Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Brixio02
Bastet
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 103L
1,421 Elo+
Solo
Ra
Ra
MafMatias
Ra
Level 84
God Stats
11W - 13L
1,463 SR
Queue Stats
147W - 193L
1,376 Elo+
Solo
He Bo
He Bo
Rytos300
He Bo
Level 100
God Stats
8W - 12L
1,290 SR
Queue Stats
255W - 311L
1,428 Elo+
Solo
Chaac
Chaac
kurosakidenni
Chaac
Level 104
God Stats
9W - 7L
1,408 SR
Queue Stats
320W - 365L
1,428 Elo+
Solo
Team Averages
Level 98
1,432 SR
1,431 Elo+

VS

Team Averages
Level 60
1,453 SR
1,353 Elo+
Anubis
Anubis
Kirito18092000
Anubis
Level 28
God Stats
4W - 10L
1,298 SR
Queue Stats
51W - 91L
1,263 Elo+
Party 2
Zeus
Zeus
MouraBolt
Zeus
Level 61
God Stats
1W - 2L
1,530 SR
Queue Stats
131W - 212L
1,330 Elo+
Solo
Cabrakan
Cabrakan
Pandita-Max
Cabrakan
Level 89
God Stats
1W - 2L
1,457 SR
Queue Stats
570W - 557L
1,500 Elo+
Party 1
Bastet
Bastet
Rsz-Maxi7
Bastet
Level 84
God Stats
28W - 27L
1,515 SR
Queue Stats
378W - 415L
1,428 Elo+
Party 1
Cernunnos
Cernunnos
SeriousGameplay
Cernunnos
Level 40
God Stats
3W - 6L
1,462 SR
Queue Stats
52W - 98L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
6 / 0 / 1
6,560
656
3,967
4,157
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Brixio02
Bastet
12
5 / 1 / 3
6,708
671
4,616
4,700
1,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 2 / 0
5,146
515
1,756
6,232
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
Rytos300
He Bo
10
4 / 2 / 3
6,020
602
3,689
3,126
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 0 / 5
5,295
530
3,342
3,480
2,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,168
417
1,307
4,341
1,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zeus
8
1 / 4 / 0
5,041
504
2,000
5,283
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Pandita-Max
Cabrakan
10
1 / 2 / 1
5,802
580
3,026
7,099
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Rsz-Maxi7
Bastet
9
3 / 5 / 2
5,703
570
4,646
7,923
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
SeriousGameplay
Cernunnos
6
0 / 2 / 0
4,168
417
651
2,238
617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
17
Kills
5
5
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
0
1
6.5
W
Bastet
Brixio02
Bastet
5
1
3
6.5
L
0
4
0
0
W
1
2
0
0.5
L
Zeus
1
4
0
0.25
L
Cabrakan
Pandita-Max
Cabrakan
1
2
1
0.75
L
Bastet
Rsz-Maxi7
Bastet
3
5
2
0.8
W
He Bo
Rytos300
He Bo
4
2
3
2.75
L
Cernunnos
SeriousGameplay
Cernunnos
0
2
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,370
Damage
11,630
21,695
Taken
26,884
6,765
Mitigated
10,002
8,912
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
3,967
2,237
0
1,748
4,157
1,087
640
1,269
2,888
0
34,469
W
Bastet
Brixio02
Bastet
4,616
1,365
0
2,944
4,700
1,328
0
993
3,639
0
32,378
L
1,307
123
0
963
4,341
1,291
0
0
4,341
10,439
0
W
1,756
455
37
1,960
6,232
1,533
0
1,540
4,692
18,774
0
L
Zeus
2,000
328
0
830
5,283
1,523
0
2,232
2,803
18,322
0
L
Cabrakan
Pandita-Max
Cabrakan
3,026
540
0
2,898
7,099
4,265
0
1,587
5,345
30,121
0
L
Bastet
Rsz-Maxi7
Bastet
4,646
1,139
0
2,439
7,923
2,306
0
1,460
6,285
0
25,011
W
He Bo
Rytos300
He Bo
3,689
39
0
636
3,126
648
0
1,240
1,732
17,542
0
L
Cernunnos
SeriousGameplay
Cernunnos
651
300
0
322
2,238
617
0
0
2,238
0
10,043
W
3,342
459
267
1,320
3,480
2,169
0
1,226
2,254
1,916
17,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,729
Gold Earned
24,882
250
Minions Killed
215
0
Camps Cleared
0
972,481
Distance Traveled
823,030
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,560
656
63
6
0
179,884
0
W
Bastet
6,708
671
70
7
0
202,433
5
L
Anubis
4,168
417
18
2
0
129,426
2
W
Ra
5,146
515
52
5
0
171,007
3
L
Zeus
5,041
504
43
4
0
177,981
4
L
Cabrakan
5,802
580
74
7
0
179,832
2
L
Bastet
5,703
570
52
5
0
225,038
3
W
He Bo
6,020
602
36
4
0
194,378
0
L
Cernunnos
4,168
417
28
3
0
110,753
0
W
Chaac
5,295
530
29
3
0
224,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role