Player Matchup

Gilgamesh
Gilgamesh
Bronze III
TerribleAimSRYxD
Gilgamesh
Bronze III
Level 152
God Stats
0W - 1L
1,718 SR
Queue Stats
2W - 5L
1,495 MMR
Solo
Pele
Pele
Bronze III
ThtsStoney
Pele
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,487 MMR
Solo
Sol
Sol
Gold III
dflo297
Sol
Gold III
Level 143
God Stats
4W - 4L
1,563 SR
Queue Stats
79W - 81L
1,458 MMR
Solo
Charybdis
Charybdis
Silver I
markpettus75
Charybdis
Silver I
Level 136
God Stats
2W - 4L
1,297 SR
Queue Stats
27W - 32L
1,450 MMR
Solo
Bacchus
Bacchus
Gold V
xXyViniciuSyXx
Bacchus
Gold V
Level 149
God Stats
1W - 2L
1,670 SR
Queue Stats
226W - 235L
1,472 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,550 SR
1,472 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,486 SR
1,452 MMR
Geb
Geb
Platinum V
 
Geb
Platinum V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold III
Steviewonderlnd
Medusa
Gold III
Level 124
God Stats
7W - 3L
1,500 SR
Queue Stats
120W - 119L
1,463 MMR
Solo
Chang'e
Chang'e
Gold IV
TTV Zasterss
Chang'e
Gold IV
Level 68
God Stats
3W - 4L
1,428 SR
Queue Stats
151W - 152L
1,439 MMR
Solo
Artio
Artio
Gold III
isSalty-
Artio
Gold III
Level 142
God Stats
5W - 7L
1,464 SR
Queue Stats
616W - 614L
1,416 MMR
Party 1
Nemesis
Nemesis
Silver I
slasherslash
Nemesis
Silver I
Level 100
God Stats
14W - 16L
1,540 SR
Queue Stats
23W - 32L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
1 / 5 / 2
7,748
484
5,842
13,330
4,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

13
1 / 6 / 0
8,048
503
5,865
14,614
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
14
3 / 3 / 1
8,567
535
12,888
13,770
4,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
markpettus75
Charybdis
11
0 / 6 / 1
7,040
440
4,937
12,034
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 2 / 0
8,132
508
6,306
9,285
7,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
AthenaZeusMorgan Le FayAchilles

VS

Bans
Ah Muzen CabLokiMulanCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 0 / 8
8,093
506
6,283
12,204
11,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 2 / 2
9,023
564
9,988
9,857
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
TTV Zasterss
Chang'e
14
6 / 4 / 4
8,284
518
9,019
12,165
4,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
isSalty-
Artio
16
7 / 1 / 5
9,403
588
12,991
14,616
16,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
slasherslash
Nemesis
14
2 / 1 / 4
8,099
506
4,294
10,021
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
8
Kills
22
22
Deaths
8
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
8
5
W
6
2
2
3.5
W
Chang'e
TTV Zasterss
Chang'e
6
4
4
2
L
Gilgamesh
1
5
2
0.4
L
1
6
0
0.17
L
Sol
3
3
1
1.17
W
Artio
isSalty-
Artio
7
1
5
9.5
L
Charybdis
markpettus75
Charybdis
0
6
1
0.08
W
Nemesis
slasherslash
Nemesis
2
1
4
4
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,838
Damage
42,575
63,033
Taken
58,863
24,302
Mitigated
40,075
17,239
Healing
25,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,283
967
0
3,636
12,204
11,944
158
4,217
7,802
31,851
0
W
9,988
4,574
0
3,160
9,857
3,319
1,064
3,100
6,390
0
67,783
W
Chang'e
TTV Zasterss
Chang'e
9,019
1,071
2,965
4,676
12,165
4,313
55
6,976
5,189
51,966
0
L
Gilgamesh
5,842
1,296
0
2,809
13,330
4,892
0
6,161
6,993
0
44,475
L
5,865
990
0
2,523
14,614
4,377
80
7,990
5,614
0
48,306
L
Sol
12,888
5,995
0
6,939
13,770
4,386
533
7,973
5,617
60,883
0
W
Artio
isSalty-
Artio
12,991
1,490
1,442
5,440
14,616
16,278
0
2,290
12,284
50,442
0
L
Charybdis
markpettus75
Charybdis
4,937
2,546
0
2,621
12,034
2,933
1,157
2,654
9,334
0
44,672
W
Nemesis
slasherslash
Nemesis
4,294
1,068
0
4,298
10,021
4,221
331
1,975
8,004
0
48,514
L
6,306
568
0
2,347
9,285
7,714
145
2,211
7,030
37,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,535
Gold Earned
42,902
429
Minions Killed
438
0
Camps Cleared
0
1,397,631
Distance Traveled
1,607,155
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,093
506
46
3
0
324,928
6
W
Medusa
9,023
564
128
8
0
306,566
3
W
Chang'e
8,284
518
84
5
0
305,096
4
L
Gilgamesh
7,748
484
84
5
0
312,427
6
L
Pele
8,048
503
105
7
0
313,178
7
L
Sol
8,567
535
101
6
0
269,029
4
W
Artio
9,403
588
93
6
0
322,592
5
L
Charybdis
7,040
440
86
5
0
222,399
2
W
Nemesis
8,099
506
87
5
0
347,973
4
L
Bacchus
8,132
508
53
3
0
280,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role