Player Matchup

Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
XMADARA1X
Hera
Level 148
God Stats
1W - 0L
1,766 SR
Queue Stats
32W - 58L
1,451 Elo+
Solo
Medusa
Medusa
iamdeadfool
Medusa
Level 155
God Stats
5W - 1L
1,671 SR
Queue Stats
184W - 172L
1,594 Elo+
Party 1
Team Averages
Level 153
1,646 SR
1,515 Elo+

VS

Team Averages
Level 130
1,469 SR
1,510 Elo+
Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ObiWanJablowmi
Janus
Level 87
God Stats
17W - 18L
1,544 SR
Queue Stats
119W - 113L
1,609 Elo+
Solo
Thanatos
Thanatos
dangrisales02
Thanatos
Level 144
God Stats
6W - 15L
1,362 SR
Queue Stats
114W - 137L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
6 / 1 / 6
7,925
793
6,138
9,416
8,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hera
11
1 / 2 / 7
6,981
698
6,024
6,491
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
12
5 / 0 / 6
7,674
767
7,570
6,087
1,960
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 3 / 2
7,077
708
4,443
10,112
6,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 3 / 2
6,223
622
7,296
4,495
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
dangrisales02
Thanatos
9
2 / 6 / 0
6,663
666
3,390
9,009
2,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
3
3
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
1
6
9
L
Atlas
 
Atlas
1
3
2
0.67
L
0
3
2
0.33
W
Hera
1
2
7
2.25
L
Thanatos
dangrisales02
Thanatos
2
6
0
0.33
W
Medusa
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,732
Damage
15,129
21,994
Taken
23,616
12,938
Mitigated
10,808
8,291
Healing
5,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,138
552
271
5,143
9,416
8,931
90
4,544
4,612
12,932
0
L
Atlas
 
Atlas
4,443
1,777
0
2,253
10,112
6,756
0
3,416
6,346
14,665
0
L
7,296
480
0
404
4,495
1,241
0
2,245
2,053
25,209
0
W
Hera
6,024
1,301
0
1,058
6,491
2,047
106
3,434
2,853
21,986
0
L
Thanatos
dangrisales02
Thanatos
3,390
462
0
3,169
9,009
2,811
0
5,905
2,569
0
14,694
W
Medusa
7,570
3,291
0
1,819
6,087
1,960
1,365
3,196
2,665
0
31,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,580
Gold Earned
19,963
115
Minions Killed
103
5
Camps Cleared
4
587,079
Distance Traveled
487,114
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,925
793
14
1
0
190,931
0
L
Atlas
7,077
708
19
2
0
158,099
2
L
Janus
6,223
622
59
6
1
140,579
2
W
Hera
6,981
698
49
5
1
183,200
2
L
Thanatos
6,663
666
25
3
3
188,436
3
W
Medusa
7,674
767
52
5
4
212,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role