Player Matchup

Medusa
Medusa
BCompton98
Medusa
Level 45
God Stats
1W - 1L
1,588 SR
Queue Stats
163W - 99L
1,520 Elo+
Party 2
Discordia
Discordia
H1tsugayaT0sh1r0
Discordia
Level 37
God Stats
17W - 20L
1,460 SR
Queue Stats
62W - 74L
1,359 Elo+
Solo
Bacchus
Bacchus
Hackcheese11
Bacchus
Level 58
God Stats
18W - 5L
1,628 SR
Queue Stats
260W - 171L
1,522 Elo+
Party 2
Team Averages
Level 47
1,558 SR
1,467 Elo+

VS

Team Averages
Level 72
1,502 SR
1,281 Elo+
Sobek
Sobek
Koco_kills
Sobek
Level 123
God Stats
0W - 1L
1,479 SR
Queue Stats
31W - 43L
1,421 Elo+
Party 1
Agni
Agni
OmnisSlayer
Agni
Level 61
God Stats
0W - 1L
1,527 SR
Queue Stats
3W - 11L
1,176 Elo+
Party 1
Serqet
Serqet
TPS1920
Serqet
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BCompton98
Medusa
14
10 / 0 / 3
9,233
923
12,648
6,272
2,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
11
0 / 2 / 14
7,606
761
9,549
4,708
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Hackcheese11
Bacchus
13
5 / 1 / 9
8,912
891
5,752
9,825
9,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
1 / 4 / 2
6,553
655
3,965
15,465
12,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 6 / 3
6,534
653
2,544
8,750
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
TPS1920
Serqet
10
2 / 5 / 1
7,262
726
2,732
9,900
2,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
3
3
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
BCompton98
Medusa
10
0
3
11.5
W
Discordia
0
2
14
3.5
W
Bacchus
Hackcheese11
Bacchus
5
1
9
9.5
L
Sobek
1
4
2
0.5
L
0
6
3
0.25
L
Serqet
TPS1920
Serqet
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,949
Damage
9,241
20,805
Taken
34,115
14,045
Mitigated
17,502
4,882
Healing
4,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BCompton98
Medusa
12,648
5,442
0
1,620
6,272
2,670
1,630
2,257
3,673
0
53,176
W
Discordia
9,549
209
0
581
4,708
1,555
445
1,728
2,618
19,985
0
W
Bacchus
Hackcheese11
Bacchus
5,752
520
0
2,681
9,825
9,820
536
2,316
6,960
11,220
0
L
Sobek
3,965
251
0
4,371
15,465
12,508
0
6,761
8,102
16,917
0
L
2,544
169
0
0
8,750
2,238
0
3,842
4,660
20,076
0
L
Serqet
TPS1920
Serqet
2,732
144
0
454
9,900
2,756
0
3,978
5,716
0
6,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,751
Gold Earned
20,349
122
Minions Killed
84
8
Camps Cleared
2
629,207
Distance Traveled
529,649
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,233
923
79
8
8
205,563
2
W
Discordia
7,606
761
31
3
0
208,378
3
W
Bacchus
8,912
891
12
1
0
215,266
3
L
Sobek
6,553
655
20
2
1
164,330
4
L
Agni
6,534
653
44
4
1
170,799
1
L
Serqet
7,262
726
20
2
0
194,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role