Player Matchup

Baba Yaga
Baba Yaga
AbdullahAlBishi
Baba Yaga
Level 94
God Stats
14W - 17L
1,517 SR
Queue Stats
294W - 308L
1,534 Elo+
Solo
Odin
Odin
AndreTheNingen
Odin
Level 28
God Stats
9W - 0L
1,813 SR
Queue Stats
18W - 7L
1,672 Elo+
Party 1
Apollo
Apollo
Samwisefgt
Apollo
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,682 Elo+
Party 1
Team Averages
Level 75
1,610 SR
1,629 Elo+

VS

Team Averages
Level 72
1,409 SR
1,488 Elo+
Zeus
Zeus
DrTxSmakosz
Zeus
Level 128
God Stats
18W - 7L
1,700 SR
Queue Stats
76W - 61L
1,618 Elo+
Party 2
Odin
Odin
KainnCz
Odin
Level 61
God Stats
0W - 2L
1,319 SR
Queue Stats
11W - 25L
1,264 Elo+
Solo
Medusa
Medusa
Szejku24
Medusa
Level 28
God Stats
0W - 3L
1,208 SR
Queue Stats
17W - 16L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AbdullahAlBishi
Baba Yaga
15
1 / 2 / 12
10,776
674
9,307
13,697
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 5 / 15
11,559
722
6,600
16,950
13,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Samwisefgt
Apollo
18
17 / 4 / 1
13,025
814
17,341
15,857
7,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 2
11,575
723
26,722
13,763
4,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
KainnCz
Odin
12
1 / 6 / 6
8,992
562
4,276
12,030
5,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Szejku24
Medusa
13
1 / 8 / 8
9,611
601
6,329
12,998
4,231
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
19
Kills
10
11
Deaths
19
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AbdullahAlBishi
Baba Yaga
1
2
12
3.5
W
1
5
15
1.7
L
8
5
2
1.8
L
Odin
KainnCz
Odin
1
6
6
0.67
W
Apollo
Samwisefgt
Apollo
17
4
1
4.38
L
Medusa
Szejku24
Medusa
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,248
Damage
37,327
46,504
Taken
38,791
25,387
Mitigated
13,868
12,518
Healing
9,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AbdullahAlBishi
Baba Yaga
9,307
74
0
3,433
13,697
5,037
868
7,953
5,219
44,849
0
W
6,600
1,295
438
4,684
16,950
13,164
179
9,224
7,190
4,068
16,700
L
26,722
1,927
289
4,395
13,763
4,425
0
4,432
9,331
50,940
0
L
Odin
KainnCz
Odin
4,276
1,124
0
1,575
12,030
5,212
0
3,233
8,797
0
12,600
W
Apollo
Samwisefgt
Apollo
17,341
10,051
0
3,963
15,857
7,186
2,338
8,378
7,085
0
60,859
L
Medusa
Szejku24
Medusa
6,329
2,209
0
2,766
12,998
4,231
0
3,064
9,934
0
25,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,360
Gold Earned
30,178
185
Minions Killed
137
9
Camps Cleared
4
895,406
Distance Traveled
719,284
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,776
674
74
5
4
300,478
5
W
Odin
11,559
722
27
2
2
311,595
4
L
Zeus
11,575
723
77
5
4
226,169
2
L
Odin
8,992
562
16
1
0
262,127
6
W
Apollo
13,025
814
84
5
3
283,333
1
L
Medusa
9,611
601
44
3
0
230,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role