Player Matchup

Ymir
Ymir
AlexWave
Ymir
Level 80
God Stats
59W - 68L
1,515 SR
Queue Stats
160W - 188L
1,472 Elo+
Party 3
Chaac
Chaac
Darktimmy
Chaac
Level 94
God Stats
1W - 3L
1,303 SR
Queue Stats
168W - 185L
1,385 Elo+
Solo
The Morrigan
The Morrigan
Geduld
The Morrigan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 233L
1,434 Elo+
Party 3
Neith
Neith
HiiImNihal
Neith
Level 65
God Stats
0W - 1L
1,609 SR
Queue Stats
20W - 11L
1,486 Elo+
Solo
Awilix
Awilix
bratokk1
Awilix
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 117L
1,361 Elo+
Solo
Team Averages
Level 73
1,485 SR
1,428 Elo+

VS

Team Averages
Level 49
1,397 SR
1,425 Elo+
Hel
Hel
Animelin
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,429 Elo+
Party 1
Set
Set
Boston3P
Set
Level 49
God Stats
2W - 11L
1,219 SR
Queue Stats
65W - 104L
1,322 Elo+
Party 2
Heimdallr
Heimdallr
Casboss
Heimdallr
Level 76
God Stats
5W - 3L
1,631 SR
Queue Stats
168W - 164L
1,521 Elo+
Solo
Anubis
Anubis
MishaZem
Anubis
Level 79
God Stats
3W - 2L
1,305 SR
Queue Stats
14W - 10L
1,429 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sessano
Tsukuyomi
Level 13
God Stats
1W - 1L
1,331 SR
Queue Stats
6W - 7L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
2 / 4 / 2
5,591
508
1,470
10,915
4,387
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Darktimmy
Chaac
13
7 / 1 / 0
7,716
701
8,631
9,702
6,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Morrigan
Geduld
The Morrigan
9
1 / 4 / 0
5,420
493
2,939
5,768
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
9
2 / 3 / 2
5,493
499
7,523
8,064
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
bratokk1
Awilix
9
0 / 4 / 0
5,233
476
1,107
7,823
1,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 6
5,319
484
2,320
4,972
2,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
9 / 1 / 1
7,069
643
6,749
7,673
2,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Casboss
Heimdallr
10
2 / 2 / 4
5,766
524
7,851
7,485
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
MishaZem
Anubis
12
5 / 1 / 1
7,033
639
7,292
6,524
3,271
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Sessano
Tsukuyomi
9
0 / 6 / 0
4,926
448
3,885
6,998
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
12
Kills
16
16
Deaths
12
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
4
2
0.75
W
0
2
6
1.5
W
9
1
1
9.5
W
Heimdallr
Casboss
Heimdallr
2
2
4
2
L
Chaac
Darktimmy
Chaac
7
1
0
7
L
The Morrigan
Geduld
The Morrigan
1
4
0
0.25
L
Neith
2
3
2
1
W
Anubis
MishaZem
Anubis
5
1
1
5.5
W
Tsukuyomi
Sessano
Tsukuyomi
0
6
0
0
L
Awilix
bratokk1
Awilix
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,670
Damage
28,097
42,272
Taken
33,652
15,865
Mitigated
13,012
12,380
Healing
10,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,470
30
1,277
2,006
10,915
4,387
0
1,407
9,508
9,492
0
W
2,320
357
1,648
1,652
4,972
2,044
112
1,531
3,377
8,041
0
W
6,749
3,409
0
1,657
7,673
2,598
330
1,099
6,490
0
34,546
W
Heimdallr
Casboss
Heimdallr
7,851
4,069
0
2,373
7,485
2,260
577
721
6,756
0
36,938
L
Chaac
Darktimmy
Chaac
8,631
1,370
0
3,533
9,702
6,710
0
2,166
7,536
2,232
39,257
L
The Morrigan
Geduld
The Morrigan
2,939
981
0
1,305
5,768
1,231
0
1,974
3,794
26,833
0
L
Neith
7,523
2,659
0
1,665
8,064
2,112
0
1,843
6,221
0
28,219
W
Anubis
MishaZem
Anubis
7,292
422
0
3,097
6,524
3,271
648
1,245
4,875
43,398
0
W
Tsukuyomi
Sessano
Tsukuyomi
3,885
763
0
570
6,998
2,839
43
182
6,285
0
18,954
L
Awilix
bratokk1
Awilix
1,107
663
0
2,594
7,823
1,425
0
2,222
5,601
0
26,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,453
Gold Earned
30,113
278
Minions Killed
266
0
Camps Cleared
0
1,009,973
Distance Traveled
1,037,783
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,591
508
10
1
0
202,116
3
W
Hel
5,319
484
14
1
0
208,431
0
W
Set
7,069
643
57
5
0
209,062
3
W
Heimdallr
5,766
524
66
6
0
204,607
2
L
Chaac
7,716
701
92
8
0
204,459
0
L
The Morrigan
5,420
493
60
5
0
168,466
3
L
Neith
5,493
499
47
4
0
237,299
2
W
Anubis
7,033
639
92
8
0
200,185
0
W
Tsukuyomi
4,926
448
37
3
0
215,498
0
L
Awilix
5,233
476
69
6
0
197,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role