Player Matchup

Guan Yu
Guan Yu
D1ZzY_90
Guan Yu
Level 59
God Stats
3W - 9L
1,500 SR
Queue Stats
168W - 270L
1,273 Elo+
Party 2
Ra
Ra
TeaNtacoBagn
Ra
Level 64
God Stats
6W - 3L
1,661 SR
Queue Stats
80W - 93L
1,422 Elo+
Solo
Heimdallr
Heimdallr
iSknnr
Heimdallr
Level 108
God Stats
0W - 2L
1,291 SR
Queue Stats
65W - 69L
1,398 Elo+
Party 1
Thor
Thor
sale2016020
Thor
Level 42
God Stats
0W - 3L
1,100 SR
Queue Stats
70W - 140L
1,253 Elo+
Party 2
Bacchus
Bacchus
slkj974
Bacchus
Level 52
God Stats
3W - 3L
1,475 SR
Queue Stats
35W - 53L
1,354 Elo+
Party 1
Team Averages
Level 65
1,405 SR
1,340 Elo+

VS

Team Averages
Level 91
1,470 SR
1,349 Elo+
Skadi
Skadi
Cenny Senpai
Skadi
Level 115
God Stats
17W - 21L
1,424 SR
Queue Stats
277W - 301L
1,377 Elo+
Solo
Bacchus
Bacchus
Daddy_Mundo
Bacchus
Level 65
God Stats
5W - 4L
1,532 SR
Queue Stats
97W - 150L
1,269 Elo+
Solo
Geb
Geb
andrei001234
Geb
Level 85
God Stats
20W - 16L
1,478 SR
Queue Stats
301W - 346L
1,400 Elo+
Solo
Neith
Neith
deathblossom777
Neith
Level 97
God Stats
25W - 29L
1,387 SR
Queue Stats
32W - 35L
1,287 Elo+
Solo
Arachne
Arachne
menacing-cupola
Arachne
Level 92
God Stats
2W - 4L
1,531 SR
Queue Stats
193W - 193L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
D1ZzY_90
Guan Yu
8
0 / 4 / 0
4,950
495
2,882
7,941
5,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 2 / 1
5,694
569
1,633
4,017
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
iSknnr
Heimdallr
9
3 / 4 / 1
5,215
522
7,755
6,717
2,167
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 4 / 0
4,388
439
2,065
5,847
1,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
slkj974
Bacchus
8
1 / 2 / 3
5,310
531
2,594
7,260
4,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 4
4,912
491
5,814
6,610
1,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Daddy_Mundo
Bacchus
9
1 / 0 / 4
5,559
556
3,546
5,802
3,989
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 7
5,278
528
2,313
7,342
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 1
5,107
511
1,603
3,594
1,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
12 / 0 / 0
7,178
718
5,800
5,723
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
15
16
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
L
Guan Yu
D1ZzY_90
Guan Yu
0
4
0
0
W
Bacchus
Daddy_Mundo
Bacchus
1
0
4
3
L
1
2
1
0.75
W
0
1
7
3.5
W
0
2
1
0.25
L
Heimdallr
iSknnr
Heimdallr
3
4
1
0.88
W
12
0
0
12
L
1
4
0
0.25
L
Bacchus
slkj974
Bacchus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,929
Damage
19,076
31,782
Taken
29,071
14,403
Mitigated
11,912
7,972
Healing
10,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,814
1,612
0
1,391
6,610
1,020
0
805
5,805
0
29,502
L
Guan Yu
D1ZzY_90
Guan Yu
2,882
350
73
1,382
7,941
5,113
0
3,508
4,433
5,450
13,249
W
Bacchus
Daddy_Mundo
Bacchus
3,546
672
0
1,504
5,802
3,989
451
507
5,295
20,554
0
L
1,633
279
81
863
4,017
1,143
0
0
4,017
34,017
0
W
2,313
129
468
2,995
7,342
3,464
0
1,753
5,589
9,618
0
W
1,603
469
0
518
3,594
1,082
0
1,380
2,214
0
22,599
L
Heimdallr
iSknnr
Heimdallr
7,755
3,161
266
1,840
6,717
2,167
0
1,360
5,357
0
32,839
W
5,800
3,507
0
3,199
5,723
2,357
60
397
5,326
0
37,326
L
2,065
785
0
1,238
5,847
1,386
0
100
5,747
0
14,294
L
Bacchus
slkj974
Bacchus
2,594
462
262
1,967
7,260
4,594
0
891
6,369
10,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,557
Gold Earned
28,034
239
Minions Killed
210
0
Camps Cleared
0
828,343
Distance Traveled
950,948
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,912
491
49
5
0
212,909
0
L
Guan Yu
4,950
495
55
6
0
149,470
0
W
Bacchus
5,559
556
30
3
0
163,264
1
L
Ra
5,694
569
75
8
0
177,120
2
W
Geb
5,278
528
8
1
0
205,287
0
W
Neith
5,107
511
54
5
0
165,986
0
L
Heimdallr
5,215
522
63
6
0
161,239
1
W
Arachne
7,178
718
69
7
0
203,502
1
L
Thor
4,388
439
33
3
0
150,215
0
L
Bacchus
5,310
531
13
1
0
190,299
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role