Player Matchup

Scylla
Scylla
Kiisuna
Scylla
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 3L
1,815 Elo+
Party 1
Sun Wukong
Sun Wukong
Kurohise
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,682 Elo+
Party 1
Charybdis
Charybdis
Kuzakii
Charybdis
Level 89
God Stats
1W - 1L
1,846 SR
Queue Stats
12W - 8L
1,630 Elo+
Party 1
Team Averages
Level 36
1,615 SR
1,709 Elo+

VS

Team Averages
Level 113
1,435 SR
1,497 Elo+
Chaac
Chaac
Azzarros
Chaac
Level 29
God Stats
1W - 0L
1,474 SR
Queue Stats
7W - 3L
1,531 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Harrico
Ah Muzen Cab
Level 156
God Stats
3W - 2L
1,419 SR
Queue Stats
119W - 124L
1,464 Elo+
Party 2
Discordia
Discordia
Hectør
Discordia
Level 155
God Stats
7W - 6L
1,411 SR
Queue Stats
83W - 83L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kiisuna
Scylla
14
2 / 9 / 5
10,819
636
5,992
18,575
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Kurohise
Sun Wukong
14
2 / 7 / 5
10,771
634
10,973
24,737
24,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Kuzakii
Charybdis
14
3 / 6 / 3
10,459
615
12,426
20,220
5,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Azzarros
Chaac
16
5 / 2 / 10
11,822
695
12,960
19,357
18,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Harrico
Ah Muzen Cab
17
14 / 2 / 8
13,732
808
35,518
19,659
7,834
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Hectør
Discordia
15
3 / 3 / 14
11,551
679
11,793
9,829
3,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
7
Kills
22
22
Deaths
7
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chaac
Azzarros
Chaac
5
2
10
5
W
Ah Muzen Cab
Harrico
Ah Muzen Cab
14
2
8
9
W
Discordia
Hectør
Discordia
3
3
14
3.33
L
Scylla
Kiisuna
Scylla
2
9
5
0.5
L
Sun Wukong
Kurohise
Sun Wukong
2
7
5
0.64
L
Charybdis
Kuzakii
Charybdis
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,391
Damage
60,271
63,532
Taken
48,845
35,025
Mitigated
29,282
10,756
Healing
21,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Azzarros
Chaac
12,960
2,462
0
6,840
19,357
18,229
132
3,337
14,658
6,629
43,206
W
Ah Muzen Cab
Harrico
Ah Muzen Cab
35,518
17,118
0
11,192
19,659
7,834
2,919
2,709
16,496
0
83,149
W
Discordia
Hectør
Discordia
11,793
431
129
2,963
9,829
3,219
136
356
9,112
36,794
0
L
Scylla
Kiisuna
Scylla
5,992
486
488
1,153
18,575
4,279
0
2,804
15,771
30,311
0
L
Sun Wukong
Kurohise
Sun Wukong
10,973
2,368
714
6,298
24,737
24,855
0
5,286
19,451
0
24,174
L
Charybdis
Kuzakii
Charybdis
12,426
6,410
0
2,103
20,220
5,891
0
5,441
14,779
0
40,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,049
Gold Earned
37,105
178
Minions Killed
222
3
Camps Cleared
9
830,322
Distance Traveled
933,455
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,822
695
71
4
6
324,221
4
W
Ah Muzen Cab
13,732
808
90
5
3
321,218
2
W
Discordia
11,551
679
61
4
0
288,016
0
L
Scylla
10,819
636
62
4
1
243,348
1
L
Sun Wukong
10,771
634
34
2
0
307,270
0
L
Charybdis
10,459
615
82
5
2
279,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role