Player Matchup

Fenrir
Fenrir
AliXhairs
Fenrir
Level 144
God Stats
5W - 2L
1,666 SR
Queue Stats
188W - 204L
1,460 Elo+
Solo
Zeus
Zeus
JuZou19
Zeus
Level 105
God Stats
20W - 10L
1,728 SR
Queue Stats
50W - 35L
1,627 Elo+
Solo
Amaterasu
Amaterasu
MOJO JOJO6399
Amaterasu
Level 115
God Stats
5W - 1L
1,652 SR
Queue Stats
360W - 292L
1,515 Elo+
Party 1
Sol
Sol
OurSiickDream
Sol
Level 83
God Stats
15W - 7L
1,616 SR
Queue Stats
206W - 202L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
VastwoodArtisan
Gilgamesh
Level 156
God Stats
17W - 12L
1,682 SR
Queue Stats
259W - 212L
1,505 Elo+
Party 1
Team Averages
Level 121
1,669 SR
1,526 Elo+

VS

Team Averages
Level 118
1,523 SR
1,507 Elo+
He Bo
He Bo
 
He Bo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Cerberus193
Poseidon
Level 148
God Stats
6W - 10L
1,452 SR
Queue Stats
250W - 250L
1,517 Elo+
Solo
Fenrir
Fenrir
Meneptolemos
Fenrir
Level 126
God Stats
60W - 78L
1,474 SR
Queue Stats
1,635W - 1,703L
1,479 Elo+
Solo
Cliodhna
Cliodhna
The Evil CEO
Cliodhna
Level 105
God Stats
7W - 8L
1,691 SR
Queue Stats
98W - 115L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AliXhairs
Fenrir
11
1 / 0 / 5
5,908
1,182
3,896
3,816
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
JuZou19
Zeus
12
3 / 0 / 4
6,671
1,334
7,081
1,704
519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
MOJO JOJO6399
Amaterasu
12
2 / 0 / 6
7,163
1,433
5,186
6,479
4,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 0 / 3
5,824
1,165
1,652
1,581
588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
VastwoodArtisan
Gilgamesh
11
2 / 0 / 4
6,192
1,238
4,618
6,116
3,284
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

397

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 3 / 0
5,460
1,092
4,293
6,882
1,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
 
Amaterasu
6
0 / 0 / 0
5,037
1,007
230
1,917
580
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Cerberus193
Poseidon
10
0 / 1 / 0
5,553
1,111
4,423
2,219
706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
0 / 1 / 0
5,351
1,070
2,382
5,334
2,483
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
The Evil CEO
Cliodhna
11
0 / 3 / 0
5,896
1,179
3,832
7,983
3,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
8
Kills
0
0
Deaths
8
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
3
0
0
L
Amaterasu
 
Amaterasu
0
0
0
0
W
Fenrir
AliXhairs
Fenrir
1
0
5
3.5
L
Poseidon
Cerberus193
Poseidon
0
1
0
0
W
Zeus
JuZou19
Zeus
3
0
4
5
W
Amaterasu
MOJO JOJO6399
Amaterasu
2
0
6
5
L
Fenrir
0
1
0
0
W
0
0
3
1.5
L
Cliodhna
The Evil CEO
Cliodhna
0
3
0
0
W
Gilgamesh
VastwoodArtisan
Gilgamesh
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,433
Damage
15,160
19,696
Taken
24,335
10,602
Mitigated
9,046
3,826
Healing
256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,293
255
0
0
6,882
1,958
0
2,442
4,440
8,773
0
L
Amaterasu
 
Amaterasu
230
113
0
48
1,917
580
0
447
1,470
0
230
W
Fenrir
AliXhairs
Fenrir
3,896
560
0
197
3,816
1,857
0
2,487
1,233
0
5,047
L
Poseidon
Cerberus193
Poseidon
4,423
598
0
0
2,219
706
0
1,138
1,081
19,040
0
W
Zeus
JuZou19
Zeus
7,081
212
0
271
1,704
519
0
896
736
28,708
0
W
Amaterasu
MOJO JOJO6399
Amaterasu
5,186
1,540
1,149
1,944
6,479
4,354
0
2,009
4,355
4,047
7,127
L
Fenrir
2,382
543
0
208
5,334
2,483
0
3,214
2,120
0
5,109
W
1,652
266
0
230
1,581
588
0
585
978
11,819
2,298
L
Cliodhna
The Evil CEO
Cliodhna
3,832
220
0
0
7,983
3,319
0
2,447
5,536
0
22,009
W
Gilgamesh
VastwoodArtisan
Gilgamesh
4,618
864
0
35
6,116
3,284
0
2,424
3,678
0
12,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,758
Gold Earned
27,297
114
Minions Killed
101
7
Camps Cleared
4
561,880
Distance Traveled
474,795
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,460
1,092
9
2
1
96,882
0
L
Amaterasu
5,037
1,007
0
0
0
19,804
1
W
Fenrir
5,908
1,182
3
1
0
126,881
0
L
Poseidon
5,553
1,111
40
8
1
119,008
0
W
Zeus
6,671
1,334
54
11
0
106,017
0
W
Amaterasu
7,163
1,433
12
2
2
123,437
0
L
Fenrir
5,351
1,070
4
1
1
121,939
0
W
Sol
5,824
1,165
29
6
4
85,272
0
L
Cliodhna
5,896
1,179
48
10
1
117,162
0
W
Gilgamesh
6,192
1,238
16
3
1
120,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role