 0 / 2
5,040
720
2,014
3,954
1,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
11
11
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
4
0
3
5.5
W
0
3
0
0
W
Eset
3
1
3
4.5
L
Cliodhna
DODrigun
Cliodhna
2
2
0
1
L
0
3
0
0
L
3
1
0
3
W
Odin
2
1
5
4.5
L
Cerberus
0
3
2
0.33
W
Nemesis
its UnkNwn
Nemesis
2
0
2
3
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,396
Damage
13,426
20,165
Taken
19,528
6,917
Mitigated
6,872
4,860
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
3,169
1,463
0
1,495
2,616
728
1,711
512
2,104
24,673
0
W
1,842
281
0
1,979
5,143
2,675
0
0
5,143
0
12,662
W
Eset
3,781
379
223
598
2,871
708
0
665
2,206
21,148
0
L
Cliodhna
DODrigun
Cliodhna
3,539
245
0
71
4,169
1,052
0
1,483
2,574
0
18,589
L
792
299
0
372
2,535
440
0
1,583
912
0
4,649
L
2,474
396
0
873
3,790
1,721
0
545
3,201
0
19,287
W
Odin
2,620
537
252
1,768
4,944
1,719
48
820
4,124
0
9,776
L
Cerberus
1,676
124
267
2,215
6,506
2,699
0
1,990
4,447
9,592
0
W
Nemesis
its UnkNwn
Nemesis
2,014
834
0
845
3,954
1,042
0
420
3,534
0
26,014
L
915
408
0
1,062
3,165
1,005
0
976
2,081
15,502
2,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,939
Gold Earned
24,436
173
Minions Killed
198
0
Camps Cleared
0
647,390
Distance Traveled
759,566
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,229
747
52
7
0
144,689
1
W
Chaac
4,098
585
30
4
0
145,593
2
W
Eset
5,413
773
42
6
0
148,342
0
L
Cliodhna
4,649
664
43
6
0
162,477
0
L
Neith
3,222
460
10
1
0
72,273
0
L
Mulan
4,912
702
52
7
0
130,583
2
W
Odin
4,656
665
14
2
0
155,174
0
L
Cerberus
4,003
572
31
4
0
146,457
1
W
Nemesis
5,040
720
60
9
0
165,768
2
L
Freya
4,153
593
37
5
0
135,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role