Player Matchup

Merlin
Merlin
DBSRites
Merlin
Level 129
God Stats
7W - 7L
1,571 SR
Queue Stats
255W - 171L
1,624 Elo+
Party 2
Skadi
Skadi
PARKSY6041
Skadi
Level 83
God Stats
8W - 2L
1,630 SR
Queue Stats
18W - 16L
1,467 Elo+
Party 2
King Arthur
King Arthur
TrueMatty
King Arthur
Level 146
God Stats
3W - 11L
1,489 SR
Queue Stats
484W - 365L
1,648 Elo+
Party 2
Team Averages
Level 119
1,564 SR
1,580 Elo+

VS

Team Averages
Level 103
1,627 SR
1,667 Elo+
Eset
Eset
Bleed_DodgerBlu
Eset
Level 123
God Stats
2W - 1L
1,405 SR
Queue Stats
17W - 20L
1,480 Elo+
Party 1
Izanami
Izanami
Gre3d11
Izanami
Level 27
God Stats
10W - 0L
1,779 SR
Queue Stats
36W - 4L
1,843 Elo+
Party 1
Chaac
Chaac
TheRomm
Chaac
Level 160
God Stats
3W - 1L
1,698 SR
Queue Stats
167W - 117L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DBSRites
Merlin
11
1 / 5 / 2
6,830
683
6,331
9,067
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
7
0 / 2 / 1
5,572
557
1,112
3,073
916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
TrueMatty
King Arthur
11
2 / 7 / 0
7,070
707
5,736
15,087
7,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 12
7,243
724
5,599
5,281
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Gre3d11
Izanami
13
7 / 1 / 5
8,590
859
10,041
6,546
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
TheRomm
Chaac
12
7 / 1 / 7
8,518
852
7,261
11,243
9,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
14
14
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
1
12
6
L
Merlin
DBSRites
Merlin
1
5
2
0.4
W
Izanami
Gre3d11
Izanami
7
1
5
9.5
L
Skadi
0
2
1
0.25
W
Chaac
TheRomm
Chaac
7
1
7
10.5
L
King Arthur
TrueMatty
King Arthur
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,179
Damage
22,901
27,227
Taken
23,070
11,158
Mitigated
13,472
3,156
Healing
7,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,599
182
1,534
1,093
5,281
1,685
323
1,707
3,164
19,608
0
L
Merlin
DBSRites
Merlin
6,331
576
134
732
9,067
2,994
0
2,174
6,585
18,663
0
W
Izanami
Gre3d11
Izanami
10,041
6,282
0
714
6,546
2,598
2,331
2,094
4,027
0
43,886
L
Skadi
1,112
349
0
79
3,073
916
0
1,307
1,692
0
6,722
W
Chaac
TheRomm
Chaac
7,261
905
0
4,298
11,243
9,189
127
2,465
8,455
4,276
14,888
L
King Arthur
TrueMatty
King Arthur
5,736
293
0
2,211
15,087
7,248
0
3,380
11,440
0
23,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,472
Gold Earned
24,351
97
Minions Killed
133
4
Camps Cleared
5
409,783
Distance Traveled
533,704
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,243
724
32
3
0
180,121
4
L
Merlin
6,830
683
41
4
1
161,418
6
W
Izanami
8,590
859
68
7
4
159,358
0
L
Skadi
5,572
557
13
1
0
69,036
0
W
Chaac
8,518
852
33
3
1
194,225
5
L
King Arthur
7,070
707
43
4
3
179,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role