Player Matchup

Cliodhna
Cliodhna
CagiestTunic423
Cliodhna
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 252L
1,370 Elo+
Solo
Odin
Odin
Easy Breezzzyy
Odin
Level 98
God Stats
7W - 2L
1,619 SR
Queue Stats
201W - 252L
1,405 Elo+
Solo
Izanami
Izanami
II K1ng13
Izanami
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 61L
1,299 Elo+
Party 3
Ganesha
Ganesha
Jkeezy95
Ganesha
Level 61
God Stats
5W - 4L
1,657 SR
Queue Stats
58W - 58L
1,359 Elo+
Party 3
Poseidon
Poseidon
vKingFish
Poseidon
Level 96
God Stats
8W - 6L
1,526 SR
Queue Stats
356W - 331L
1,373 Elo+
Solo
Team Averages
Level 74
1,560 SR
1,361 Elo+

VS

Team Averages
Level 69
1,551 SR
1,329 Elo+
King Arthur
King Arthur
Cagymario768
King Arthur
Level 84
God Stats
14W - 25L
1,412 SR
Queue Stats
58W - 125L
1,286 Elo+
Solo
Hachiman
Hachiman
DerZarg
Hachiman
Level 63
God Stats
8W - 7L
1,571 SR
Queue Stats
157W - 168L
1,346 Elo+
Party 2
Pele
Pele
Kackeldackel_13
Pele
Level 87
God Stats
2W - 1L
1,792 SR
Queue Stats
209W - 223L
1,319 Elo+
Party 2
Artio
Artio
Rabidgunmen
Artio
Level 83
God Stats
32W - 54L
1,481 SR
Queue Stats
94W - 165L
1,347 Elo+
Party 1
Agni
Agni
xXrabidbutcherXx
Agni
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 27L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
18
10 / 5 / 6
11,657
555
13,477
17,268
6,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
9 / 2 / 3
12,214
582
17,938
12,383
11,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
II K1ng13
Izanami
17
8 / 3 / 5
10,748
512
11,981
13,544
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Jkeezy95
Ganesha
16
0 / 0 / 19
11,244
535
9,883
12,096
13,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
vKingFish
Poseidon
20
13 / 2 / 7
13,913
663
25,053
17,143
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cagymario768
King Arthur
16
2 / 7 / 2
9,617
458
5,203
21,384
16,156
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
DerZarg
Hachiman
15
2 / 8 / 1
9,404
448
9,429
15,745
4,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 10 / 6
9,954
474
13,743
22,982
8,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
1 / 9 / 2
8,021
382
4,551
23,810
18,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 6 / 4
11,345
540
13,007
12,452
4,219
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
27
40
Kills
12
12
Deaths
40
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
10
5
6
2.6
L
King Arthur
Cagymario768
King Arthur
2
7
2
0.43
L
Hachiman
DerZarg
Hachiman
2
8
1
0.31
W
9
2
3
5.25
W
Izanami
II K1ng13
Izanami
8
3
5
3.5
W
Ganesha
Jkeezy95
Ganesha
0
0
19
9.5
L
2
10
6
0.5
L
1
9
2
0.22
W
Poseidon
vKingFish
Poseidon
13
2
7
8.25
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,332
Damage
45,933
72,434
Taken
96,373
41,745
Mitigated
51,850
20,564
Healing
18,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
13,477
2,783
0
5,762
17,268
6,262
0
4,395
12,873
0
73,665
L
King Arthur
Cagymario768
King Arthur
5,203
249
0
4,170
21,384
16,156
0
5,487
15,112
0
46,143
L
Hachiman
DerZarg
Hachiman
9,429
5,654
767
3,042
15,745
4,774
0
5,915
9,781
0
55,792
W
17,938
1,531
0
1,502
12,383
11,783
1,246
1,915
10,468
11,893
70,652
W
Izanami
II K1ng13
Izanami
11,981
8,530
0
5,132
13,544
4,863
2,363
4,707
8,837
0
79,895
W
Ganesha
Jkeezy95
Ganesha
9,883
974
0
2,186
12,096
13,812
1,602
2,070
10,026
45,021
0
L
13,743
3,040
0
4,281
22,982
8,056
0
10,116
12,638
0
60,182
L
4,551
115
820
2,918
23,810
18,645
0
9,513
13,987
14,678
0
W
Poseidon
vKingFish
Poseidon
25,053
6,072
0
5,982
17,143
5,025
4,956
4,925
12,218
124,765
0
L
13,007
904
83
2,292
12,452
4,219
280
8,157
4,246
48,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,776
Gold Earned
48,341
643
Minions Killed
420
0
Camps Cleared
0
1,956,696
Distance Traveled
1,750,735
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,657
555
117
6
0
401,312
1
L
King Arthur
9,617
458
99
5
0
348,264
4
L
Hachiman
9,404
448
122
6
0
318,941
6
W
Odin
12,214
582
171
8
0
398,449
0
W
Izanami
10,748
512
143
7
0
372,584
2
W
Ganesha
11,244
535
10
0
0
392,762
1
L
Pele
9,954
474
91
4
0
375,839
1
L
Artio
8,021
382
18
1
0
337,282
1
W
Poseidon
13,913
663
202
10
0
391,589
0
L
Agni
11,345
540
90
4
0
370,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role