Player Matchup

Nu Wa
Nu Wa
LostintheMysts
Nu Wa
Level 81
God Stats
1W - 2L
1,386 SR
Queue Stats
4W - 5L
1,484 Elo+
Solo
Chiron
Chiron
MICHAELSWG
Chiron
Level 104
God Stats
1W - 1L
1,321 SR
Queue Stats
77W - 105L
1,421 Elo+
Solo
Chaac
Chaac
NobleGodkin
Chaac
Level 101
God Stats
14W - 14L
1,567 SR
Queue Stats
220W - 228L
1,571 Elo+
Solo
Team Averages
Level 95
1,424 SR
1,492 Elo+

VS

Team Averages
Level 100
1,598 SR
1,467 Elo+
Artio
Artio
Gerukingu
Artio
Level 126
God Stats
1W - 2L
1,745 SR
Queue Stats
49W - 65L
1,520 Elo+
Solo
Sol
Sol
MaskedTacco
Sol
Level 49
God Stats
11W - 13L
1,456 SR
Queue Stats
209W - 250L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
auxyell
Gilgamesh
Level 126
God Stats
22W - 20L
1,592 SR
Queue Stats
82W - 104L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 3
13,990
666
23,395
12,744
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
MICHAELSWG
Chiron
16
4 / 8 / 3
13,749
655
18,079
18,801
7,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 5 / 8
12,230
582
12,806
29,409
26,668
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Gerukingu
Artio
18
6 / 3 / 10
13,601
648
15,538
33,730
38,740
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 1 / 6
11,055
526
6,861
9,899
3,142
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
auxyell
Gilgamesh
17
12 / 5 / 5
14,323
682
29,872
32,363
28,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
9
Kills
18
18
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artio
Gerukingu
Artio
6
3
10
3.67
W
5
5
3
1.3
W
Chiron
MICHAELSWG
Chiron
4
8
3
0.69
L
0
1
6
3
W
0
5
8
0.8
L
Gilgamesh
auxyell
Gilgamesh
12
5
5
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,280
Damage
52,271
60,954
Taken
75,992
39,329
Mitigated
70,734
14,063
Healing
24,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Gerukingu
Artio
15,538
620
2,743
11,913
33,730
38,740
585
12,069
21,661
51,915
0
W
23,395
8,543
1,330
1,869
12,744
4,789
505
4,845
7,274
56,965
0
W
Chiron
MICHAELSWG
Chiron
18,079
5,151
1,163
2,768
18,801
7,872
1,740
6,208
11,818
0
74,335
L
6,861
2,648
0
3,354
9,899
3,142
1,963
2,793
7,106
36,075
0
W
12,806
1,755
0
6,933
29,409
26,668
186
10,855
16,678
0
39,950
L
Gilgamesh
auxyell
Gilgamesh
29,872
8,775
694
6,008
32,363
28,852
1,225
9,126
23,237
1,302
77,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,969
Gold Earned
38,979
212
Minions Killed
218
8
Camps Cleared
8
1,096,157
Distance Traveled
916,684
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
13,601
648
64
3
3
386,967
2
W
Nu Wa
13,990
666
40
2
0
357,282
5
W
Chiron
13,749
655
125
6
6
340,457
4
L
Sol
11,055
526
77
4
3
175,344
1
W
Chaac
12,230
582
47
2
2
398,418
3
L
Gilgamesh
14,323
682
77
4
2
354,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role