Player Matchup

Susano
Susano
DandyMan016
Susano
Level 77
God Stats
3W - 5L
1,411 SR
Queue Stats
130W - 132L
1,449 Elo+
Solo
Hachiman
Hachiman
DerZarg
Hachiman
Level 63
God Stats
8W - 7L
1,489 SR
Queue Stats
157W - 168L
1,335 Elo+
Party 1
Janus
Janus
Kackeldackel_13
Janus
Level 87
God Stats
1W - 3L
1,333 SR
Queue Stats
209W - 223L
1,310 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WAR_GOD_THANOS
Kumbhakarna
Level 126
God Stats
40W - 38L
1,531 SR
Queue Stats
114W - 130L
1,350 Elo+
Solo
Bellona
Bellona
terminater198
Bellona
Level 43
God Stats
26W - 53L
1,313 SR
Queue Stats
43W - 79L
1,301 Elo+
Solo
Team Averages
Level 79
1,415 SR
1,349 Elo+

VS

Team Averages
Level 96
1,557 SR
1,366 Elo+
Nike
Nike
II K1ng13
Nike
Level 49
God Stats
4W - 5L
1,324 SR
Queue Stats
60W - 61L
1,312 Elo+
Party 2
Bastet
Bastet
Jkeezy95
Bastet
Level 61
God Stats
8W - 2L
1,669 SR
Queue Stats
58W - 58L
1,370 Elo+
Party 2
Chiron
Chiron
Streetdoc29
Chiron
Level 158
God Stats
5W - 2L
1,645 SR
Queue Stats
388W - 430L
1,389 Elo+
Solo
Hades
Hades
Viatai
Hades
Level 142
God Stats
4W - 3L
1,642 SR
Queue Stats
68W - 85L
1,386 Elo+
Solo
Atlas
Atlas
Zig Foreign
Atlas
Level 71
God Stats
5W - 7L
1,507 SR
Queue Stats
84W - 90L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
0 / 3 / 1
5,605
467
1,985
7,767
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
DerZarg
Hachiman
10
1 / 2 / 0
5,755
480
2,366
5,708
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
2 / 5 / 0
6,154
513
4,195
6,358
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
WAR_GOD_THANOS
Kumbhakarna
8
0 / 1 / 1
5,105
425
2,131
6,266
3,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
11
0 / 1 / 0
6,284
524
2,271
3,847
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
0 / 0 / 1
6,670
556
1,025
5,827
2,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Jkeezy95
Bastet
11
4 / 2 / 3
6,748
562
5,352
7,318
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
12
2 / 0 / 0
6,704
559
5,007
6,483
2,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hades
Viatai
Hades
12
6 / 0 / 1
7,520
627
4,888
5,996
3,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 1 / 3
6,050
504
2,379
7,578
6,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
12
12
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Susano
0
3
1
0.17
L
Hachiman
DerZarg
Hachiman
1
2
0
0.5
W
Nike
0
0
1
0.5
W
Bastet
Jkeezy95
Bastet
4
2
3
2.75
L
2
5
0
0.4
W
Chiron
2
0
0
2
W
Hades
Viatai
Hades
6
0
1
6.5
L
Kumbhakarna
WAR_GOD_THANOS
Kumbhakarna
0
1
1
0.5
W
0
1
3
1.5
L
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,948
Damage
18,651
29,946
Taken
33,202
11,217
Mitigated
17,119
7,299
Healing
13,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
1,985
245
0
2,662
7,767
2,148
0
1,165
6,602
0
27,966
L
Hachiman
DerZarg
Hachiman
2,366
1,415
53
1,818
5,708
1,225
0
1,198
4,510
0
25,323
W
Nike
1,025
209
0
1,250
5,827
2,985
280
50
5,777
0
36,296
W
Bastet
Jkeezy95
Bastet
5,352
1,866
0
2,821
7,318
2,116
1,384
737
6,581
0
30,363
L
4,195
657
0
572
6,358
1,638
0
2,914
3,444
33,608
0
W
Chiron
5,007
2,039
241
3,731
6,483
2,351
118
1,436
5,047
0
51,600
W
Hades
Viatai
Hades
4,888
385
41
3,484
5,996
3,445
1,230
2,057
3,939
40,378
0
L
Kumbhakarna
WAR_GOD_THANOS
Kumbhakarna
2,131
249
479
1,675
6,266
3,470
0
1,990
4,276
16,026
0
W
2,379
1,031
1,174
1,254
7,578
6,222
0
2,096
5,482
14,659
0
L
Bellona
2,271
716
0
40
3,847
2,736
526
0
3,847
3,036
30,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,903
Gold Earned
33,692
301
Minions Killed
356
0
Camps Cleared
0
1,056,135
Distance Traveled
1,075,910
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,605
467
65
5
0
229,752
0
L
Hachiman
5,755
480
57
5
0
205,991
4
W
Nike
6,670
556
88
7
0
231,741
0
W
Bastet
6,748
562
62
5
0
252,718
1
L
Janus
6,154
513
67
6
0
214,080
2
W
Chiron
6,704
559
106
9
0
191,737
2
W
Hades
7,520
627
80
7
0
196,879
4
L
Kumbhakarna
5,105
425
25
2
0
214,811
9
W
Atlas
6,050
504
20
2
0
202,835
7
L
Bellona
6,284
524
87
7
0
191,501
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role