Player Matchup

Khepri
Khepri
Cristophercohen
Khepri
Level 29
God Stats
10W - 7L
1,462 SR
Queue Stats
37W - 53L
1,325 Elo+
Party 4
Cernunnos
Cernunnos
IS-DARK-SAD-IS
Cernunnos
Level 66
God Stats
88W - 106L
1,480 SR
Queue Stats
185W - 254L
1,398 Elo+
Party 4
Sol
Sol
LordBrutos
Sol
Level 37
God Stats
4W - 4L
1,357 SR
Queue Stats
38W - 46L
1,391 Elo+
Solo
Pele
Pele
Nocatu
Pele
Level 131
God Stats
21W - 23L
1,458 SR
Queue Stats
476W - 600L
1,340 Elo+
Party 3
Tyr
Tyr
yLuKiinG
Tyr
Level 149
God Stats
1W - 0L
1,458 SR
Queue Stats
9W - 9L
1,439 Elo+
Party 3
Team Averages
Level 82
1,443 SR
1,379 Elo+

VS

Team Averages
Level 69
1,551 SR
1,426 Elo+
Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
FL_nostopmateus
Xing Tian
Level 28
God Stats
10W - 9L
1,519 SR
Queue Stats
62W - 82L
1,442 Elo+
Party 1
Da Ji
Da Ji
Guih_00
Da Ji
Level 61
God Stats
9W - 10L
1,534 SR
Queue Stats
208W - 236L
1,380 Elo+
Party 2
Persephone
Persephone
Tamarindo1076
Persephone
Level 45
God Stats
1W - 3L
1,409 SR
Queue Stats
150W - 169L
1,360 Elo+
Party 2
Sun Wukong
Sun Wukong
alexryan9353
Sun Wukong
Level 109
God Stats
1W - 1L
1,795 SR
Queue Stats
107W - 123L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,914
461
4,584
8,192
5,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
IS-DARK-SAD-IS
Cernunnos
13
1 / 1 / 2
7,475
498
5,953
6,192
2,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 2 / 2
7,956
530
5,705
9,697
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
Nocatu
Pele
12
4 / 3 / 1
7,743
516
9,356
11,914
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 0 / 0
8,493
566
4,665
10,022
6,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 2 / 2
7,166
478
6,952
8,419
2,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
FL_nostopmateus
Xing Tian
12
2 / 1 / 1
7,176
478
3,566
9,715
6,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Guih_00
Da Ji
13
2 / 1 / 2
7,843
523
5,779
9,103
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Tamarindo1076
Persephone
11
1 / 3 / 0
7,227
482
5,197
6,782
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
alexryan9353
Sun Wukong
14
0 / 0 / 0
8,031
535
5,240
10,111
4,134
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
7
Kills
7
7
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
2
1.5
W
1
1
3
2.5
L
Xing Tian
FL_nostopmateus
Xing Tian
2
1
1
2.5
L
Da Ji
Guih_00
Da Ji
2
1
2
3
W
Cernunnos
IS-DARK-SAD-IS
Cernunnos
1
1
2
2
W
1
2
2
1
W
Pele
Nocatu
Pele
4
3
1
1.5
L
Persephone
Tamarindo1076
Persephone
1
3
0
0.33
L
Sun Wukong
alexryan9353
Sun Wukong
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,263
Damage
26,734
46,017
Taken
44,130
21,914
Mitigated
18,002
20,797
Healing
9,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,952
2,122
0
1,382
8,419
2,412
0
2,380
6,039
0
51,168
W
4,584
435
0
2,389
8,192
5,955
0
1,845
6,347
15,979
0
L
Xing Tian
FL_nostopmateus
Xing Tian
3,566
497
0
771
9,715
6,331
23
1,933
7,782
20,771
0
L
Da Ji
Guih_00
Da Ji
5,779
839
0
2,986
9,103
3,248
168
2,487
6,579
0
43,850
W
Cernunnos
IS-DARK-SAD-IS
Cernunnos
5,953
3,099
0
2,713
6,192
2,188
65
693
5,499
0
55,180
W
5,705
1,856
0
5,596
9,697
3,398
1,114
4,358
5,039
47,720
4,668
W
Pele
Nocatu
Pele
9,356
2,634
0
3,570
11,914
3,987
770
1,675
10,185
0
48,343
L
Persephone
Tamarindo1076
Persephone
5,197
67
0
1,182
6,782
1,877
405
2,952
3,827
39,778
0
L
Sun Wukong
alexryan9353
Sun Wukong
5,240
848
0
2,904
10,111
4,134
0
0
9,704
0
54,171
W
4,665
1,109
0
6,529
10,022
6,386
79
0
10,022
0
52,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,581
Gold Earned
37,443
462
Minions Killed
415
0
Camps Cleared
0
1,423,453
Distance Traveled
1,406,223
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,166
478
91
6
0
271,345
7
W
Khepri
6,914
461
25
2
0
293,462
1
L
Xing Tian
7,176
478
38
3
0
297,502
0
L
Da Ji
7,843
523
84
6
0
290,520
0
W
Cernunnos
7,475
498
119
8
0
264,763
1
W
Sol
7,956
530
104
7
0
275,116
2
W
Pele
7,743
516
74
5
0
340,612
3
L
Persephone
7,227
482
73
5
0
270,914
0
L
Sun Wukong
8,031
535
129
9
0
275,942
2
W
Tyr
8,493
566
140
9
0
249,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role