Player Matchup

Camazotz
Camazotz
DivineRem
Camazotz
Level 91
God Stats
6W - 3L
1,702 SR
Queue Stats
75W - 59L
1,532 Elo+
Party 4
Anubis
Anubis
KaptianKirby
Anubis
Level 26
God Stats
3W - 3L
1,494 SR
Queue Stats
21W - 21L
1,471 Elo+
Party 4
Loki
Loki
MUTUMBU96
Loki
Level 129
God Stats
20W - 24L
1,490 SR
Queue Stats
801W - 909L
1,454 Elo+
Party 1
Ganesha
Ganesha
jalaamo
Ganesha
Level 20
God Stats
2W - 1L
1,758 SR
Queue Stats
29W - 41L
1,414 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
taker1990
Ah Muzen Cab
Level 109
God Stats
1W - 5L
1,326 SR
Queue Stats
720W - 816L
1,483 Elo+
Party 1
Team Averages
Level 75
1,554 SR
1,471 Elo+

VS

Team Averages
Level 79
1,655 SR
1,517 Elo+
Serqet
Serqet
AgressiVex1
Serqet
Level 119
God Stats
3W - 0L
1,825 SR
Queue Stats
12W - 8L
1,503 Elo+
Party 3
Amaterasu
Amaterasu
ArborSum
Amaterasu
Level 122
God Stats
4W - 7L
1,531 SR
Queue Stats
508W - 473L
1,543 Elo+
Party 2
Danzaburou
Danzaburou
Khaning
Danzaburou
Level 96
God Stats
21W - 20L
1,498 SR
Queue Stats
135W - 135L
1,442 Elo+
Solo
Chang'e
Chang'e
nelfshi
Chang'e
Level 22
God Stats
8W - 3L
1,673 SR
Queue Stats
11W - 7L
1,514 Elo+
Party 3
Tiamat
Tiamat
prexre
Tiamat
Level 35
God Stats
22W - 15L
1,747 SR
Queue Stats
40W - 32L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DivineRem
Camazotz
17
1 / 3 / 3
10,143
534
9,803
17,854
10,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
15
4 / 8 / 5
9,964
524
6,603
13,827
5,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
18
10 / 4 / 3
11,430
602
11,101
13,492
5,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
jalaamo
Ganesha
12
0 / 3 / 8
8,926
470
4,442
15,385
15,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
taker1990
Ah Muzen Cab
16
3 / 3 / 2
9,947
524
6,069
9,974
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
9 / 5 / 4
10,882
573
10,858
15,346
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
ArborSum
Amaterasu
18
6 / 3 / 9
11,725
617
17,862
17,761
16,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Khaning
Danzaburou
15
1 / 3 / 5
8,899
468
6,908
11,682
2,773
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
nelfshi
Chang'e
15
2 / 4 / 6
8,257
435
4,951
9,210
1,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
prexre
Tiamat
17
2 / 3 / 8
10,053
529
9,600
6,513
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
52
18
Kills
20
21
Deaths
18
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Serqet
9
5
4
2.2
W
Amaterasu
ArborSum
Amaterasu
6
3
9
3.5
L
Camazotz
DivineRem
Camazotz
1
3
3
0.83
L
Anubis
4
8
5
0.81
W
Danzaburou
Khaning
Danzaburou
1
3
5
1.17
L
Loki
10
4
3
2.88
L
Ganesha
jalaamo
Ganesha
0
3
8
1.33
W
Chang'e
nelfshi
Chang'e
2
4
6
1.25
W
Tiamat
prexre
Tiamat
2
3
8
2
L
Ah Muzen Cab
taker1990
Ah Muzen Cab
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,018
Damage
50,179
70,532
Taken
60,512
39,796
Mitigated
29,250
26,278
Healing
24,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
10,858
2,517
0
4,884
15,346
4,766
894
3,446
11,681
0
64,418
W
Amaterasu
ArborSum
Amaterasu
17,862
8,626
726
6,444
17,761
16,548
492
3,581
13,442
7,991
57,302
L
Camazotz
DivineRem
Camazotz
9,803
2,593
0
8,924
17,854
10,271
260
2,534
15,188
0
65,113
L
Anubis
6,603
231
0
3,571
13,827
5,252
349
4,733
8,220
50,085
0
W
Danzaburou
Khaning
Danzaburou
6,908
2,292
0
2,832
11,682
2,773
736
1,386
10,191
0
65,497
L
Loki
11,101
3,867
0
5,598
13,492
5,313
0
2,382
10,981
0
94,600
L
Ganesha
jalaamo
Ganesha
4,442
134
200
3,716
15,385
15,377
0
5,572
9,574
16,662
0
W
Chang'e
nelfshi
Chang'e
4,951
1,414
3,807
3,140
9,210
1,448
390
2,504
6,655
19,869
0
W
Tiamat
prexre
Tiamat
9,600
892
216
2,115
6,513
3,715
199
128
6,363
63,213
0
L
Ah Muzen Cab
taker1990
Ah Muzen Cab
6,069
3,220
0
4,269
9,974
3,583
0
1,037
8,851
0
89,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,410
Gold Earned
49,816
602
Minions Killed
512
0
Camps Cleared
0
1,704,876
Distance Traveled
1,830,256
12
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,882
573
112
6
0
430,290
4
W
Amaterasu
11,725
617
105
6
0
395,674
3
L
Camazotz
10,143
534
146
8
0
358,286
7
L
Anubis
9,964
524
131
7
0
306,128
1
W
Danzaburou
8,899
468
123
6
0
304,295
8
L
Loki
11,430
602
140
7
0
384,684
1
L
Ganesha
8,926
470
12
1
0
328,391
3
W
Chang'e
8,257
435
33
2
0
352,523
6
W
Tiamat
10,053
529
139
7
0
347,474
9
L
Ah Muzen Cab
9,947
524
173
9
0
327,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role