Player Matchup

Ymir
Ymir
Zetsu-Bouh
Ymir
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 55L
1,320 Elo+
Solo
Sol
Sol
flukey rage
Sol
Level 76
God Stats
5W - 3L
1,507 SR
Queue Stats
37W - 29L
1,371 Elo+
Solo
Gilgamesh
Gilgamesh
leekrou
Gilgamesh
Level 53
God Stats
2W - 4L
1,481 SR
Queue Stats
120W - 151L
1,376 Elo+
Solo
Kali
Kali
mad_breizh
Kali
Level 106
God Stats
9W - 12L
1,383 SR
Queue Stats
263W - 284L
1,348 Elo+
Solo
Artemis
Artemis
thebad_haidi06
Artemis
Level 108
God Stats
27W - 30L
1,453 SR
Queue Stats
93W - 106L
1,365 Elo+
Solo
Team Averages
Level 81
1,465 SR
1,356 Elo+

VS

Team Averages
Level 45
1,420 SR
1,287 Elo+
Ymir
Ymir
JoakimSunje
Ymir
Level 17
God Stats
3W - 2L
1,515 SR
Queue Stats
7W - 7L
1,332 Elo+
Party 1
Skadi
Skadi
SmurfyChris
Skadi
Level 80
God Stats
38W - 30L
1,489 SR
Queue Stats
311W - 304L
1,384 Elo+
Party 1
Hades
Hades
cholbi
Hades
Level 60
God Stats
31W - 36L
1,440 SR
Queue Stats
192W - 256L
1,327 Elo+
Solo
Fenrir
Fenrir
thefox39380
Fenrir
Level 61
God Stats
21W - 23L
1,448 SR
Queue Stats
164W - 179L
1,345 Elo+
Solo
Artemis
Artemis
thom_d010548
Artemis
Level 9
God Stats
1W - 2L
1,208 SR
Queue Stats
1W - 4L
1,046 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 2
8,778
462
3,049
9,612
9,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
7 / 4 / 1
10,148
534
11,633
13,437
4,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
leekrou
Gilgamesh
10
1 / 2 / 0
7,491
394
3,858
8,752
4,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 4 / 3
9,356
492
10,146
16,283
5,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 2 / 3
9,123
480
9,252
12,069
3,955
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
8,170
430
1,545
13,171
9,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
4 / 1 / 2
11,918
627
13,116
11,361
3,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
cholbi
Hades
15
3 / 4 / 0
9,393
494
7,612
14,561
10,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
17
5 / 4 / 2
9,985
526
9,677
14,917
6,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
thom_d010548
Artemis
14
0 / 3 / 1
7,784
410
5,681
8,512
3,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
13
Kills
12
12
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
4
1
2
5
L
0
0
2
1
W
Hades
cholbi
Hades
3
4
0
0.75
L
7
4
1
1.88
L
Gilgamesh
leekrou
Gilgamesh
1
2
0
0.5
L
3
4
3
1.13
L
2
2
3
1.75
W
Fenrir
5
4
2
1.5
W
Artemis
thom_d010548
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,938
Damage
37,631
60,153
Taken
62,522
26,662
Mitigated
33,804
25,285
Healing
20,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,545
170
780
1,907
13,171
9,239
257
2,805
10,366
31,456
0
W
13,116
6,368
75
5,812
11,361
3,881
6,132
719
10,642
0
97,702
L
3,049
155
0
2,789
9,612
9,100
0
557
9,055
44,879
0
W
Hades
cholbi
Hades
7,612
982
123
4,914
14,561
10,964
1,187
6,509
8,052
53,941
0
L
11,633
3,685
0
6,966
13,437
4,003
2,908
4,598
8,839
62,634
0
L
Gilgamesh
leekrou
Gilgamesh
3,858
1,210
0
2,633
8,752
4,099
0
0
8,752
0
26,933
L
10,146
4,844
0
6,569
16,283
5,505
0
148
16,135
0
63,708
L
9,252
3,608
0
6,328
12,069
3,955
204
3,854
8,215
0
62,344
W
Fenrir
9,677
3,626
0
5,636
14,917
6,475
0
2,611
12,306
0
59,661
W
Artemis
thom_d010548
Artemis
5,681
3,059
0
1,225
8,512
3,245
0
2,802
5,710
0
45,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,896
Gold Earned
47,250
455
Minions Killed
530
0
Camps Cleared
0
1,439,354
Distance Traveled
1,743,699
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,170
430
67
4
0
324,294
2
W
Skadi
11,918
627
190
10
0
383,741
0
L
Ymir
8,778
462
82
4
0
307,060
0
W
Hades
9,393
494
104
5
0
321,622
6
L
Sol
10,148
534
105
6
0
278,892
2
L
Gilgamesh
7,491
394
59
3
0
206,997
3
L
Kali
9,356
492
110
6
0
333,416
1
L
Artemis
9,123
480
99
5
0
312,989
2
W
Fenrir
9,985
526
90
5
0
369,217
0
W
Artemis
7,784
410
79
4
0
344,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role