Player Matchup

Awilix
Awilix
 
Awilix
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
DorSada
Thoth
Level 80
God Stats
4W - 6L
1,424 SR
Queue Stats
264W - 249L
1,474 Elo+
Party 3
Chang'e
Chang'e
Kyklosclaste
Chang'e
Level 109
God Stats
6W - 12L
1,524 SR
Queue Stats
411W - 448L
1,417 Elo+
Party 1
Hercules
Hercules
crazy7up
Hercules
Level 64
God Stats
0W - 2L
1,262 SR
Queue Stats
15W - 16L
1,431 Elo+
Solo
The Morrigan
The Morrigan
eladk
The Morrigan
Level 65
God Stats
3W - 8L
1,296 SR
Queue Stats
295W - 312L
1,444 Elo+
Party 3
Team Averages
Level 85
1,401 SR
1,453 Elo+

VS

Team Averages
Level 80
1,536 SR
1,442 Elo+
Hercules
Hercules
 
Hercules
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
LeBerndt
Terra
Level 106
God Stats
2W - 0L
1,681 SR
Queue Stats
57W - 55L
1,447 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sunrise3311
Ah Muzen Cab
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,471 Elo+
Party 2
Tyr
Tyr
Thib81370
Tyr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,391 Elo+
Solo
He Bo
He Bo
Yevgeney
He Bo
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 28L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
2 / 13 / 10
9,904
583
7,920
21,459
7,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
DorSada
Thoth
20
2 / 2 / 15
11,188
658
26,807
18,247
7,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Kyklosclaste
Chang'e
20
7 / 5 / 10
12,295
723
12,782
21,636
9,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
crazy7up
Hercules
20
1 / 3 / 15
11,235
661
13,042
33,523
41,048
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

The Morrigan
eladk
The Morrigan
18
7 / 7 / 11
11,855
697
13,135
16,410
7,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
9 / 2 / 19
12,866
757
23,010
20,238
23,768
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
LeBerndt
Terra
20
4 / 2 / 22
12,513
736
26,508
20,782
28,418
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Sunrise3311
Ah Muzen Cab
20
10 / 3 / 14
13,145
773
28,419
13,770
6,579
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 4 / 17
11,613
683
9,970
19,250
24,899
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Yevgeney
He Bo
17
2 / 8 / 21
11,477
675
12,150
19,428
8,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
122
19
Kills
29
30
Deaths
19
61
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
13
10
0.54
W
Hercules
 
Hercules
9
2
19
9.25
L
Thoth
DorSada
Thoth
2
2
15
4.75
L
Chang'e
Kyklosclaste
Chang'e
7
5
10
2.4
W
Terra
LeBerndt
Terra
4
2
22
7.5
W
Ah Muzen Cab
Sunrise3311
Ah Muzen Cab
10
3
14
5.67
W
4
4
17
3.13
W
He Bo
Yevgeney
He Bo
2
8
21
1.56
L
Hercules
crazy7up
Hercules
1
3
15
2.83
L
The Morrigan
eladk
The Morrigan
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,686
Damage
100,057
111,275
Taken
93,468
74,443
Mitigated
91,841
41,000
Healing
51,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
7,920
2,089
1,345
1,117
21,459
7,736
0
6,163
14,828
0
11,752
W
Hercules
 
Hercules
23,010
4,026
2,085
8,199
20,238
23,768
834
9,825
10,413
394
29,890
L
Thoth
DorSada
Thoth
26,807
1,089
2,939
2,654
18,247
7,929
147
8,238
9,606
55,497
0
L
Chang'e
Kyklosclaste
Chang'e
12,782
1,589
13,611
7,064
21,636
9,751
1,053
7,691
13,594
25,499
0
W
Terra
LeBerndt
Terra
26,508
696
9,397
8,355
20,782
28,418
610
8,951
11,831
42,107
0
W
Ah Muzen Cab
Sunrise3311
Ah Muzen Cab
28,419
12,167
1,584
4,358
13,770
6,579
3,525
8,585
5,185
0
76,089
W
9,970
916
4,174
5,797
19,250
24,899
328
11,582
7,531
1,938
22,222
W
He Bo
Yevgeney
He Bo
12,150
1,235
1,757
5,435
19,428
8,177
294
13,781
5,647
34,658
0
L
Hercules
crazy7up
Hercules
13,042
2,456
1,564
6,632
33,523
41,048
0
12,420
20,461
0
24,004
L
The Morrigan
eladk
The Morrigan
13,135
1,051
2,165
1,909
16,410
7,979
903
5,839
10,240
37,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,477
Gold Earned
61,614
183
Minions Killed
189
0
Camps Cleared
0
1,547,842
Distance Traveled
1,691,371
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,904
583
6
0
0
287,615
1
W
Hercules
12,866
757
16
1
0
354,048
0
L
Thoth
11,188
658
59
3
0
344,291
0
L
Chang'e
12,295
723
33
2
0
320,287
1
W
Terra
12,513
736
17
1
0
380,868
0
W
Ah Muzen Cab
13,145
773
86
5
0
298,031
0
W
Tyr
11,613
683
14
1
0
369,670
4
W
He Bo
11,477
675
56
3
0
288,754
1
L
Hercules
11,235
661
29
2
0
315,619
0
L
The Morrigan
11,855
697
56
3
0
280,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role