Player Matchup

Sun Wukong
Sun Wukong
Shadowclaw965
Sun Wukong
Level 125
God Stats
3W - 6L
1,497 SR
Queue Stats
135W - 134L
1,522 Elo+
Solo
Pele
Pele
SilverBolt019
Pele
Level 106
God Stats
4W - 6L
1,568 SR
Queue Stats
256W - 206L
1,617 Elo+
Solo
Anubis
Anubis
Stay ReIentless
Anubis
Level 127
God Stats
1W - 3L
1,583 SR
Queue Stats
313W - 289L
1,488 Elo+
Solo
Charybdis
Charybdis
elsmay
Charybdis
Level 125
God Stats
0W - 1L
1,433 SR
Queue Stats
338W - 320L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
termsandconditon
Morgan Le Fay
Level 58
God Stats
8W - 9L
1,347 SR
Queue Stats
211W - 216L
1,453 Elo+
Solo
Team Averages
Level 108
1,486 SR
1,505 Elo+

VS

Team Averages
Level 122
1,566 SR
1,472 Elo+
Nike
Nike
IawG
Nike
Level 103
God Stats
3W - 3L
1,553 SR
Queue Stats
8W - 17L
1,414 Elo+
Party 1
Tiamat
Tiamat
Per Bang
Tiamat
Level 140
God Stats
7W - 8L
1,455 SR
Queue Stats
222W - 240L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Pestilentia567
Cthulhu
Level 89
God Stats
2W - 0L
1,727 SR
Queue Stats
12W - 14L
1,403 Elo+
Party 1
Hachiman
Hachiman
TanuleM
Hachiman
Level 126
God Stats
13W - 11L
1,563 SR
Queue Stats
634W - 625L
1,527 Elo+
Solo
Ravana
Ravana
UlfricWasRight
Ravana
Level 153
God Stats
6W - 10L
1,533 SR
Queue Stats
543W - 539L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Shadowclaw965
Sun Wukong
13
3 / 5 / 0
8,116
507
7,576
13,907
9,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 5 / 1
7,896
494
7,563
14,333
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 6 / 8
7,835
490
11,907
11,921
4,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
elsmay
Charybdis
12
5 / 7 / 1
7,919
495
9,500
10,931
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
termsandconditon
Morgan Le Fay
12
3 / 4 / 1
7,963
498
8,207
10,972
3,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
IawG
Nike
16
9 / 2 / 3
10,414
651
12,317
12,453
9,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Per Bang
Tiamat
13
2 / 5 / 5
8,009
501
7,553
9,955
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 4 / 11
8,465
529
7,600
16,053
14,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
TanuleM
Hachiman
15
5 / 4 / 11
9,175
573
10,023
12,590
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 3 / 5
9,565
598
6,363
10,505
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
18
Kills
26
27
Deaths
18
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nike
IawG
Nike
9
2
3
5.25
W
Tiamat
Per Bang
Tiamat
2
5
5
0.9
W
3
4
11
2.13
L
Sun Wukong
Shadowclaw965
Sun Wukong
3
5
0
0.6
L
3
5
1
0.7
L
4
6
8
1.33
W
Hachiman
TanuleM
Hachiman
5
4
11
2.63
W
7
3
5
3.17
L
Charybdis
elsmay
Charybdis
5
7
1
0.79
L
Morgan Le Fay
termsandconditon
Morgan Le Fay
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,753
Damage
43,856
62,064
Taken
61,556
23,854
Mitigated
35,234
15,086
Healing
13,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
IawG
Nike
12,317
2,322
0
1,794
12,453
9,821
938
848
10,797
4,403
61,321
W
Tiamat
Per Bang
Tiamat
7,553
1,023
0
2,365
9,955
4,472
954
6,184
3,771
40,624
0
W
7,600
771
166
1,317
16,053
14,236
363
7,954
8,099
23,864
0
L
Sun Wukong
Shadowclaw965
Sun Wukong
7,576
1,716
0
3,358
13,907
9,087
297
857
12,235
4,711
38,156
L
7,563
2,102
0
3,798
14,333
4,169
0
2,935
11,020
0
44,724
L
11,907
473
0
3,375
11,921
4,739
0
5,568
6,165
35,299
0
W
Hachiman
TanuleM
Hachiman
10,023
4,694
0
4,156
12,590
2,991
2,449
2,800
9,790
0
54,844
W
6,363
2,046
0
4,096
10,505
3,714
0
2,981
7,493
0
58,433
L
Charybdis
elsmay
Charybdis
9,500
4,181
0
1,783
10,931
2,716
67
2,084
8,783
0
41,088
L
Morgan Le Fay
termsandconditon
Morgan Le Fay
8,207
972
0
2,772
10,972
3,143
392
4,127
6,375
49,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,729
Gold Earned
45,628
374
Minions Killed
434
0
Camps Cleared
0
1,477,794
Distance Traveled
1,558,715
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,414
651
142
9
0
284,272
5
W
Tiamat
8,009
501
84
5
0
297,718
3
W
Cthulhu
8,465
529
23
1
0
315,844
0
L
Sun Wukong
8,116
507
79
5
0
292,450
5
L
Pele
7,896
494
75
5
0
337,207
5
L
Anubis
7,835
490
53
3
0
281,316
1
W
Hachiman
9,175
573
78
5
0
297,492
3
W
Ravana
9,565
598
107
7
0
363,389
1
L
Charybdis
7,919
495
69
4
0
281,531
3
L
Morgan Le Fay
7,963
498
98
6
0
285,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role