Player Matchup

Bastet
Bastet
EliTeZxToXiC
Bastet
Level 27
God Stats
32W - 14L
1,692 SR
Queue Stats
67W - 39L
1,567 Elo+
Party 2
Xbalanque
Xbalanque
ReportedBeast2
Xbalanque
Level 124
God Stats
3W - 1L
1,775 SR
Queue Stats
136W - 136L
1,527 Elo+
Solo
Atlas
Atlas
TTV Aerico34
Atlas
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
291W - 227L
1,553 Elo+
Party 2
Team Averages
Level 93
1,656 SR
1,549 Elo+

VS

Team Averages
Level 105
1,523 SR
1,445 Elo+
Fafnir
Fafnir
A90Reyes
Fafnir
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,554 Elo+
Party 1
Geb
Geb
USI_470
Geb
Level 127
God Stats
0W - 2L
1,568 SR
Queue Stats
15W - 16L
1,434 Elo+
Party 1
Bacchus
Bacchus
risepcl
Bacchus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
5 / 2 / 7
8,253
750
10,055
8,562
3,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
ReportedBeast2
Xbalanque
13
3 / 2 / 9
8,183
744
10,288
7,043
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 8
8,206
746
12,756
9,442
4,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
A90Reyes
Fafnir
10
1 / 3 / 3
7,213
656
3,248
11,524
10,566
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Geb
10
0 / 6 / 1
6,319
574
8,050
12,017
5,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
risepcl
Bacchus
10
3 / 4 / 0
7,359
669
6,833
14,284
10,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
4
4
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fafnir
A90Reyes
Fafnir
1
3
3
0.83
W
Bastet
5
2
7
4.25
W
Xbalanque
ReportedBeast2
Xbalanque
3
2
9
3.75
W
5
0
8
9
L
Geb
0
6
1
0.08
L
Bacchus
risepcl
Bacchus
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,099
Damage
18,131
25,047
Taken
37,825
11,529
Mitigated
26,432
4,818
Healing
6,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
A90Reyes
Fafnir
3,248
1,826
234
1,111
11,524
10,566
0
2,453
8,628
10,888
0
W
Bastet
10,055
2,474
0
2,234
8,562
3,936
182
6,436
1,646
0
17,473
W
Xbalanque
ReportedBeast2
Xbalanque
10,288
5,106
0
807
7,043
2,791
221
4,935
1,964
0
39,944
W
12,756
5,219
97
1,680
9,442
4,802
0
6,691
2,751
25,217
0
L
Geb
8,050
838
0
1,773
12,017
5,106
0
4,979
6,481
21,828
0
L
Bacchus
risepcl
Bacchus
6,833
1,096
554
3,264
14,284
10,760
0
4,503
8,934
14,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,642
Gold Earned
20,891
114
Minions Killed
71
9
Camps Cleared
1
620,412
Distance Traveled
580,346
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,213
656
20
2
1
199,708
0
W
Bastet
8,253
750
26
2
1
217,613
2
W
Xbalanque
8,183
744
67
6
8
198,054
3
W
Atlas
8,206
746
21
2
0
204,745
1
L
Geb
6,319
574
29
3
0
185,578
1
L
Bacchus
7,359
669
22
2
0
195,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role