Player Matchup

Raijin
Raijin
ABigGorilla9557
Raijin
Level 67
God Stats
6W - 8L
1,462 SR
Queue Stats
266W - 279L
1,340 Elo+
Party 3
Apollo
Apollo
Alecto_BG
Apollo
Level 17
God Stats
3W - 2L
1,703 SR
Queue Stats
29W - 26L
1,444 Elo+
Party 3
Fafnir
Fafnir
Maj0rSweatMJ
Fafnir
Level 62
God Stats
6W - 12L
1,329 SR
Queue Stats
213W - 228L
1,344 Elo+
Party 3
Nike
Nike
ScorpionShane10
Nike
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 104L
1,364 Elo+
Party 4
Nemesis
Nemesis
just_so_Godly
Nemesis
Level 64
God Stats
7W - 2L
1,663 SR
Queue Stats
46W - 43L
1,392 Elo+
Party 4
Team Averages
Level 63
1,532 SR
1,377 Elo+

VS

Team Averages
Level 81
1,360 SR
1,343 Elo+
Chaac
Chaac
AzaxSyndr
Chaac
Level 62
God Stats
4W - 5L
1,362 SR
Queue Stats
52W - 79L
1,298 Elo+
Party 1
Sol
Sol
DarrenGaming-353
Sol
Level 63
God Stats
2W - 2L
1,379 SR
Queue Stats
81W - 124L
1,334 Elo+
Party 2
Thanatos
Thanatos
Narberalgamma353
Thanatos
Level 84
God Stats
14W - 13L
1,463 SR
Queue Stats
118W - 160L
1,341 Elo+
Party 2
Xing Tian
Xing Tian
sleyer-353
Xing Tian
Level 131
God Stats
4W - 3L
1,121 SR
Queue Stats
166W - 187L
1,368 Elo+
Party 2
Charybdis
Charybdis
yO_Ryzee
Charybdis
Level 64
God Stats
2W - 1L
1,476 SR
Queue Stats
74W - 97L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,358
672
702
1,379
344
Magic Focus

Magic Focus

+20
Magical Power

Apollo
Alecto_BG
Apollo
5
1 / 2 / 0
3,178
636
2,019
2,549
609
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
4
0 / 0 / 1
3,149
630
411
2,495
1,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 1 / 1
3,483
697
1,660
3,254
1,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
5
3 / 2 / 1
3,860
772
2,889
5,111
1,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AzaxSyndr
Chaac
6
2 / 1 / 0
4,143
829
2,008
3,824
1,404
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 0 / 1
3,664
733
236
1,516
453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
1 / 2 / 2
3,661
732
2,757
3,487
1,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
sleyer-353
Xing Tian
6
1 / 0 / 1
3,963
793
1,683
4,591
1,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
yO_Ryzee
Charybdis
5
1 / 1 / 0
3,455
691
1,915
3,048
707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
5
5
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Apollo
Alecto_BG
Apollo
1
2
0
0.5
W
Chaac
AzaxSyndr
Chaac
2
1
0
2
W
0
0
1
0.5
L
Fafnir
0
0
1
0.5
W
1
2
2
1
L
0
1
1
0.5
L
Nemesis
3
2
1
1.75
W
Xing Tian
sleyer-353
Xing Tian
1
0
1
1.5
W
Charybdis
yO_Ryzee
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,681
Damage
8,599
14,788
Taken
16,466
5,065
Mitigated
5,548
6,268
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
702
42
0
698
1,379
344
0
150
1,229
12,497
0
L
Apollo
Alecto_BG
Apollo
2,019
1,275
0
750
2,549
609
0
916
1,633
0
6,555
W
Chaac
AzaxSyndr
Chaac
2,008
157
0
1,796
3,824
1,404
0
0
3,533
0
14,141
W
236
0
0
405
1,516
453
477
702
814
11,831
1,770
L
Fafnir
411
31
0
1,011
2,495
1,300
0
573
1,922
4,185
0
W
2,757
1,195
0
2,018
3,487
1,101
0
0
3,487
0
12,798
L
1,660
476
0
1,317
3,254
1,809
0
0
3,254
0
10,738
L
Nemesis
2,889
1,518
0
2,492
5,111
1,003
0
280
4,831
0
9,710
W
Xing Tian
sleyer-353
Xing Tian
1,683
257
0
1,250
4,591
1,883
0
58
4,533
9,971
0
W
Charybdis
yO_Ryzee
Charybdis
1,915
932
68
1,732
3,048
707
0
353
2,695
0
15,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,028
Gold Earned
18,886
91
Minions Killed
127
0
Camps Cleared
0
453,763
Distance Traveled
521,665
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
3,358
672
25
5
0
70,893
1
L
Apollo
3,178
636
10
2
0
89,079
0
W
Chaac
4,143
829
30
6
0
117,003
0
W
Sol
3,664
733
30
6
0
115,951
0
L
Fafnir
3,149
630
8
2
0
78,093
1
W
Thanatos
3,661
732
27
5
0
97,561
0
L
Nike
3,483
697
26
5
0
98,631
0
L
Nemesis
3,860
772
22
4
0
117,067
0
W
Xing Tian
3,963
793
11
2
0
98,279
0
W
Charybdis
3,455
691
29
6
0
92,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role