Player Matchup

Achilles
Achilles
AnaDeArmas
Achilles
Level 159
God Stats
30W - 28L
1,535 SR
Queue Stats
819W - 835L
1,546 Elo+
Solo
Nox
Nox
ManyGeckos
Nox
Level 159
God Stats
6W - 5L
1,580 SR
Queue Stats
72W - 88L
1,574 Elo+
Party 2
Merlin
Merlin
Romeish
Merlin
Level 68
God Stats
8W - 8L
1,518 SR
Queue Stats
59W - 57L
1,566 Elo+
Solo
Atlas
Atlas
TwoCrabs
Atlas
Level 160
God Stats
4W - 2L
1,647 SR
Queue Stats
25W - 21L
1,613 Elo+
Party 2
Rama
Rama
sebachile
Rama
Level 115
God Stats
1W - 2L
1,549 SR
Queue Stats
8W - 9L
1,593 Elo+
Solo
Team Averages
Level 132
1,566 SR
1,578 Elo+

VS

Team Averages
Level 134
1,532 SR
1,539 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FatSatan
Ah Muzen Cab
Level 146
God Stats
7W - 4L
1,734 SR
Queue Stats
289W - 278L
1,662 Elo+
Party 1
Bastet
Bastet
Mrllama666
Bastet
Level 128
God Stats
36W - 41L
1,457 SR
Queue Stats
242W - 221L
1,518 Elo+
Solo
Mulan
Mulan
UroSenpai
Mulan
Level 89
God Stats
9W - 16L
1,468 SR
Queue Stats
766W - 752L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AnaDeArmas
Achilles
15
0 / 3 / 1
8,295
830
3,478
9,386
8,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 4 / 3
9,192
919
4,522
10,176
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Romeish
Merlin
15
3 / 6 / 2
9,786
979
8,842
13,777
5,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
TwoCrabs
Atlas
16
2 / 2 / 4
9,766
977
10,633
17,805
25,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
15
0 / 6 / 4
8,554
855
4,627
16,842
5,167
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

142

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
5 / 1 / 10
10,582
1,058
11,596
9,516
4,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Agni
 
Agni
16
4 / 0 / 6
9,965
997
9,445
2,155
767
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
FatSatan
Ah Muzen Cab
17
6 / 1 / 13
11,080
1,108
20,851
7,693
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Mrllama666
Bastet
17
4 / 0 / 10
10,479
1,048
12,051
8,633
2,957
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
UroSenpai
Mulan
16
2 / 4 / 10
9,637
964
10,535
10,832
5,745
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
6
Kills
21
21
Deaths
6
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
1
10
10
W
Agni
 
Agni
4
0
6
7
L
Achilles
AnaDeArmas
Achilles
0
3
1
0.17
W
Ah Muzen Cab
FatSatan
Ah Muzen Cab
6
1
13
12.5
L
1
4
3
0.63
W
Bastet
Mrllama666
Bastet
4
0
10
9
L
Merlin
Romeish
Merlin
3
6
2
0.67
L
Atlas
TwoCrabs
Atlas
2
2
4
2
W
Mulan
UroSenpai
Mulan
2
4
10
1.75
L
Rama
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,102
Damage
64,478
67,986
Taken
38,829
47,224
Mitigated
16,889
4,736
Healing
10,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,596
1,862
0
2,749
9,516
4,608
0
5,769
3,456
0
21,961
W
Agni
 
Agni
9,445
49
0
0
2,155
767
0
979
967
30,094
0
L
Achilles
AnaDeArmas
Achilles
3,478
72
0
1,156
9,386
8,237
0
1,170
8,102
0
19,429
W
Ah Muzen Cab
FatSatan
Ah Muzen Cab
20,851
9,367
0
3,036
7,693
2,812
0
5,329
1,957
0
48,270
L
4,522
396
0
388
10,176
3,472
0
812
9,290
23,641
0
W
Bastet
Mrllama666
Bastet
12,051
1,882
0
4,073
8,633
2,957
0
4,631
3,778
0
34,321
L
Merlin
Romeish
Merlin
8,842
168
0
0
13,777
5,190
0
1,349
12,343
29,353
0
L
Atlas
TwoCrabs
Atlas
10,633
2,681
267
2,678
17,805
25,158
0
3,050
14,461
20,670
0
W
Mulan
UroSenpai
Mulan
10,535
990
0
684
10,832
5,745
0
6,083
3,008
0
17,260
L
Rama
4,627
3,235
0
247
16,842
5,167
0
3,064
13,443
0
14,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,593
Gold Earned
51,743
220
Minions Killed
207
4
Camps Cleared
11
897,964
Distance Traveled
1,066,922
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,582
1,058
25
3
2
224,529
1
W
Agni
9,965
997
55
6
1
190,421
0
L
Achilles
8,295
830
28
3
1
143,828
0
W
Ah Muzen Cab
11,080
1,108
67
7
3
217,836
0
L
Nox
9,192
919
56
6
0
199,888
0
W
Bastet
10,479
1,048
50
5
2
253,895
4
L
Merlin
9,786
979
69
7
1
186,505
1
L
Atlas
9,766
977
30
3
0
206,067
1
W
Mulan
9,637
964
10
1
3
180,241
0
L
Rama
8,554
855
37
4
2
161,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role