Player Matchup

Nike
Nike
Cosmic_Aneyhys
Nike
Level 84
God Stats
14W - 17L
1,549 SR
Queue Stats
300W - 384L
1,451 Elo+
Party 3
Zeus
Zeus
Darker_037
Zeus
Level 108
God Stats
4W - 2L
1,747 SR
Queue Stats
216W - 199L
1,530 Elo+
Party 2
Apollo
Apollo
DivineAppollo
Apollo
Level 65
God Stats
1W - 3L
1,274 SR
Queue Stats
173W - 195L
1,494 Elo+
Party 3
Atlas
Atlas
DrTherapy
Atlas
Level 141
God Stats
1W - 4L
1,627 SR
Queue Stats
103W - 96L
1,491 Elo+
Solo
Serqet
Serqet
Itzam99-
Serqet
Level 144
God Stats
4W - 1L
1,770 SR
Queue Stats
554W - 521L
1,504 Elo+
Party 2
Team Averages
Level 108
1,593 SR
1,494 Elo+

VS

Team Averages
Level 117
1,468 SR
1,528 Elo+
Apollo
Apollo
Breakdown900
Apollo
Level 125
God Stats
1W - 1L
1,228 SR
Queue Stats
49W - 60L
1,405 Elo+
Party 4
Mulan
Mulan
Leeky papi
Mulan
Level 91
God Stats
17W - 11L
1,499 SR
Queue Stats
112W - 86L
1,527 Elo+
Party 1
Atlas
Atlas
Shootin Fxdes
Atlas
Level 109
God Stats
21W - 16L
1,473 SR
Queue Stats
234W - 204L
1,563 Elo+
Party 1
Ah Puch
Ah Puch
Them Racks
Ah Puch
Level 104
God Stats
2W - 1L
1,492 SR
Queue Stats
111W - 119L
1,556 Elo+
Solo
Kali
Kali
iamdeadfool
Kali
Level 155
God Stats
2W - 0L
1,649 SR
Queue Stats
27W - 20L
1,589 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
6,935
533
5,756
8,600
4,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 1
6,437
495
5,117
6,262
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 8 / 0
6,639
511
5,095
11,808
2,841
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
DrTherapy
Atlas
7
0 / 5 / 4
5,653
435
4,404
14,270
8,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
Itzam99-
Serqet
11
1 / 2 / 2
6,611
509
3,919
8,326
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
7 / 3 / 2
8,122
625
8,116
6,470
1,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
14
2 / 3 / 0
8,137
626
6,288
10,173
6,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 1 / 4
7,661
589
4,919
10,035
8,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Them Racks
Ah Puch
14
3 / 0 / 3
7,772
598
6,662
4,479
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 1 / 12
7,913
609
9,824
11,948
4,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
21
21
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Apollo
7
3
2
2.67
L
3
2
0
1.5
L
0
4
1
0.13
L
4
8
0
0.5
L
Atlas
DrTherapy
Atlas
0
5
4
0.4
L
Serqet
Itzam99-
Serqet
1
2
2
1
W
Mulan
2
3
0
0.67
W
6
1
4
8
W
Ah Puch
Them Racks
Ah Puch
3
0
3
4.5
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,291
Damage
35,809
49,266
Taken
43,105
18,689
Mitigated
23,112
10,880
Healing
14,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
8,116
4,562
0
2,065
6,470
1,565
328
990
5,480
0
48,945
L
5,756
1,383
113
1,693
8,600
4,093
345
532
7,534
0
35,036
L
5,117
475
0
834
6,262
1,175
0
1,488
4,678
33,598
0
L
5,095
3,219
0
2,525
11,808
2,841
0
2,122
9,612
0
36,548
L
Atlas
DrTherapy
Atlas
4,404
1,669
397
2,163
14,270
8,312
0
4,767
9,365
14,248
0
L
Serqet
Itzam99-
Serqet
3,919
1,070
0
3,155
8,326
2,268
0
2,248
5,929
0
35,458
W
Mulan
6,288
1,365
0
2,658
10,173
6,997
0
0
9,963
0
54,187
W
4,919
2,290
126
2,251
10,035
8,210
0
2,631
7,356
19,785
0
W
Ah Puch
Them Racks
Ah Puch
6,662
419
0
2,400
4,479
1,467
275
1,561
2,778
49,381
0
W
9,824
4,720
0
5,344
11,948
4,873
603
4,001
7,305
0
51,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,275
Gold Earned
39,605
332
Minions Killed
429
0
Camps Cleared
0
1,243,053
Distance Traveled
1,336,807
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,122
625
94
7
0
252,442
0
L
Nike
6,935
533
75
6
0
260,021
5
L
Zeus
6,437
495
100
8
0
213,014
5
L
Apollo
6,639
511
70
5
0
233,839
3
L
Atlas
5,653
435
11
1
0
238,017
5
L
Serqet
6,611
509
76
6
0
298,162
1
W
Mulan
8,137
626
129
10
0
254,586
2
W
Atlas
7,661
589
26
2
0
277,797
1
W
Ah Puch
7,772
598
105
8
0
246,995
6
W
Kali
7,913
609
75
6
0
304,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role