Player Matchup

Mercury
Mercury
 
Mercury
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
R0YaltyWhit3
Cthulhu
Level 79
God Stats
5W - 3L
1,670 SR
Queue Stats
167W - 205L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
SparxX851
Baron Samedi
Level 48
God Stats
40W - 35L
1,523 SR
Queue Stats
261W - 251L
1,500 Elo+
Solo
Amaterasu
Amaterasu
bryce14058421
Amaterasu
Level 56
God Stats
3W - 2L
1,732 SR
Queue Stats
156W - 139L
1,369 Elo+
Solo
Kali
Kali
iConic-_-SmittyB
Kali
Level 33
God Stats
1W - 4L
1,292 SR
Queue Stats
100W - 144L
1,319 Elo+
Solo
Team Averages
Level 55
1,543 SR
1,414 Elo+

VS

Team Averages
Level 35
1,494 SR
1,428 Elo+
Bacchus
Bacchus
BANANAMANGAM1NG
Bacchus
Level 56
God Stats
8W - 5L
1,496 SR
Queue Stats
107W - 123L
1,412 Elo+
Solo
Chang'e
Chang'e
CutoffVaraska
Chang'e
Level 38
God Stats
2W - 0L
1,436 SR
Queue Stats
13W - 24L
1,263 Elo+
Party 1
Da Ji
Da Ji
PermanntlyShoked
Da Ji
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 13L
1,322 Elo+
Party 1
Kukulkan
Kukulkan
VegasForever449
Kukulkan
Level 68
God Stats
34W - 17L
1,538 SR
Queue Stats
272W - 290L
1,467 Elo+
Solo
King Arthur
King Arthur
WaterDisease322
King Arthur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 0 / 3
6,067
1,011
920
4,419
1,486
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
R0YaltyWhit3
Cthulhu
11
0 / 3 / 1
5,981
997
2,451
4,156
1,469
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
SparxX851
Baron Samedi
12
1 / 2 / 4
6,889
1,148
10,331
7,893
3,792
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
bryce14058421
Amaterasu
12
3 / 3 / 2
7,099
1,183
8,387
11,253
5,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 5 / 2
6,909
1,152
4,977
9,063
3,539
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

264

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
6,882
1,147
5,607
8,524
6,202
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Chang'e
12
1 / 1 / 6
6,696
1,116
7,716
8,142
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 3 / 7
7,030
1,172
5,631
8,003
2,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
12
0 / 0 / 9
6,776
1,129
3,743
1,348
441
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
WaterDisease322
King Arthur
14
10 / 0 / 3
9,388
1,565
9,171
5,686
4,880
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
5
Kills
13
13
Deaths
5
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
3
1.5
W
1
1
8
5
W
Chang'e
1
1
6
4
W
1
3
7
1.5
L
Cthulhu
R0YaltyWhit3
Cthulhu
0
3
1
0.17
L
Baron Samedi
SparxX851
Baron Samedi
1
2
4
1.5
W
Kukulkan
0
0
9
4.5
W
King Arthur
WaterDisease322
King Arthur
10
0
3
11.5
L
Amaterasu
bryce14058421
Amaterasu
3
3
2
1.33
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,066
Damage
31,868
36,784
Taken
31,703
16,278
Mitigated
16,336
5,706
Healing
6,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
920
215
32
192
4,419
1,486
0
1,123
3,240
0
2,040
W
5,607
1,416
478
773
8,524
6,202
0
3,847
4,498
12,046
0
W
Chang'e
7,716
724
1,763
3,533
8,142
2,288
0
3,613
4,387
18,727
0
W
5,631
2,343
0
65
8,003
2,525
0
2,773
5,070
0
10,018
L
Cthulhu
R0YaltyWhit3
Cthulhu
2,451
259
0
188
4,156
1,469
0
1,979
2,024
8,947
0
L
Baron Samedi
SparxX851
Baron Samedi
10,331
1,014
772
1,793
7,893
3,792
0
3,418
4,445
22,293
0
W
Kukulkan
3,743
656
0
0
1,348
441
0
771
577
15,608
0
W
King Arthur
WaterDisease322
King Arthur
9,171
1,090
145
148
5,686
4,880
0
1,778
3,809
0
25,228
L
Amaterasu
bryce14058421
Amaterasu
8,387
2,827
0
2,369
11,253
5,992
0
5,869
5,212
0
11,623
L
4,977
1,849
0
360
9,063
3,539
0
4,106
4,797
0
19,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,945
Gold Earned
36,772
85
Minions Killed
127
3
Camps Cleared
5
488,157
Distance Traveled
641,039
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,067
1,011
1
0
0
76,070
0
W
Bacchus
6,882
1,147
13
2
1
128,141
0
W
Chang'e
6,696
1,116
31
5
0
118,692
0
W
Da Ji
7,030
1,172
12
2
1
129,140
0
L
Cthulhu
5,981
997
13
2
1
46,252
0
L
Baron Samedi
6,889
1,148
22
4
0
119,823
0
W
Kukulkan
6,776
1,129
42
7
2
124,449
1
W
King Arthur
9,388
1,565
29
5
1
140,617
0
L
Amaterasu
7,099
1,183
6
1
1
119,734
2
L
Kali
6,909
1,152
43
7
1
126,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role