Player Matchup

Ganesha
Ganesha
Fausel
Ganesha
Level 115
God Stats
4W - 2L
1,618 SR
Queue Stats
486W - 522L
1,403 Elo+
Solo
Fenrir
Fenrir
Luke200230
Fenrir
Level 77
God Stats
3W - 5L
1,312 SR
Queue Stats
202W - 178L
1,397 Elo+
Party 1
Janus
Janus
Matthew2704
Janus
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
100W - 89L
1,365 Elo+
Party 1
Hades
Hades
Poulcodio23
Hades
Level 18
God Stats
9W - 6L
1,555 SR
Queue Stats
37W - 49L
1,314 Elo+
Party 1
Neith
Neith
killer1208025
Neith
Level 7
God Stats
3W - 8L
1,165 SR
Queue Stats
6W - 13L
1,146 Elo+
Party 1
Team Averages
Level 49
1,430 SR
1,325 Elo+

VS

Team Averages
Level 53
1,511 SR
1,343 Elo+
Heimdallr
Heimdallr
Dave720
Heimdallr
Level 84
God Stats
6W - 10L
1,501 SR
Queue Stats
256W - 335L
1,396 Elo+
Party 2
Izanami
Izanami
GrimRiverChan
Izanami
Level 84
God Stats
20W - 16L
1,486 SR
Queue Stats
236W - 297L
1,393 Elo+
Party 2
Nemesis
Nemesis
Mecho69
Nemesis
Level 49
God Stats
1W - 2L
1,503 SR
Queue Stats
31W - 36L
1,450 Elo+
Solo
Jormungandr
Jormungandr
TheDrone95
Jormungandr
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 34L
1,091 Elo+
Party 2
Anubis
Anubis
belselker
Anubis
Level 45
God Stats
62W - 42L
1,566 SR
Queue Stats
142W - 149L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fausel
Ganesha
14
0 / 2 / 1
8,502
447
4,060
13,236
8,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Luke200230
Fenrir
19
16 / 2 / 6
11,879
625
16,142
15,622
6,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 4 / 10
10,307
542
9,836
9,435
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 1 / 10
9,970
525
5,728
13,298
6,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 0 / 0
7,862
414
1,616
4,468
1,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dave720
Heimdallr
15
2 / 0 / 1
8,890
468
8,105
7,399
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
15
0 / 7 / 0
9,523
501
7,860
11,376
4,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Mecho69
Nemesis
13
3 / 7 / 1
8,584
452
5,191
14,643
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
TheDrone95
Jormungandr
14
1 / 0 / 2
8,609
453
4,174
5,448
3,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
belselker
Anubis
15
3 / 8 / 2
9,371
493
7,857
14,519
6,077
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
22
Kills
9
9
Deaths
22
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dave720
Heimdallr
2
0
1
2.5
W
Ganesha
Fausel
Ganesha
0
2
1
0.25
L
Izanami
0
7
0
0
W
Fenrir
Luke200230
Fenrir
16
2
6
9.5
W
3
4
10
2
L
Nemesis
Mecho69
Nemesis
3
7
1
0.5
W
3
1
10
8
L
Jormungandr
TheDrone95
Jormungandr
1
0
2
2
L
Anubis
belselker
Anubis
3
8
2
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,382
Damage
33,187
56,059
Taken
53,385
26,476
Mitigated
20,798
23,366
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dave720
Heimdallr
8,105
2,683
0
2,529
7,399
2,311
198
3,538
3,861
0
60,762
W
Ganesha
Fausel
Ganesha
4,060
0
307
4,629
13,236
8,921
0
1,747
11,489
46,023
0
L
Izanami
7,860
3,349
0
1,609
11,376
4,192
582
3,662
7,714
0
79,581
W
Fenrir
Luke200230
Fenrir
16,142
3,846
0
7,489
15,622
6,804
67
3,574
12,048
0
80,429
W
9,836
843
0
2,105
9,435
2,845
147
2,905
6,530
68,135
0
L
Nemesis
Mecho69
Nemesis
5,191
1,705
0
547
14,643
5,105
0
3,787
10,856
0
53,490
W
5,728
1,028
181
7,685
13,298
6,295
851
2,389
10,909
53,416
0
L
Jormungandr
TheDrone95
Jormungandr
4,174
595
0
1,188
5,448
3,113
32
1,564
3,884
28,494
0
L
Anubis
belselker
Anubis
7,857
58
0
4,484
14,519
6,077
210
7,073
7,446
45,725
0
W
1,616
577
0
970
4,468
1,611
0
1,416
3,052
0
37,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,520
Gold Earned
44,977
535
Minions Killed
501
0
Camps Cleared
0
1,967,135
Distance Traveled
1,700,427
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,890
468
130
7
0
377,795
9
W
Ganesha
8,502
447
21
1
0
411,440
7
L
Izanami
9,523
501
162
9
0
315,013
10
W
Fenrir
11,879
625
102
5
0
431,116
0
W
Janus
10,307
542
128
7
0
389,512
5
L
Nemesis
8,584
452
97
5
0
364,778
2
W
Hades
9,970
525
131
7
0
337,544
1
L
Jormungandr
8,609
453
41
2
0
371,458
6
L
Anubis
9,371
493
71
4
0
271,383
0
W
Neith
7,862
414
153
8
0
397,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role