Player Matchup

Aphrodite
Aphrodite
Emeletim
Aphrodite
Level 140
God Stats
3W - 3L
1,618 SR
Queue Stats
226W - 187L
1,589 Elo+
Party 1
Athena
Athena
LadyMeira
Athena
Level 58
God Stats
30W - 25L
1,588 SR
Queue Stats
89W - 91L
1,575 Elo+
Party 1
Gilgamesh
Gilgamesh
Lord-M_-
Gilgamesh
Level 48
God Stats
1W - 2L
1,419 SR
Queue Stats
126W - 130L
1,526 Elo+
Party 1
Fenrir
Fenrir
elefantemortaI
Fenrir
Level 29
God Stats
13W - 12L
1,599 SR
Queue Stats
53W - 45L
1,580 Elo+
Party 1
Artemis
Artemis
kxttyghoul
Artemis
Level 83
God Stats
1W - 1L
1,685 SR
Queue Stats
132W - 115L
1,544 Elo+
Party 1
Team Averages
Level 72
1,582 SR
1,563 Elo+

VS

Team Averages
Level 79
1,549 SR
1,510 Elo+
Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Bolo_de_Morango
Aphrodite
Level 14
God Stats
2W - 1L
1,474 SR
Queue Stats
9W - 10L
1,420 Elo+
Party 2
Hachiman
Hachiman
Crawlid
Hachiman
Level 98
God Stats
3W - 1L
1,657 SR
Queue Stats
358W - 235L
1,597 Elo+
Party 2
Awilix
Awilix
PaulinhoReiDelaz
Awilix
Level 108
God Stats
92W - 62L
1,580 SR
Queue Stats
720W - 449L
1,620 Elo+
Party 2
Olorun
Olorun
Soujha
Olorun
Level 51
God Stats
24W - 16L
1,536 SR
Queue Stats
232W - 225L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Emeletim
Aphrodite
12
1 / 5 / 2
7,120
509
5,073
9,863
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
LadyMeira
Athena
10
2 / 3 / 4
7,017
501
2,210
10,114
6,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Lord-M_-
Gilgamesh
12
3 / 4 / 2
7,133
510
6,152
14,908
7,038
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 7 / 3
6,912
494
2,656
12,021
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
kxttyghoul
Artemis
11
5 / 4 / 1
7,402
529
9,753
8,282
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
5 / 3 / 10
8,513
608
7,819
8,749
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Bolo_de_Morango
Aphrodite
10
1 / 4 / 8
6,319
451
1,539
4,961
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Crawlid
Hachiman
13
3 / 1 / 7
7,728
552
6,346
6,009
1,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
11 / 1 / 9
9,835
703
15,253
10,667
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Soujha
Olorun
13
2 / 4 / 2
7,966
569
6,308
9,094
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
13
Kills
22
23
Deaths
13
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
3
10
3.33
W
Aphrodite
Bolo_de_Morango
Aphrodite
1
4
8
1.25
W
Hachiman
Crawlid
Hachiman
3
1
7
6.5
L
Aphrodite
Emeletim
Aphrodite
1
5
2
0.4
L
Athena
LadyMeira
Athena
2
3
4
1.33
L
Gilgamesh
Lord-M_-
Gilgamesh
3
4
2
1
W
11
1
9
15.5
W
Olorun
Soujha
Olorun
2
4
2
0.75
L
2
7
3
0.5
L
Artemis
kxttyghoul
Artemis
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,844
Damage
37,265
55,188
Taken
39,480
22,380
Mitigated
12,847
13,361
Healing
14,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,819
159
40
2,052
8,749
2,798
785
4,017
4,693
41,487
0
W
Aphrodite
Bolo_de_Morango
Aphrodite
1,539
277
1,618
1,147
4,961
1,108
0
491
4,470
7,364
0
W
Hachiman
Crawlid
Hachiman
6,346
2,774
0
1,956
6,009
1,294
84
549
5,460
0
44,047
L
Aphrodite
Emeletim
Aphrodite
5,073
720
343
4,219
9,863
3,563
0
3,185
6,460
46,863
0
L
Athena
LadyMeira
Athena
2,210
522
374
1,528
10,114
6,543
0
2,013
7,945
15,798
0
L
Gilgamesh
Lord-M_-
Gilgamesh
6,152
966
0
2,515
14,908
7,038
0
4,599
10,293
0
37,233
W
15,253
5,806
0
3,868
10,667
3,826
0
2,226
8,359
0
69,201
W
Olorun
Soujha
Olorun
6,308
2,896
176
3,931
9,094
3,821
714
0
8,583
38,750
5,946
L
2,656
789
0
2,255
12,021
3,311
530
2,848
8,993
0
37,754
L
Artemis
kxttyghoul
Artemis
9,753
4,880
0
2,127
8,282
1,925
260
1,394
6,844
0
46,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,584
Gold Earned
40,361
371
Minions Killed
374
0
Camps Cleared
0
1,267,789
Distance Traveled
1,386,161
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,513
608
82
6
0
264,335
1
W
Aphrodite
6,319
451
20
1
0
265,715
0
W
Hachiman
7,728
552
87
6
0
266,667
3
L
Aphrodite
7,120
509
98
7
0
207,830
5
L
Athena
7,017
501
34
2
0
293,405
0
L
Gilgamesh
7,133
510
77
6
0
272,475
3
W
Awilix
9,835
703
107
8
0
335,186
1
W
Olorun
7,966
569
78
6
0
254,258
5
L
Fenrir
6,912
494
78
6
0
266,957
1
L
Artemis
7,402
529
84
6
0
227,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role